本文整理汇总了Golang中C.SDL_JoystickGetBall函数的典型用法代码示例。如果您正苦于以下问题:Golang SDL_JoystickGetBall函数的具体用法?Golang SDL_JoystickGetBall怎么用?Golang SDL_JoystickGetBall使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了SDL_JoystickGetBall函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: GetBall
func (joystick *Joystick) GetBall(ball int, dx, dy *int) int {
_joystick := (*C.SDL_Joystick)(joystick)
_ball := (C.int)(ball)
_dx := (*C.int)(unsafe.Pointer(dx))
_dy := (*C.int)(unsafe.Pointer(dy))
return (int)(C.SDL_JoystickGetBall(_joystick, _ball, _dx, _dy))
}
示例2: JoystickGetBall
// Get the ball axis change since the last poll
// This returns the change in x and y, and true, or 0 ,0, false
// or -1 if you passed it invalid parameters.
// The ball indices start at index 0.
func JoystickGetBall(joystick *C.SDL_Joystick, ball int) (int, int, bool) {
x := 0
y := 0
dx := (*C.int)(unsafe.Pointer(&x))
dy := (*C.int)(unsafe.Pointer(&y))
res := i2b(int(C.SDL_JoystickGetBall(joystick, C.int(ball), dx, dy)))
if !res {
return 0, 0, false
}
return x, y, true
}
示例3: GetBall
func (j *Joystick) GetBall(n int) (dx, dy int) {
ret := C.SDL_JoystickGetBall((*C.SDL_Joystick)(unsafe.Pointer(j)),
C.int(n),
(*C.int)(unsafe.Pointer(&dx)),
(*C.int)(unsafe.Pointer(&dy)),
)
if ret < 0 {
dx, dy = -1, -1
}
return
}
示例4: GetBall
// Get the ball axis change since the last poll. The ball indices
// start at index 0. This returns 0, or -1 if you passed it invalid
// parameters.
func (joystick *Joystick) GetBall(ball int, dx, dy *int) int {
return int(C.SDL_JoystickGetBall(joystick.cJoystick, C.int(ball), (*C.int)(cast(dx)), (*C.int)(cast(dy))))
}
示例5: GetBall
// Joystick (https://wiki.libsdl.org/SDL_JoystickGetBall)
func (joy *Joystick) GetBall(ball int, dx, dy *int) int {
_dx := (*C.int)(unsafe.Pointer(dx))
_dy := (*C.int)(unsafe.Pointer(dy))
return (int)(C.SDL_JoystickGetBall(joy.cptr(), C.int(ball), _dx, _dy))
}