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C# TcpListener.AcceptTcpClient方法代码示例

本文整理汇总了C#中System.Net.Sockets.TcpListener.AcceptTcpClient方法的典型用法代码示例。如果您正苦于以下问题:C# TcpListener.AcceptTcpClient方法的具体用法?C# TcpListener.AcceptTcpClient怎么用?C# TcpListener.AcceptTcpClient使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Net.Sockets.TcpListener的用法示例。


在下文中一共展示了TcpListener.AcceptTcpClient方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

/**
* The following sample is intended to demonstrate how to use a
* TcpListener for synchronous communcation with a TCP client
* It creates a TcpListener that listens on the specified port (13000). 
* Any TCP client that wants to use this TcpListener has to explicitly connect 
* to an address obtained by the combination of the server
* on which this TcpListener is running and the port 13000.
* This TcpListener simply echoes back the message sent by the client
* after translating it into uppercase. 
* Refer to the related client in the TcpClient class. 
*/
using System;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;

public class TcpListenerSample
{

    static void Main(string[] args)
    {
        try
        {
            // set the TcpListener on port 13000
            int port = 13000;
            TcpListener server = new TcpListener(IPAddress.Any, port);

            // Start listening for client requests
            server.Start();

            // Buffer for reading data
            byte[] bytes = new byte[1024];
            string data;

            //Enter the listening loop
            while (true)
            {
                Console.Write("Waiting for a connection... ");

                // Perform a blocking call to accept requests.
                // You could also user server.AcceptSocket() here.
                TcpClient client = server.AcceptTcpClient();
                Console.WriteLine("Connected!");

                // Get a stream object for reading and writing
                NetworkStream stream = client.GetStream();

                int i;

                // Loop to receive all the data sent by the client.
                i = stream.Read(bytes, 0, bytes.Length);

                while (i != 0)
                {
                    // Translate data bytes to a ASCII string.
                    data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
                    Console.WriteLine(String.Format("Received: {0}", data));

                    // Process the data sent by the client.
                    data = data.ToUpper();

                    byte[] msg = System.Text.Encoding.ASCII.GetBytes(data);

                    // Send back a response.
                    stream.Write(msg, 0, msg.Length);
                    Console.WriteLine(String.Format("Sent: {0}", data));

                    i = stream.Read(bytes, 0, bytes.Length);
                }

                // Shutdown and end connection
                client.Close();
            }
        }
        catch (SocketException e)
        {
            Console.WriteLine("SocketException: {0}", e);
        }

        Console.WriteLine("Hit enter to continue...");
        Console.Read();
    }
}
开发者ID:.NET开发者,项目名称:System.Net.Sockets,代码行数:85,代码来源:TcpListener.AcceptTcpClient

示例2: TcpListener.AcceptTcpClient()

//引入命名空间
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;

public class NetworkOrderSrvr
{
   public static void Main()
   {
      int recv;
      byte[] data = new byte[1024];

      TcpListener server = new TcpListener(9050);
      server.Start();

      TcpClient client = server.AcceptTcpClient();
      NetworkStream ns = client.GetStream();

      string welcome = "Welcome to my test server";
      data = Encoding.ASCII.GetBytes(welcome);
      ns.Write(data, 0, data.Length);
      ns.Flush();

      data = new byte[2];
      recv = ns.Read(data, 0, data.Length);
      short test1t = BitConverter.ToInt16(data, 0);
      short test1 = IPAddress.NetworkToHostOrder(test1t);
      Console.WriteLine("received test1 = {0}", test1);

      data = new byte[4];
      recv = ns.Read(data, 0, data.Length);
      int test2t = BitConverter.ToInt32(data, 0);
      int test2 = IPAddress.NetworkToHostOrder(test2t);
      Console.WriteLine("received test2 = {0}", test2);

      data = new byte[8];
      recv = ns.Read(data, 0, data.Length);
      long test3t = BitConverter.ToInt64(data, 0);
      long test3 = IPAddress.NetworkToHostOrder(test3t);
      Console.WriteLine("received test3 = {0}", test3);

      ns.Close();
      client.Close();
      server.Stop();
   }
}
开发者ID:C#程序员,项目名称:System.Net.Sockets,代码行数:47,代码来源:TcpListener.AcceptTcpClient


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