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Golang C.glGetIntegerv函数代码示例

本文整理汇总了Golang中C.glGetIntegerv函数的典型用法代码示例。如果您正苦于以下问题:Golang glGetIntegerv函数的具体用法?Golang glGetIntegerv怎么用?Golang glGetIntegerv使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了glGetIntegerv函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: GetShaderBinaryFormats

func GetShaderBinaryFormats() (formats []ShaderBinaryFormat) {
	numFormats := C.GLint(0)
	C.glGetIntegerv(C.GL_NUM_SHADER_BINARY_FORMATS, &numFormats)
	if numFormats > 0 {
		formats = make([]ShaderBinaryFormat, numFormats)
		C.glGetIntegerv(C.GL_SHADER_BINARY_FORMATS, (*C.GLint)(&formats[0]))
	}
	return
}
开发者ID:jackscan,项目名称:go-gles3,代码行数:9,代码来源:shader.go

示例2: ReadAlpha

func ReadAlpha(image *image.Alpha) {

	alignment := C.GLint(0)
	C.glGetIntegerv(C.GL_PACK_ALIGNMENT, &alignment)

	align := C.GLint(1)

	for align < alignment && image.Stride%(int(align)*2) == 0 {
		align *= 2
	}

	// need smaller alignment
	if align < alignment {
		C.glPixelStorei(C.GL_PACK_ALIGNMENT, align)
	}

	C.glReadPixels(C.GLint(image.Rect.Min.X), C.GLint(image.Rect.Min.Y),
		C.GLsizei(image.Rect.Dx()), C.GLsizei(image.Rect.Dy()),
		C.GL_ALPHA, C.GL_UNSIGNED_BYTE, unsafe.Pointer(&image.Pix[0]))

	// restore alignment
	if align < alignment {
		C.glPixelStorei(C.GL_PACK_ALIGNMENT, alignment)
	}
}
开发者ID:jackscan,项目名称:go-gles2,代码行数:25,代码来源:gl.go

示例3: GetIntegerv

func GetIntegerv(pname Enum, data []int32) {
	buf := make([]C.GLint, len(data))
	C.glGetIntegerv(pname.c(), &buf[0])
	for i, v := range buf {
		data[i] = int32(v)
	}
}
开发者ID:tanema,项目名称:amore,代码行数:7,代码来源:gl_opengles.go

示例4: GetInteger4

// Convenience function for glGetIntegerv
func GetInteger4(pname GLenum) (v0, v1, v2, v3 int) {
	var values [4]C.GLint
	C.glGetIntegerv(C.GLenum(pname), &values[0])
	v0 = int(values[0])
	v1 = int(values[1])
	v2 = int(values[2])
	v3 = int(values[3])
	return
}
开发者ID:micia,项目名称:gl,代码行数:10,代码来源:gl.go

示例5: GetInteger

func GetInteger(pname Enum) (r0 int) {
	defer func() {
		errstr := errDrain()
		log.Printf("gl.GetInteger(%v) %v%v", pname, r0, errstr)
	}()
	var v C.GLint
	C.glGetIntegerv(pname.c(), &v)
	return int(v)
}
开发者ID:Miaque,项目名称:mojo,代码行数:9,代码来源:gldebug.go

示例6: GetIntegerv

func GetIntegerv(targ int, size int) (data []int) {
	data = make([]int, 4)
	var p []C.GLint = make([]C.GLint, size)
	C.glGetIntegerv(C.GLenum(targ), &p[0])
	for i := 0; i < size; i++ {
		data[i] = int(p[i])
	}
	return
}
开发者ID:extrame,项目名称:gl,代码行数:9,代码来源:gl.go

示例7: GetIntegerv

func GetIntegerv(pname Enum, data []int32) {
	defer func() {
		errstr := errDrain()
		log.Printf("gl.GetIntegerv(%v, %v) %v", pname, data, errstr)
	}()
	buf := make([]C.GLint, len(data))
	C.glGetIntegerv(pname.c(), &buf[0])
	for i, v := range buf {
		data[i] = int32(v)
	}
}
开发者ID:Miaque,项目名称:mojo,代码行数:11,代码来源:gldebug.go

示例8: adjustUnpackAlignment

func adjustUnpackAlignment(stride int) C.GLint {

	alignment := C.GLint(0)
	C.glGetIntegerv(C.GL_UNPACK_ALIGNMENT, &alignment)

	align := C.GLint(1)

	for align < alignment && stride%(int(align)*2) == 0 {
		align *= 2
	}

	// need smaller alignment
	if align < alignment {
		C.glPixelStorei(C.GL_UNPACK_ALIGNMENT, align)
		// return old alignment
		return alignment
	} else {
		return 0
	}
}
开发者ID:jackscan,项目名称:go-gles2,代码行数:20,代码来源:texture.go

示例9: ReadRGBA

func ReadRGBA(image *image.NRGBA) {

	alignment := C.GLint(0)
	C.glGetIntegerv(C.GL_PACK_ALIGNMENT, &alignment)

	align := image.Stride % int(alignment) // align: 4 or 0

	// need smaller alignment
	if align > 0 {
		C.glPixelStorei(C.GL_PACK_ALIGNMENT, C.GLint(align))
	}

	C.glReadPixels(C.GLint(image.Rect.Min.X), C.GLint(image.Rect.Min.Y),
		C.GLsizei(image.Rect.Dx()), C.GLsizei(image.Rect.Dy()),
		C.GL_RGBA, C.GL_UNSIGNED_BYTE, unsafe.Pointer(&image.Pix[0]))

	// restore alignment
	if align > 0 {
		C.glPixelStorei(C.GL_PACK_ALIGNMENT, alignment)
	}
}
开发者ID:jackscan,项目名称:go-gles2,代码行数:21,代码来源:gl.go

示例10: GetIntegerv

func GetIntegerv(
	pname Enum, params *int32) {
	C.glGetIntegerv(
		C.GLenum(pname),
		(*C.GLint)(params))
}
开发者ID:remogatto,项目名称:egles,代码行数:6,代码来源:gles2.go

示例11: GetReadFramebufferBinding

func GetReadFramebufferBinding() Framebuffer {
	framebuffer := C.GLint(0)
	C.glGetIntegerv(C.GL_READ_FRAMEBUFFER_BINDING, &framebuffer)
	return Framebuffer(framebuffer)
}
开发者ID:jackscan,项目名称:go-gles3,代码行数:5,代码来源:framebuffer.go

示例12: GetDrawFramebufferBinding

func GetDrawFramebufferBinding() Framebuffer {
	framebuffer := C.GLint(0)
	C.glGetIntegerv(C.GL_DRAW_FRAMEBUFFER_BINDING, &framebuffer)
	return Framebuffer(framebuffer)
}
开发者ID:jackscan,项目名称:go-gles3,代码行数:5,代码来源:framebuffer.go

示例13: GetViewport

func GetViewport() (int, int, int, int) {
	data := [4]C.GLint{0, 0, 0, 0}
	C.glGetIntegerv(C.GL_VIEWPORT, &data[0])
	return int(data[0]), int(data[1]), int(data[2]), int(data[3])
}
开发者ID:jackscan,项目名称:go-gles3,代码行数:5,代码来源:gl.go

示例14: GetIntegerv

func GetIntegerv(index uint, v1 *int) {
	C.glGetIntegerv(C.GLenum(index), (*C.GLint)(Pointer(v1)))
}
开发者ID:beoran,项目名称:fungo,代码行数:3,代码来源:gl.go

示例15: GetInteger

func GetInteger(pname Enum) int {
	var v C.GLint
	C.glGetIntegerv(pname.c(), &v)
	return int(v)
}
开发者ID:tanema,项目名称:amore,代码行数:5,代码来源:gl_opengles.go


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