本文整理汇总了C#中System.Drawing.Drawing2D.GraphicsPathIterator.NextMarker方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsPathIterator.NextMarker方法的具体用法?C# GraphicsPathIterator.NextMarker怎么用?C# GraphicsPathIterator.NextMarker使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。
在下文中一共展示了GraphicsPathIterator.NextMarker方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: NextMarkerExample2
public void NextMarkerExample2(PaintEventArgs e)
{
// Create a graphics path.
GraphicsPath myPath = new GraphicsPath();
// Set up primitives to add to myPath.
Point[] myPoints = {new Point(20, 20), new Point(120, 120),
new Point(20, 120),new Point(20, 20) };
Rectangle myRect = new Rectangle(120, 120, 100, 100);
// Add 3 lines, a rectangle, an ellipse, and 2 markers.
myPath.AddLines(myPoints);
myPath.SetMarkers();
myPath.AddRectangle(myRect);
myPath.SetMarkers();
myPath.AddEllipse(220, 220, 100, 100);
// Get the total number of points for the path,
// and the arrays of the points and types.
int myPathPointCount = myPath.PointCount;
PointF[] myPathPoints = myPath.PathPoints;
byte[] myPathTypes = myPath.PathTypes;
// Set up variables for listing all the values of the path's
// points to the screen.
int i;
float j = 20;
Font myFont = new Font("Arial", 8);
SolidBrush myBrush = new SolidBrush(Color.Black);
// List the values for all of path points and types to
// the left side of the screen.
for(i=0; i < myPathPointCount; i++)
{
e.Graphics.DrawString(myPathPoints[i].X.ToString()+
", " + myPathPoints[i].Y.ToString() + ", " +
myPathTypes[i].ToString(), myFont, myBrush,
20, j);
j+=20;
}
// Create a GraphicsPathIterator.
GraphicsPathIterator myPathIterator = new
GraphicsPathIterator(myPath);
// Rewind the iterator.
myPathIterator.Rewind();
// Create a GraphicsPath to receive a section of myPath.
GraphicsPath myPathSection = new GraphicsPath();
// Retrieve and list the number of points contained in
// the first marker to the right side of the screen.
int markerPoints;
markerPoints = myPathIterator.NextMarker(myPathSection);
e.Graphics.DrawString("Marker: 1" + " Num Points: " +
markerPoints.ToString(), myFont, myBrush, 200, 20);
}
示例2: NextMarkerExample
private void NextMarkerExample(PaintEventArgs e)
{
// Create the GraphicsPath.
GraphicsPath myPath = new GraphicsPath();
Point[] myPoints = {new Point(20, 20), new Point(120, 120),
new Point(20, 120),new Point(20, 20) };
Rectangle myRect = new Rectangle(120, 120, 100, 100);
// Add 3 lines, a rectangle, an ellipse, and 2 markers.
myPath.AddLines(myPoints);
myPath.SetMarkers();
myPath.AddRectangle(myRect);
myPath.SetMarkers();
myPath.AddEllipse(220, 220, 100, 100);
// Get the total number of points for the path,
// and the arrays of the points and types.
int myPathPointCount = myPath.PointCount;
PointF[] myPathPoints = myPath.PathPoints;
byte[] myPathTypes = myPath.PathTypes;
// Set up variables for drawing the array
// of points to the screen.
int i;
float j = 20;
Font myFont = new Font("Arial", 8);
SolidBrush myBrush = new SolidBrush(Color.Black);
// Draw the set of path points and types to the screen.
for(i=0; i<myPathPointCount; i++)
{
e.Graphics.DrawString(myPathPoints[i].X.ToString()+
", " + myPathPoints[i].Y.ToString() + ", " +
myPathTypes[i].ToString(),
myFont,
myBrush,
20,
j);
j+=20;
}
// Create a GraphicsPathIterator.
GraphicsPathIterator myPathIterator = new
GraphicsPathIterator(myPath);
int myStartIndex;
int myEndIndex;
// Rewind the Iterator.
myPathIterator.Rewind();
// Draw the Markers and their start and end points
// to the screen.
j=20;
for(i=0;i<3;i++)
{
myPathIterator.NextMarker(out myStartIndex, out myEndIndex);
e.Graphics.DrawString("Marker " + i.ToString() +
": Start: " + myStartIndex.ToString()+
" End: " + myEndIndex.ToString(),
myFont,
myBrush,
200,
j);
j += 20;
}
// Draw the total number of points to the screen.
j += 20;
int myPathTotalPoints = myPathIterator.Count;
e.Graphics.DrawString("Total Points = " +
myPathTotalPoints.ToString(),
myFont,
myBrush,
200,
j);
}