本文整理汇总了C#中System.Text.Encoder.Convert方法的典型用法代码示例。如果您正苦于以下问题:C# Encoder.Convert方法的具体用法?C# Encoder.Convert怎么用?C# Encoder.Convert使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Text.Encoder
的用法示例。
在下文中一共展示了Encoder.Convert方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
// This code example demonstrates the Encoder.Convert() and Decoder.Convert methods.
// This example uses files for input and output, but any source that can be expressed
// as a stream can be used instead.
using System;
using System.Text;
using System.IO;
public class Sample
{
static void Main(string[] args)
{
// Create a large file of UTF-16 encoded Unicode characters. The file is named Example.txt,
// and is used as input to the Encoder.Convert() method.
CreateTestFile("Example.txt");
// Using an input file of UTF-16 encoded characters named Example.txt, create an output file
// of UTF-8 encoded bytes named UTF8.txt.
EncoderConvert("Example.txt", "UTF8.txt", Encoding.UTF8);
// Using an input file of UTF-8 encoded bytes named UTF8.txt, create an output file
// of UTF-16 encoded characters named UTF16.txt.
DecoderConvert("UTF8.txt", "UTF16.txt", Encoding.UTF8);
}
// --------------------------------------------------------------------------------------------
// Use the Encoder.Convert() method to convert a file of characters to a file of encoded bytes.
// --------------------------------------------------------------------------------------------
static void EncoderConvert(String inputFileName, String outputFileName, Encoding enc)
{
// Convert an input file of characters to an output file of encoded bytes.
// StreamWriter could convert the input file for us, but we'll perform the conversion
// ourselves.
FileStream fs = new FileStream(outputFileName, FileMode.Create);
BinaryWriter outputFile = new BinaryWriter(fs);
// StreamReader will detect Unicode encoding from the Byte Order Mark that heads the input file.
StreamReader inputFile = new StreamReader(inputFileName);
// Get an Encoder.
Encoder encoder = enc.GetEncoder();
// Guarantee the output buffer large enough to convert a few characters.
int UseBufferSize = 64;
if (UseBufferSize < enc.GetMaxByteCount(10))
UseBufferSize = enc.GetMaxByteCount(10);
byte[] bytes = new byte[UseBufferSize];
// Intentionally make the input character buffer larger than the output byte buffer so the
// conversion loop executes more than one cycle.
char[] chars = new char[UseBufferSize * 4];
int charsRead;
do
{
// Read at most the number of characters that will fit in the input buffer. The return
// value is the actual number of characters read, or zero if no characters remain.
charsRead = inputFile.Read(chars, 0, UseBufferSize * 4);
bool completed = false;
int charIndex = 0;
int charsUsed;
int bytesUsed;
while (!completed)
{
// If this is the last input data, flush the encoder's internal buffer and state.
bool flush = (charsRead == 0);
encoder.Convert(chars, charIndex, charsRead - charIndex,
bytes, 0, UseBufferSize, flush,
out charsUsed, out bytesUsed, out completed);
// The conversion produced the number of bytes indicated by bytesUsed. Write that number
// of bytes to the output file.
outputFile.Write(bytes, 0, bytesUsed);
// Increment charIndex to the next block of characters in the input buffer, if any, to convert.
charIndex += charsUsed;
}
}
while(charsRead != 0);
outputFile.Close();
fs.Close();
inputFile.Close();
}
// --------------------------------------------------------------------------------------------
// Use the Decoder.Convert() method to convert a file of encoded bytes to a file of characters.
// --------------------------------------------------------------------------------------------
static void DecoderConvert(String inputFileName, String outputFileName, Encoding enc)
{
// Convert an input file of of encoded bytes to an output file characters.
// StreamWriter could convert the input file for us, but we'll perform the conversion
// ourselves.
StreamWriter outputFile = new StreamWriter(outputFileName, false, Encoding.Unicode);
// Read the input as a binary file so we can detect the Byte Order Mark.
FileStream fs = new FileStream(inputFileName, FileMode.Open);
BinaryReader inputFile = new BinaryReader(fs);
// Get a Decoder.
Decoder decoder = enc.GetDecoder();
// Guarantee the output buffer large enough to convert a few characters.
int UseBufferSize = 64;
if (UseBufferSize < enc.GetMaxCharCount(10))
UseBufferSize = enc.GetMaxCharCount(10);
char[] chars = new char[UseBufferSize];
// Intentionally make the input byte buffer larger than the output character buffer so the
// conversion loop executes more than one cycle.
byte[] bytes = new byte[UseBufferSize * 4];
int bytesRead;
do
{
// Read at most the number of bytes that will fit in the input buffer. The
// return value is the actual number of bytes read, or zero if no bytes remain.
bytesRead = inputFile.Read(bytes, 0, UseBufferSize * 4);
bool completed = false;
int byteIndex = 0;
int bytesUsed;
int charsUsed;
while (!completed)
{
// If this is the last input data, flush the decoder's internal buffer and state.
bool flush = (bytesRead == 0);
decoder.Convert(bytes, byteIndex, bytesRead - byteIndex,
chars, 0, UseBufferSize, flush,
out bytesUsed, out charsUsed, out completed);
// The conversion produced the number of characters indicated by charsUsed. Write that number
// of characters to the output file.
outputFile.Write(chars, 0, charsUsed);
// Increment byteIndex to the next block of bytes in the input buffer, if any, to convert.
byteIndex += bytesUsed;
}
}
while(bytesRead != 0);
outputFile.Close();
fs.Close();
inputFile.Close();
}
// --------------------------------------------------------------------------------------------
// Create a large file of UTF-16 encoded Unicode characters.
// --------------------------------------------------------------------------------------------
static void CreateTestFile(String FileName)
{
// StreamWriter defaults to UTF-8 encoding so explicitly specify Unicode, that is,
// UTF-16, encoding.
StreamWriter file = new StreamWriter(FileName, false, Encoding.Unicode);
// Write a line of text 100 times.
for (int i = 0; i < 100; i++)
{
file.WriteLine("This is an example input file used by the convert example.");
}
// Write Unicode characters from U+0000 to, but not including, the surrogate character range.
for (char c = (char)0; c < (char)0xD800; c++)
{
file.Write(c);
}
file.Close();
}
}
输出:
(Execute the -dir- console window command and examine the files created.) Example.txt, which contains 122,594 bytes (61,297 UTF-16 encoded characters). UTF8.txt, which contains 169,712 UTF-8 encoded bytes. UTF16.txt, which contains 122,594 bytes (61,297 UTF-16 encoded characters). (Execute the -comp- console window command and compare the two Unicode files.) >comp example.txt utf16.txt /L Comparing example.txt and utf16.txt... Files compare OK (The two files are equal.)