本文整理汇总了C#中System.Windows.Forms.Form.KeyPreview属性的典型用法代码示例。如果您正苦于以下问题:C# Form.KeyPreview属性的具体用法?C# Form.KeyPreview怎么用?C# Form.KeyPreview使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类System.Windows.Forms.Form
的用法示例。
在下文中一共展示了Form.KeyPreview属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Form1
//引入命名空间
using System.Windows.Forms;
using System.Security.Permissions;
public class Form1:
System.Windows.Forms.Form
// Declare the controls contained on the form.
{
private MyMnemonicButton button1;
internal System.Windows.Forms.ListBox ListBox1;
public Form1() : base()
{
// Set KeyPreview object to true to allow the form to process
// the key before the control with focus processes it.
this.KeyPreview = true;
// Add a MyMnemonicButton.
button1 = new MyMnemonicButton();
button1.Text = "&Click";
button1.Location = new System.Drawing.Point(100, 120);
this.Controls.Add(button1);
// Initialize a ListBox control and the form itself.
this.ListBox1 = new System.Windows.Forms.ListBox();
this.SuspendLayout();
this.ListBox1.Location = new System.Drawing.Point(8, 8);
this.ListBox1.Name = "ListBox1";
this.ListBox1.Size = new System.Drawing.Size(120, 95);
this.ListBox1.TabIndex = 0;
this.ListBox1.Text = "Press a key";
this.ClientSize = new System.Drawing.Size(292, 266);
this.Controls.Add(this.ListBox1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
// Associate the event-handling method with the
// KeyDown event.
this.KeyDown += new KeyEventHandler(Form1_KeyDown);
}
// The form will handle all key events before the control with
// focus handles them. Show the keys pressed by adding the
// KeyCode object to ListBox1. Ensure the processing is passed
// to the control with focus by setting the KeyEventArg.Handled
// property to false.
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
ListBox1.Items.Add(e.KeyCode);
e.Handled = false;
}
[System.STAThreadAttribute]
public static void Main()
{
Application.Run(new Form1());
}
}
// This button is a simple extension of the button class that overrides
// the ProcessMnemonic method. If the mnemonic is correctly entered,
// the message box will appear and the click event will be raised.
public class MyMnemonicButton:Button
// This method makes sure the control is selectable and the
// mneumonic is correct before displaying the message box
// and triggering the click event.
{
[UIPermission(
SecurityAction.Demand, Window = UIPermissionWindow.AllWindows)]
protected override bool ProcessMnemonic(char inputChar)
{
if (CanSelect&&IsMnemonic(inputChar, this.Text))
{
MessageBox.Show("You've raised the click event " +
"using the mnemonic.");
this.PerformClick();
return true;
}
return false;
}
}
示例2: KeyPress
//引入命名空间
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace KeyPress
{
/// <summary>
/// Summary description for KeyPress.
/// </summary>
public class KeyPress : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public KeyPress()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(184, 104);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(80, 48);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
//
// button2
//
this.button2.Location = new System.Drawing.Point(176, 192);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(80, 32);
this.button2.TabIndex = 1;
this.button2.Text = "button2";
//
// KeyPress
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.button2,
this.button1});
this.Name = "KeyPress";
this.Text = "KeyPress";
this.Load += new System.EventHandler(this.KeyPress_Load);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new KeyPress());
}
private void KeyPress_Load(object sender, System.EventArgs e)
{
this.KeyPreview=true;
}
protected override void OnKeyPress(KeyPressEventArgs e)
{
MessageBox.Show("Key Pressed = " + e.KeyChar.ToString());
}
}
}