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Golang C.gfloat函数代码示例

本文整理汇总了Golang中C.gfloat函数的典型用法代码示例。如果您正苦于以下问题:Golang gfloat函数的具体用法?Golang gfloat怎么用?Golang gfloat使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了gfloat函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: AlignmentNew

// AlignmentNew is a wrapper around gtk_alignment_new().
func AlignmentNew(xalign, yalign, xscale, yscale float32) (*Alignment, error) {
	c := C.gtk_alignment_new(C.gfloat(xalign), C.gfloat(yalign), C.gfloat(xscale),
		C.gfloat(yscale))
	if c == nil {
		return nil, nilPtrErr
	}
	obj := wrapObject(unsafe.Pointer(c))
	return wrapAlignment(obj), nil
}
开发者ID:twstrike,项目名称:gotk3,代码行数:10,代码来源:gtk_deprecated_since_3_14.go

示例2: Set

func (v *GObject) Set(name string, value interface{}) {
	ptr := C.CString(name)
	defer C.free_string(ptr)

	if _, ok := value.(WrappedObject); ok {
		value = value.(WrappedObject).GetInternalValue()
	}
	if _, ok := value.(GObject); ok {
		value = value.(GObject).Object
	}
	if _, ok := value.(GValue); ok {
		value = value.(GValue).Value
	}

	switch value.(type) {
	case bool:
		bval := gbool(value.(bool))
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&bval))
	case byte:
		bval := C.gchar(value.(byte))
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&bval))
		//C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.ValueOf(C.gchar(value.(byte))).UnsafeAddr()))
	case int:
		ival := C.int(value.(int))
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&ival))
	case uint:
		uval := C.guint(value.(uint))
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&uval))
		//C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.ValueOf(C.guint(value.(uint))).UnsafeAddr()))
	case float32:
		f32val := C.gfloat(value.(float32))
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&f32val))
		//C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.ValueOf(C.gfloat(value.(float64))).UnsafeAddr()))
	case float64:
		f64val := C.gfloat(value.(float64))
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&f64val))
		//C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.ValueOf(C.gfloat(value.(float64))).UnsafeAddr()))
	case string:
		pval := C.CString(value.(string))
		defer C.free_string(pval)
		C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&pval))
	default:
		if pv, ok := value.(*[0]uint8); ok {
			C._g_object_set_ptr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(pv))
		} else {
			av := reflect.ValueOf(value)
			if av.Kind() == reflect.Ptr {
				C._g_object_set_ptr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(av.Pointer()))
			} else if av.CanAddr() {
				C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(av.UnsafeAddr()))
			} else {
				C._g_object_set_addr(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(&value))
			}
		}
	}
}
开发者ID:mattn,项目名称:go-gtk,代码行数:56,代码来源:glib.go

示例3: SaturateAndPixelate

/*
Modifies saturation and optionally pixelates @src, placing the result in
@dest. @src and @dest may be the same pixbuf with no ill effects.  If
@saturation is 1.0 then saturation is not changed. If it's less than 1.0,
saturation is reduced (the image turns toward grayscale); if greater than
1.0, saturation is increased (the image gets more vivid colors). If @pixelate
is %TRUE, then pixels are faded in a checkerboard pattern to create a
pixelated image. @src and @dest must have the same image format, size, and
rowstride.
*/
func (self *TraitPixbuf) SaturateAndPixelate(dest IsPixbuf, saturation float32, pixelate bool) {
	__cgo__pixelate := C.gboolean(0)
	if pixelate {
		__cgo__pixelate = C.gboolean(1)
	}
	C.gdk_pixbuf_saturate_and_pixelate(self.CPointer, dest.GetPixbufPointer(), C.gfloat(saturation), __cgo__pixelate)
	return
}
开发者ID:reusee,项目名称:ggir,代码行数:18,代码来源:gdkpixbuf_traits.go

示例4: PixbufSimpleAnimNew

/*
Creates a new, empty animation.
*/
func PixbufSimpleAnimNew(width int, height int, rate float32) (return__ *PixbufSimpleAnim) {
	var __cgo__return__ interface{}
	__cgo__return__ = C.gdk_pixbuf_simple_anim_new(C.gint(width), C.gint(height), C.gfloat(rate))
	if __cgo__return__ != nil {
		return__ = NewPixbufSimpleAnimFromCPointer(unsafe.Pointer(reflect.ValueOf(__cgo__return__).Pointer()))
	}
	return
}
开发者ID:reusee,项目名称:ggir,代码行数:11,代码来源:gdkpixbuf_class_constructors.go

示例5: Set

// Set value to i
func (v *Value) Set(i interface{}) {
	if vg, ok := i.(ValueGetter); ok {
		vg.Value().Copy(v)
		return
	}
	// Other types
	r := reflect.ValueOf(i)
	switch r.Kind() {
	case reflect.Invalid:
		C.g_value_reset(v.g())

	case reflect.Bool:
		C.g_value_set_boolean(v.g(), gBoolean(r.Bool()))

	case reflect.Int:
		C.g_value_set_long(v.g(), C.glong(i.(int)))

	case reflect.Int8:
		C.g_value_set_schar(v.g(), C.gint8(i.(int8)))

	case reflect.Int32:
		C.g_value_set_int(v.g(), C.gint(i.(int32)))

	case reflect.Int64:
		C.g_value_set_int64(v.g(), C.gint64(i.(int64)))

	case reflect.Uint:
		C.g_value_set_ulong(v.g(), C.gulong(i.(uint)))

	case reflect.Uint8:
		C.g_value_set_uchar(v.g(), C.guchar(i.(uint8)))

	case reflect.Uint32:
		C.g_value_set_uint(v.g(), C.guint(i.(uint32)))

	case reflect.Uint64:
		C.g_value_set_uint64(v.g(), C.guint64(i.(uint64)))

	case reflect.Float32:
		C.g_value_set_float(v.g(), C.gfloat(i.(float32)))

	case reflect.Float64:
		C.g_value_set_double(v.g(), C.gdouble(i.(float64)))

	case reflect.Ptr:
		C.g_value_set_pointer(v.g(), C.gpointer(r.Pointer()))

	case reflect.String:
		C.g_value_set_static_string(v.g(), (*C.gchar)(C.CString(r.String())))

	default:
		panic("Can't represent Go value in Glib type system.")
	}
}
开发者ID:ziutek,项目名称:glib,代码行数:55,代码来源:value.go

示例6: SetAlignment

func (self *Button) SetAlignment(xalign, yalign float32) {
	C.gtk_button_set_alignment(self.object, C.gfloat(xalign), C.gfloat(yalign))
}
开发者ID:napsy,项目名称:go-gtk3,代码行数:3,代码来源:button.go

示例7: pointerVal

// pointerVal attempts to return an unsafe.Pointer for value.
// Not all types are understood, in which case a nil Pointer
// is returned.
func pointerVal(value interface{}) unsafe.Pointer {
	var p unsafe.Pointer
	switch v := value.(type) {
	case bool:
		c := gbool(v)
		p = unsafe.Pointer(&c)

	case int8:
		c := C.gint8(v)
		p = unsafe.Pointer(&c)

	case int16:
		c := C.gint16(v)
		p = unsafe.Pointer(&c)

	case int32:
		c := C.gint32(v)
		p = unsafe.Pointer(&c)

	case int64:
		c := C.gint64(v)
		p = unsafe.Pointer(&c)

	case int:
		c := C.gint(v)
		p = unsafe.Pointer(&c)

	case uint8:
		c := C.guchar(v)
		p = unsafe.Pointer(&c)

	case uint16:
		c := C.guint16(v)
		p = unsafe.Pointer(&c)

	case uint32:
		c := C.guint32(v)
		p = unsafe.Pointer(&c)

	case uint64:
		c := C.guint64(v)
		p = unsafe.Pointer(&c)

	case uint:
		c := C.guint(v)
		p = unsafe.Pointer(&c)

	case uintptr:
		p = unsafe.Pointer(C.gpointer(v))

	case float32:
		c := C.gfloat(v)
		p = unsafe.Pointer(&c)

	case float64:
		c := C.gdouble(v)
		p = unsafe.Pointer(&c)

	case string:
		cstr := C.CString(v)
		defer C.free(unsafe.Pointer(cstr))
		p = unsafe.Pointer(cstr)

	default:
		if pv, ok := value.(unsafe.Pointer); ok {
			p = pv
		} else {
			val := reflect.ValueOf(value)
			switch val.Kind() {
			case reflect.Int, reflect.Int8, reflect.Int16,
				reflect.Int32, reflect.Int64:
				c := C.int(val.Int())
				p = unsafe.Pointer(&c)

			case reflect.Uintptr, reflect.Ptr, reflect.UnsafePointer:
				p = unsafe.Pointer(C.gpointer(val.Pointer()))
			}
		}
	}

	return p
}
开发者ID:vvanpo,项目名称:gotk3,代码行数:85,代码来源:glib.go

示例8: SetFloat

// SetFloat is a wrapper around g_value_set_float().
func (v *Value) SetFloat(val float32) {
	C.g_value_set_float(v.native(), C.gfloat(val))
}
开发者ID:vvanpo,项目名称:gotk3,代码行数:4,代码来源:glib.go

示例9: gtk_misc_set_alignment

func gtk_misc_set_alignment(widget *C.GtkWidget, x float64, y float64) {
	C.gtk_misc_set_alignment((*C.GtkMisc)(unsafe.Pointer(widget)), C.gfloat(x), C.gfloat(y))
}
开发者ID:UIKit0,项目名称:ui,代码行数:3,代码来源:gtkcalls_unix.go

示例10: GFloat

func GFloat(val interface{}) *GValue {
	fl := val.(float32)
	gf := C.gfloat(fl)
	return CreateCGValue(G_TYPE_FLOAT, unsafe.Pointer(&gf))
}
开发者ID:napsy,项目名称:go-gtk3,代码行数:5,代码来源:gfundamental.go

示例11: SetAlignment

// SetAlignment is a wrapper around gtk_misc_set_alignment().
func (v *Misc) SetAlignment(xAlign, yAlign float32) {
	C.gtk_misc_set_alignment(v.native(), C.gfloat(xAlign), C.gfloat(yAlign))
}
开发者ID:twstrike,项目名称:gotk3,代码行数:4,代码来源:gtk_deprecated_since_3_14.go

示例12: Set

func (v *GObject) Set(name string, value interface{}) {
	ptr := C.CString(name)
	defer C.free_string(ptr)

	if _, ok := value.(WrappedObject); ok {
		value = value.(WrappedObject).GetInternalValue()
	}
	if _, ok := value.(GObject); ok {
		value = value.(GObject).Object
	}
	if _, ok := value.(GValue); ok {
		value = value.(GValue).Value
	}

	switch value.(type) {
	case bool:
		C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(bool2gboolean(value.(bool))).Addr()))
		break
	case byte:
		C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(C.gchar(value.(byte))).Addr()))
		break
	case int:
		C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(C.gint(value.(int))).Addr()))
		break
	case uint:
		C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(C.guint(value.(uint))).Addr()))
		break
	case float:
		C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(C.gfloat(value.(float))).Addr()))
		break
	case string:
		{
			pval := C.CString(value.(string))
			defer C.free_string(pval)
			C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(pval).Addr()))
		}
		break
	default:
		C._g_object_set(C.gpointer(v.Object), C.to_gcharptr(ptr), unsafe.Pointer(reflect.NewValue(value).Addr()))
		break
	}
}
开发者ID:kr,项目名称:go-gtk,代码行数:42,代码来源:glib.go

示例13: FromLua

func FromLua(code string) map[string]unsafe.Pointer {
	lua := lgo.NewLua()
	bindings := make(map[string]unsafe.Pointer)

	processActorArgs := func(actor *C.ClutterActor, args map[interface{}]interface{}) unsafe.Pointer {
		pointer := unsafe.Pointer(actor)
		var minFilter, magFilter *C.ClutterScalingFilter
		var scaleX C.gdouble = 1.0
		var scaleY C.gdouble = 1.0
		var translationX, translationY, translationZ C.gfloat
		for k, v := range args {
			switch key := k.(type) {
			case string:
				switch key {
				case "id":
					bindings[v.(string)] = pointer
				case "bgcolor", "background_color":
					C.clutter_actor_set_background_color(actor, NewColorFromString(v.(string)))
				case "clip_rect":
					clip := (*C.ClutterRect)(v.(unsafe.Pointer))
					C.clutter_actor_set_clip(actor,
						C.gfloat(clip.origin.x),
						C.gfloat(clip.origin.y),
						C.gfloat(clip.size.width),
						C.gfloat(clip.size.height))
				case "content":
					C.clutter_actor_set_content(actor, (*C.ClutterContent)(v.(unsafe.Pointer)))
				case "content_gravity":
					switch v.(string) {
					case "top-left":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_TOP_LEFT)
					case "top":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_TOP)
					case "top-right":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_TOP_RIGHT)
					case "left":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_LEFT)
					case "center":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_CENTER)
					case "right":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_RIGHT)
					case "bottom-left":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_BOTTOM_LEFT)
					case "bottom":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_BOTTOM)
					case "bottom-right":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_BOTTOM_RIGHT)
					case "resize-fill":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_RESIZE_FILL)
					case "resize-aspect":
						C.clutter_actor_set_content_gravity(actor, C.CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT)
					default:
						log.Fatalf("unknown content gravity: %s", v.(string))
					}
				case "content_repeat":
					switch v.(string) {
					case "none":
						C.clutter_actor_set_content_repeat(actor, C.CLUTTER_REPEAT_NONE)
					case "x", "x-axis":
						C.clutter_actor_set_content_repeat(actor, C.CLUTTER_REPEAT_X_AXIS)
					case "y", "y-axis":
						C.clutter_actor_set_content_repeat(actor, C.CLUTTER_REPEAT_Y_AXIS)
					case "both":
						C.clutter_actor_set_content_repeat(actor, C.CLUTTER_REPEAT_BOTH)
					default:
						log.Fatalf("unknown content repeat: %s", v.(string))
					}
				case "x", "fixed_x":
					C.clutter_actor_set_x(actor, C.gfloat(v.(float64)))
				case "y", "fixed_y":
					C.clutter_actor_set_y(actor, C.gfloat(v.(float64)))
				case "height":
					C.clutter_actor_set_height(actor, C.gfloat(v.(float64)))
				case "layout", "layout_manager":
					C.clutter_actor_set_layout_manager(actor, (*C.ClutterLayoutManager)(v.(unsafe.Pointer)))
				case "mag_filter", "magnification_filter":
					magFilter = (*C.ClutterScalingFilter)(v.(unsafe.Pointer))
					C.clutter_actor_set_content_scaling_filters(actor, *minFilter, *magFilter)
				case "margin_bottom":
					C.clutter_actor_set_margin_bottom(actor, C.gfloat(v.(float64)))
				case "margin_left":
					C.clutter_actor_set_margin_left(actor, C.gfloat(v.(float64)))
				case "margin_right":
					C.clutter_actor_set_margin_right(actor, C.gfloat(v.(float64)))
				case "margin_top":
					C.clutter_actor_set_margin_top(actor, C.gfloat(v.(float64)))
				//TODO min height
				//TODO min width
				case "min_filter", "minification_filter":
					minFilter = (*C.ClutterScalingFilter)(v.(unsafe.Pointer))
					C.clutter_actor_set_content_scaling_filters(actor, *minFilter, *magFilter)
				case "name":
					C.clutter_actor_set_name(actor, toGStr(v.(string)))
				//TODO natural height
				//TODO natural width
				case "offscreen_redirect":
					switch v.(string) {
					case "auto", "automatic-for-opacity":
						C.clutter_actor_set_offscreen_redirect(actor, C.CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY)
					case "always":
//.........这里部分代码省略.........
开发者ID:reusee,项目名称:clutter-helper,代码行数:101,代码来源:lua.go

示例14: Set

// Set() is a wrapper around g_object_set().  However, unlike
// g_object_set(), this function only sets one name value pair.  Make
// multiple calls to this function to set multiple properties.
func (v *Object) Set(name string, value interface{}) error {
	cstr := C.CString(name)
	defer C.free(unsafe.Pointer(cstr))

	if _, ok := value.(Object); ok {
		value = value.(Object).GObject
	}

	var p unsafe.Pointer = nil
	switch value.(type) {
	case bool:
		c := gbool(value.(bool))
		p = unsafe.Pointer(&c)
	case int8:
		c := C.gint8(value.(int8))
		p = unsafe.Pointer(&c)
	case int16:
		c := C.gint16(value.(int16))
		p = unsafe.Pointer(&c)
	case int32:
		c := C.gint32(value.(int32))
		p = unsafe.Pointer(&c)
	case int64:
		c := C.gint64(value.(int64))
		p = unsafe.Pointer(&c)
	case int:
		c := C.gint(value.(int))
		p = unsafe.Pointer(&c)
	case uint8:
		c := C.guchar(value.(uint8))
		p = unsafe.Pointer(&c)
	case uint16:
		c := C.guint16(value.(uint16))
		p = unsafe.Pointer(&c)
	case uint32:
		c := C.guint32(value.(uint32))
		p = unsafe.Pointer(&c)
	case uint64:
		c := C.guint64(value.(uint64))
		p = unsafe.Pointer(&c)
	case uint:
		c := C.guint(value.(uint))
		p = unsafe.Pointer(&c)
	case uintptr:
		p = unsafe.Pointer(C.gpointer(value.(uintptr)))
	case float32:
		c := C.gfloat(value.(float32))
		p = unsafe.Pointer(&c)
	case float64:
		c := C.gdouble(value.(float64))
		p = unsafe.Pointer(&c)
	case string:
		cstr := C.CString(value.(string))
		defer C.free(unsafe.Pointer(cstr))
		p = unsafe.Pointer(cstr)
	default:
		if pv, ok := value.(unsafe.Pointer); ok {
			p = pv
		} else {
			// Constants with separate types are not type asserted
			// above, so do a runtime check here instead.
			val := reflect.ValueOf(value)
			switch val.Kind() {
			case reflect.Int, reflect.Int8, reflect.Int16,
				reflect.Int32, reflect.Int64:
				c := C.int(val.Int())
				p = unsafe.Pointer(&c)
			case reflect.Uintptr:
				p = unsafe.Pointer(C.gpointer(val.Pointer()))
			}
		}
	}
	// Can't call g_object_set() as it uses a variable arg list, use a
	// wrapper instead
	if p != nil {
		C._g_object_set_one(C.gpointer(v.GObject), (*C.gchar)(cstr), p)
		return nil
	} else {
		return errors.New("Unable to perform type conversion")
	}
}
开发者ID:jrick,项目名称:gotk3,代码行数:84,代码来源:glib.go

示例15: GlibFloat

func GlibFloat(f float32) C.gfloat {
	return C.gfloat(f)
}
开发者ID:dradtke,项目名称:gogi,代码行数:3,代码来源:marshal.go


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