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C# StrokeCollection.Draw方法代码示例

本文整理汇总了C#中System.Windows.Ink.StrokeCollection.Draw方法的典型用法代码示例。如果您正苦于以下问题:C# StrokeCollection.Draw方法的具体用法?C# StrokeCollection.Draw怎么用?C# StrokeCollection.Draw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Windows.Ink.StrokeCollection的用法示例。


在下文中一共展示了StrokeCollection.Draw方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: if

public class InkThumbnail : FrameworkElement
{
    private InkCanvas sourceInkCanvas = null;
    
    // Get the InkCanvas that the user draws on.
    public InkCanvas Source
    {

        get 
        { 
            return sourceInkCanvas; 
        }

        set
        {
            
            if (sourceInkCanvas != null)
            {
                // Detach the event handler from the former InkCanvas.
                sourceInkCanvas.StrokeCollected -= new InkCanvasStrokeCollectedEventHandler(SourceChanged);
            }

            sourceInkCanvas = value;

            if (sourceInkCanvas != null)
            {
                // Attach the even handler to the InkCannvas
                sourceInkCanvas.StrokeCollected += new InkCanvasStrokeCollectedEventHandler(SourceChanged);
            }
        }
    }

    // Handle the StrokeCollection event of the InkCanvas.
    private void SourceChanged(object sender, InkCanvasStrokeCollectedEventArgs e)
    {

        // Cause the thumbnail to be redrawn.
        this.InvalidateVisual();
    }

    protected override void OnRender(DrawingContext drawingContext)
    {
        
        base.OnRender(drawingContext);

        // Draw the strokes from the InkCanvas at 1/4 of their size.
        drawingContext.PushTransform(new ScaleTransform(0.25, 0.25));

        if (sourceInkCanvas != null)
        {
            sourceInkCanvas.Strokes.Draw(drawingContext);
        }
    }
}
开发者ID:.NET开发者,项目名称:System.Windows.Ink,代码行数:54,代码来源:StrokeCollection.Draw


注:本文中的System.Windows.Ink.StrokeCollection.Draw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。