本文整理汇总了C#中System.Drawing.Graphics.FromHwnd方法的典型用法代码示例。如果您正苦于以下问题:C# Graphics.FromHwnd方法的具体用法?C# Graphics.FromHwnd怎么用?C# Graphics.FromHwnd使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Drawing.Graphics
的用法示例。
在下文中一共展示了Graphics.FromHwnd方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: FromHwndHwnd
private void FromHwndHwnd(PaintEventArgs e)
{
// Get handle to form.
IntPtr hwnd = this.Handle;
// Create new graphics object using handle to window.
Graphics newGraphics = Graphics.FromHwnd(hwnd);
// Draw rectangle to screen.
newGraphics.DrawRectangle(new Pen(Color.Red, 3), 0, 0, 200, 100);
// Dispose of new graphics.
newGraphics.Dispose();
}
示例2: Graphics.FromHwnd()
/*
Professional Windows GUI Programming Using C#
by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury,
Zach Greenvoss, Shripad Kulkarni, Neil Whitlow
Publisher: Peer Information
ISBN: 1861007663
*/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace Cube
{
/// <summary>
/// Summary description for CubeImage.
/// </summary>
public class CubeImage : System.Windows.Forms.Form
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public CubeImage()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
this.Text = "Picture Cube";
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
//
// CubeImage
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 189);
this.Name = "CubeImage";
this.Text = "CubeImage";
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new CubeImage());
}
protected override void OnPaint(PaintEventArgs pea)
{
CubeDBuf();
}
private void CubeDBuf()
{
Graphics g;
string path;
int x = 100, y = 40;
Point A = new Point( 10, 50);
Point B = new Point(180, 50);
Point C = new Point( 10, 170);
Point a = new Point(A.X + x, A.Y - y);
Point b = new Point(B.X + x, B.Y - y);
Point Z = new Point(B.X, C.Y);
Point[] p3Fro = {A, B, C};
Point[] p3Top = {a, b, A};
Point[] p3Rig = {B, b, Z};
Bitmap bm = new Bitmap(B.X +x, C.Y + y);
g = Graphics.FromImage(bm);
path = @"IndonHouses.bmp";
Image im1 = Image.FromFile(path);
g.DrawImage(im1, p3Fro);
path = @"Pyramids.BMP";
Image im3 = Image.FromFile(path);
g.DrawImage(im3, p3Top);
path = @"TadjMahal.bmp";
Image im2 = Image.FromFile(path);
g.DrawImage(im2, p3Rig);
g = Graphics.FromHwnd(this.Handle);
g.DrawImage(bm, 1, 1);
g.Dispose();
}
}
}