本文整理汇总了Golang中C.SDL_MapRGBA函数的典型用法代码示例。如果您正苦于以下问题:Golang SDL_MapRGBA函数的具体用法?Golang SDL_MapRGBA怎么用?Golang SDL_MapRGBA使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了SDL_MapRGBA函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: MapRGBA
func MapRGBA(pixelFormat PixelFormat, r, g, b, a uint8) uint32 {
c_format := (*C.SDL_PixelFormat)(pixelFormat.Ptr)
c_r := C.Uint8(r)
c_g := C.Uint8(g)
c_b := C.Uint8(b)
c_a := C.Uint8(a)
ret := C.SDL_MapRGBA(c_format, c_r, c_g, c_b, c_a)
return uint32(ret)
}
示例2: MapRGBA
func (p *PixelFormat) MapRGBA(r, g, b, a uint8) uint32 {
return uint32(C.SDL_MapRGBA(
p.c(),
C.Uint8(r),
C.Uint8(g),
C.Uint8(b),
C.Uint8(a),
))
}
示例3: MapRGBA
// Map a RGBA color value to a pixel format.
func MapRGBA(format *PixelFormat, r, g, b, a uint8) uint32 {
return (uint32)(C.SDL_MapRGBA((*C.SDL_PixelFormat)(cast(format)), (C.Uint8)(r), (C.Uint8)(g), (C.Uint8)(b), (C.Uint8)(a)))
}
示例4: MapRGBA
// MapRGBA maps an RGBA quadruple to a pixel value for a given pixel format.
// MapRGBA (https://wiki.libsdl.org/SDL_MapRGBA)
func MapRGBA(format *PixelFormat, r, g, b, a uint8) uint32 {
return uint32(C.SDL_MapRGBA((*C.SDL_PixelFormat)(unsafe.Pointer(format)),
C.Uint8(r), C.Uint8(g), C.Uint8(b), C.Uint8(a)))
}
示例5: sdlpix
func (s *Surface) sdlpix(c color.Color) C.Uint32 {
r, g, b, a := c.RGBA()
return C.SDL_MapRGBA(s.pixfmt, C.Uint8(r), C.Uint8(g), C.Uint8(b), C.Uint8(a))
}
示例6: MapColor
func (s *Surface) MapColor(c color.Color) uint32 {
r, g, b, a := c.RGBA()
r8, g8, b8, a8 := C.Uint8(r>>8), C.Uint8(g>>8), C.Uint8(b>>8), C.Uint8(a>>8)
return uint32(C.SDL_MapRGBA(s.ptr.format, r8, g8, b8, a8))
}
示例7: mapRGBA
// Maps an RGBA quadruple to a pixel value for a given pixel format
func mapRGBA(format *C.SDL_PixelFormat, r, g, b, a uint8) uint32 {
return uint32(C.SDL_MapRGBA(format, C.Uint8(r), C.Uint8(g), C.Uint8(b), C.Uint8(a)))
}