本文整理汇总了Golang中C.lua_resume函数的典型用法代码示例。如果您正苦于以下问题:Golang lua_resume函数的具体用法?Golang lua_resume怎么用?Golang lua_resume使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了lua_resume函数的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Resume
// Starts and resumes a coroutine in a given thread.
//
// To start a coroutine, you first create a new thread (see Newthread);
// then you push onto its stack the main function plus any arguments; then
// you call Resume, with narg being the number of arguments. This call
// returns when the coroutine suspends or finishes its execution. When
// it returns, the stack contains all values passed to Yield, or all
// values returned by the body function. Resume returns (true, nil) if the
// coroutine yields, (false, nil) if the coroutine finishes its execution
// without errors, or (false, error) in case of errors (see Pcall).
//
// In case of errors, the stack is not unwound, so you can use the debug
// API over it. The error message is on the top of the stack.
//
// To resume a coroutine, you remove any results from the last Yield,
// put on its stack only the values to be passed as results from the yield,
// and then call Resume.
func (this *State) Resume(narg int) (yield bool, e error) {
switch r := int(C.lua_resume(this.luastate, C.int(narg))); {
case r == LUA_YIELD:
return true, nil
case r == LUA_OK:
return false, nil
default:
return false, this.geterror(r)
}
}
示例2: Resume
// Starts and resumes a coroutine in a given thread.
//
// To start a coroutine, you first create a new thread (see Newthread);
// then you push onto its stack the main function plus any arguments; then
// you call Resume, with narg being the number of arguments. This call
// returns when the coroutine suspends or finishes its execution. When
// it returns, the stack contains all values passed to Yield, or all
// values returned by the body function. Resume returns (true, nil) if the
// coroutine yields, (false, nil) if the coroutine finishes its execution
// without errors, or (false, error) in case of errors (see Pcall).
//
// In case of errors, the stack is not unwound, so you can use the debug
// API over it. The error message is on the top of the stack.
//
// To resume a coroutine, you remove any results from the last Yield,
// put on its stack only the values to be passed as results from the yield,
// and then call Resume.
func (s *State) Resume(narg int) (yield bool, e error) {
switch r := int(C.lua_resume(s.l, C.int(narg))); {
case r == Yield:
return true, nil
case r == Ok:
return false, nil
default:
return false, numtoerror(r)
}
}
示例3: Resume
// lua_resume
func (L *State) Resume(narg int) int {
return int(C.lua_resume(L.s, C.int(narg)))
}