当前位置: 首页>>代码示例>>Golang>>正文


Golang C.lua_newthread函数代码示例

本文整理汇总了Golang中C.lua_newthread函数的典型用法代码示例。如果您正苦于以下问题:Golang lua_newthread函数的具体用法?Golang lua_newthread怎么用?Golang lua_newthread使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了lua_newthread函数的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: NewThread

// lua_newthread
func (L *State) NewThread() *State {
	//TODO: call newState with result from C.lua_newthread and return it
	//TODO: should have same lists as parent
	//		but may complicate gc
	s := C.lua_newthread(L.s)
	return &State{s, nil, nil}
}
开发者ID:szll,项目名称:golua,代码行数:8,代码来源:lua.go

示例2: Newthread

// Creates a new thread, pushes it on the stack, and returns a pointer
// to a State that represents this new thread. The new state returned by
// this function shares with the original state all global objects (such
// as tables), but has an independent execution stack.
//
// There is no explicit function to close or to destroy a thread. Threads
// are subject to garbage collection, like any Lua object.
func (this *State) Newthread() *State {
	if !this.Checkstack(1) {
		panic("STATE: unable to grow lua_state stack")
	}

	newstate := &State{
		luastate: C.lua_newthread(this.luastate),
	}

	return newstate
}
开发者ID:rdlaitila,项目名称:leaf,代码行数:18,代码来源:State.go

示例3: Newthread

// Creates a new thread, pushes it on the stack, and returns a pointer
// to a State that represents this new thread. The new state returned by
// this function shares with the original state all global objects (such
// as tables), but has an independent execution stack.
//
// There is no explicit function to close or to destroy a thread. Threads
// are subject to garbage collection, like any Lua object.
func (s *State) Newthread() *State {
	l := C.lua_newthread(s.l)
	return &State{l}
}
开发者ID:halturin,项目名称:luajit,代码行数:11,代码来源:state.go

示例4: Newthread

// Creates a new thread, pushes it on the stack, and returns a pointer
// to a State that represents this new thread. The new state returned by
// this function shares with the original state all global objects (such
// as tables), but has an independent execution stack.
//
// There is no explicit function to close or to destroy a thread. Threads
// are subject to garbage collection, like any Lua object.
func (s *State) Newthread() *State {
	l := C.lua_newthread(s.l)
	return &State{l: l, gfregistry: make(map[int]interface{})}
}
开发者ID:rdlaitila,项目名称:leaf,代码行数:11,代码来源:state.go


注:本文中的C.lua_newthread函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。