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C# CultureInfo.DefaultThreadCurrentUICulture属性代码示例

本文整理汇总了C#中System.Globalization.CultureInfo.DefaultThreadCurrentUICulture属性的典型用法代码示例。如果您正苦于以下问题:C# CultureInfo.DefaultThreadCurrentUICulture属性的具体用法?C# CultureInfo.DefaultThreadCurrentUICulture怎么用?C# CultureInfo.DefaultThreadCurrentUICulture使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在System.Globalization.CultureInfo的用法示例。


在下文中一共展示了CultureInfo.DefaultThreadCurrentUICulture属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

//引入命名空间
using System;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Threading;

[assembly:NeutralResourcesLanguageAttribute("en-US")]

public class Example
{
   private static int nGreetings = 0;
   private static ResourceManager rm;

   public static void Main()
   {
      AppDomain domain = AppDomain.CurrentDomain;
      rm = new ResourceManager("GreetingStrings", 
                               typeof(Example).Assembly);
                  
      CultureInfo culture = null;
      if (Thread.CurrentThread.CurrentUICulture.Name == "ru-RU")
         culture = CultureInfo.CreateSpecificCulture("en-US");
      else
         culture = CultureInfo.CreateSpecificCulture("ru-RU");

      Thread.CurrentThread.CurrentCulture = culture;
      Thread.CurrentThread.CurrentUICulture = culture;

      ShowGreeting();
      Thread.Sleep(1000);

      Thread workerThread = new Thread(Example.ShowGreeting);
      workerThread.Start();
   }

   private static void ShowGreeting()
   {
      string greeting = nGreetings == 0 ? rm.GetString("newGreeting") :
                                          rm.GetString("greeting");
      nGreetings++;
      Console.WriteLine("{0}", greeting);   
   }
}
开发者ID:.NET开发者,项目名称:System.Globalization,代码行数:44,代码来源:CultureInfo.DefaultThreadCurrentUICulture

输出:

Привет!
Hello again!

示例2: Main

//引入命名空间
using System;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Threading;

[assembly:NeutralResourcesLanguageAttribute("en-US")]

public class Example
{
   private static int nGreetings = 0;
   private static ResourceManager rm;

   public static void Main()
   {
      AppDomain domain = AppDomain.CurrentDomain;
      rm = new ResourceManager("GreetingStrings", 
                               typeof(Example).Assembly);
                  
      CultureInfo culture = null;
      if (Thread.CurrentThread.CurrentUICulture.Name == "ru-RU")
         culture = CultureInfo.CreateSpecificCulture("en-US");
      else
         culture = CultureInfo.CreateSpecificCulture("ru-RU");

      CultureInfo.DefaultThreadCurrentCulture = culture;
      CultureInfo.DefaultThreadCurrentUICulture = culture;

      Thread.CurrentThread.CurrentCulture = culture;
      Thread.CurrentThread.CurrentUICulture = culture;

      ShowGreeting();
      Thread.Sleep(1000);

      Thread workerThread = new Thread(Example.ShowGreeting);
      workerThread.Start();
   }

   private static void ShowGreeting()
   {
      string greeting = nGreetings == 0 ? rm.GetString("newGreeting") :
                                          rm.GetString("greeting");
      nGreetings++;
      Console.WriteLine("{0}", greeting);   
   }
}
开发者ID:.NET开发者,项目名称:System.Globalization,代码行数:47,代码来源:CultureInfo.DefaultThreadCurrentUICulture

输出:

Привет!
Еще раз привет!


注:本文中的System.Globalization.CultureInfo.DefaultThreadCurrentUICulture属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。