本文整理汇总了C#中System.Threading.ReaderWriterLock.RestoreLock方法的典型用法代码示例。如果您正苦于以下问题:C# ReaderWriterLock.RestoreLock方法的具体用法?C# ReaderWriterLock.RestoreLock怎么用?C# ReaderWriterLock.RestoreLock使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Threading.ReaderWriterLock
的用法示例。
在下文中一共展示了ReaderWriterLock.RestoreLock方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReaderWriterLock
// The complete code is located in the ReaderWriterLock class topic.
using System;
using System.Threading;
public class Example
{
static ReaderWriterLock rwl = new ReaderWriterLock();
// Define the shared resource protected by the ReaderWriterLock.
static int resource = 0;
示例2: ReleaseRestore
// Release all locks and later restores the lock state.
// Uses sequence numbers to determine whether another thread has
// obtained a writer lock since this thread last accessed the resource.
static void ReleaseRestore(int timeOut)
{
int lastWriter;
try {
rwl.AcquireReaderLock(timeOut);
try {
// It's safe for this thread to read from the shared resource,
// so read and cache the resource value.
int resourceValue = resource; // Cache the resource value.
Display("reads resource value " + resourceValue);
Interlocked.Increment(ref reads);
// Save the current writer sequence number.
lastWriter = rwl.WriterSeqNum;
// Release the lock and save a cookie so the lock can be restored later.
LockCookie lc = rwl.ReleaseLock();
// Wait for a random interval and then restore the previous state of the lock.
Thread.Sleep(rnd.Next(250));
rwl.RestoreLock(ref lc);
// Check whether other threads obtained the writer lock in the interval.
// If not, then the cached value of the resource is still valid.
if (rwl.AnyWritersSince(lastWriter)) {
resourceValue = resource;
Interlocked.Increment(ref reads);
Display("resource has changed " + resourceValue);
}
else {
Display("resource has not changed " + resourceValue);
}
}
finally {
// Ensure that the lock is released.
rwl.ReleaseReaderLock();
}
}
catch (ApplicationException) {
// The reader lock request timed out.
Interlocked.Increment(ref readerTimeouts);
}
}