本文整理汇总了C#中System.Collections.ObjectModel.KeyedCollection<TKey,TItem>.ClearItems方法的典型用法代码示例。如果您正苦于以下问题:C# KeyedCollection<TKey,TItem>.ClearItems方法的具体用法?C# KeyedCollection<TKey,TItem>.ClearItems怎么用?C# KeyedCollection<TKey,TItem>.ClearItems使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Collections.ObjectModel.KeyedCollection<TKey,TItem>
的用法示例。
在下文中一共展示了KeyedCollection<TKey,TItem>.ClearItems方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SimpleOrder
//引入命名空间
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
// This class derives from KeyedCollection and shows how to override
// the protected ClearItems, InsertItem, RemoveItem, and SetItem
// methods in order to change the behavior of the default Item
// property and the Add, Clear, Insert, and Remove methods. The
// class implements a Changed event, which is raised by all the
// protected methods.
//
// SimpleOrder is a collection of OrderItem objects, and its key
// is the PartNumber field of OrderItem. PartNumber is an Integer,
// so SimpleOrder inherits KeyedCollection<int, OrderItem>.
// (Note that the key of OrderItem cannot be changed; if it could
// be changed, SimpleOrder would have to override ChangeItemKey.)
//
public class SimpleOrder : KeyedCollection<int, OrderItem>
{
public event EventHandler<SimpleOrderChangedEventArgs> Changed;
// This parameterless constructor calls the base class constructor
// that specifies a dictionary threshold of 0, so that the internal
// dictionary is created as soon as an item is added to the
// collection.
//
public SimpleOrder() : base(null, 0) {}
// This is the only method that absolutely must be overridden,
// because without it the KeyedCollection cannot extract the
// keys from the items.
//
protected override int GetKeyForItem(OrderItem item)
{
// In this example, the key is the part number.
return item.PartNumber;
}
protected override void InsertItem(int index, OrderItem newItem)
{
base.InsertItem(index, newItem);
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Added, newItem, null));
}
}
protected override void SetItem(int index, OrderItem newItem)
{
OrderItem replaced = Items[index];
base.SetItem(index, newItem);
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Replaced, replaced, newItem));
}
}
protected override void RemoveItem(int index)
{
OrderItem removedItem = Items[index];
base.RemoveItem(index);
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Removed, removedItem, null));
}
}
protected override void ClearItems()
{
base.ClearItems();
EventHandler<SimpleOrderChangedEventArgs> temp = Changed;
if (temp != null)
{
temp(this, new SimpleOrderChangedEventArgs(
ChangeType.Cleared, null, null));
}
}
}
// Event argument for the Changed event.
//
public class SimpleOrderChangedEventArgs : EventArgs
{
private OrderItem _changedItem;
private ChangeType _changeType;
private OrderItem _replacedWith;
public OrderItem ChangedItem { get { return _changedItem; }}
public ChangeType ChangeType { get { return _changeType; }}
public OrderItem ReplacedWith { get { return _replacedWith; }}
public SimpleOrderChangedEventArgs(ChangeType change,
OrderItem item, OrderItem replacement)
{
_changeType = change;
_changedItem = item;
_replacedWith = replacement;
}
}
public enum ChangeType
{
Added,
Removed,
Replaced,
Cleared
};
public class Demo
{
public static void Main()
{
SimpleOrder weekly = new SimpleOrder();
weekly.Changed += new
EventHandler<SimpleOrderChangedEventArgs>(ChangedHandler);
// The Add method, inherited from Collection, takes OrderItem.
//
weekly.Add(new OrderItem(110072674, "Widget", 400, 45.17));
weekly.Add(new OrderItem(110072675, "Sprocket", 27, 5.3));
weekly.Add(new OrderItem(101030411, "Motor", 10, 237.5));
weekly.Add(new OrderItem(110072684, "Gear", 175, 5.17));
Display(weekly);
// The Contains method of KeyedCollection takes TKey.
//
Console.WriteLine("\nContains(101030411): {0}",
weekly.Contains(101030411));
// The default Item property of KeyedCollection takes the key
// type, Integer. The property is read-only.
//
Console.WriteLine("\nweekly[101030411].Description: {0}",
weekly[101030411].Description);
// The Remove method of KeyedCollection takes a key.
//
Console.WriteLine("\nRemove(101030411)");
weekly.Remove(101030411);
// The Insert method, inherited from Collection, takes an
// index and an OrderItem.
//
Console.WriteLine("\nInsert(2, new OrderItem(...))");
weekly.Insert(2, new OrderItem(111033401, "Nut", 10, .5));
// The default Item property is overloaded. One overload comes
// from KeyedCollection<int, OrderItem>; that overload
// is read-only, and takes Integer because it retrieves by key.
// The other overload comes from Collection<OrderItem>, the
// base class of KeyedCollection<int, OrderItem>; it
// retrieves by index, so it also takes an Integer. The compiler
// uses the most-derived overload, from KeyedCollection, so the
// only way to access SimpleOrder by index is to cast it to
// Collection<OrderItem>. Otherwise the index is interpreted
// as a key, and KeyNotFoundException is thrown.
//
Collection<OrderItem> coweekly = weekly;
Console.WriteLine("\ncoweekly[2].Description: {0}",
coweekly[2].Description);
Console.WriteLine("\ncoweekly[2] = new OrderItem(...)");
coweekly[2] = new OrderItem(127700026, "Crank", 27, 5.98);
OrderItem temp = coweekly[2];
// The IndexOf method, inherited from Collection<OrderItem>,
// takes an OrderItem instead of a key.
//
Console.WriteLine("\nIndexOf(temp): {0}", weekly.IndexOf(temp));
// The inherited Remove method also takes an OrderItem.
//
Console.WriteLine("\nRemove(temp)");
weekly.Remove(temp);
Console.WriteLine("\nRemoveAt(0)");
weekly.RemoveAt(0);
// Increase the quantity for a line item.
Console.WriteLine("\ncoweekly(1) = New OrderItem(...)");
coweekly[1] = new OrderItem(coweekly[1].PartNumber,
coweekly[1].Description, coweekly[1].Quantity + 1000,
coweekly[1].UnitPrice);
Display(weekly);
Console.WriteLine();
weekly.Clear();
}
private static void Display(SimpleOrder order)
{
Console.WriteLine();
foreach( OrderItem item in order )
{
Console.WriteLine(item);
}
}
private static void ChangedHandler(object source,
SimpleOrderChangedEventArgs e)
{
OrderItem item = e.ChangedItem;
if (e.ChangeType==ChangeType.Replaced)
{
OrderItem replacement = e.ReplacedWith;
Console.WriteLine("{0} (quantity {1}) was replaced " +
"by {2}, (quantity {3}).", item.Description,
item.Quantity, replacement.Description,
replacement.Quantity);
}
else if(e.ChangeType == ChangeType.Cleared)
{
Console.WriteLine("The order list was cleared.");
}
else
{
Console.WriteLine("{0} (quantity {1}) was {2}.",
item.Description, item.Quantity, e.ChangeType);
}
}
}
// This class represents a simple line item in an order. All the
// values are immutable except quantity.
//
public class OrderItem
{
private int _partNumber;
private string _description;
private double _unitPrice;
private int _quantity;
public int PartNumber { get { return _partNumber; }}
public string Description { get { return _description; }}
public double UnitPrice { get { return _unitPrice; }}
public int Quantity { get { return _quantity; }}
public OrderItem(int partNumber, string description, int quantity,
double unitPrice)
{
_partNumber = partNumber;
_description = description;
_quantity = quantity;
_unitPrice = unitPrice;
}
public override string ToString()
{
return String.Format(
"{0,9} {1,6} {2,-12} at {3,8:#,###.00} = {4,10:###,###.00}",
PartNumber, _quantity, Description, UnitPrice,
UnitPrice * _quantity);
}
}
输出:
Widget (quantity 400) was Added. Sprocket (quantity 27) was Added. Motor (quantity 10) was Added. Gear (quantity 175) was Added. 110072674 400 Widget at 45.17 = 18,068.00 110072675 27 Sprocket at 5.30 = 143.10 101030411 10 Motor at 237.50 = 2,375.00 110072684 175 Gear at 5.17 = 904.75 Contains(101030411): True weekly[101030411].Description: Motor Remove(101030411) Motor (quantity 10) was Removed. Insert(2, new OrderItem(...)) Nut (quantity 10) was Added. coweekly[2].Description: Nut coweekly[2] = new OrderItem(...) Nut (quantity 10) was replaced by Crank, (quantity 27). IndexOf(temp): 2 Remove(temp) Crank (quantity 27) was Removed. RemoveAt(0) Widget (quantity 400) was Removed. coweekly(1) = New OrderItem(...) Gear (quantity 175) was replaced by Gear, (quantity 1175). 110072675 27 Sprocket at 5.30 = 143.10 110072684 1175 Gear at 5.17 = 6,074.75 The order list was cleared.
示例2: MutableKeys
//引入命名空间
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
// This class demonstrates one way to use the ChangeItemKey
// method to store objects with keys that can be changed. The
// ChangeItemKey method is used to keep the internal lookup
// Dictionary in sync with the keys of the stored objects.
//
// MutableKeys stores MutableKey objects, which have an Integer
// Key property that can be set. Therefore, MutableKeys inherits
// KeyedCollection(Of Integer, MutableKey).
//
public class MutableKeys : KeyedCollection<int, MutableKey>
{
// This parameterless constructor delegates to the base class
// constructor that specifies a dictionary threshold. A
// threshold of 0 means the internal Dictionary is created
// the first time an object is added.
//
public MutableKeys() : base(null, 0) {}
protected override int GetKeyForItem(MutableKey item)
{
// The key is MutableKey.Key.
return item.Key;
}
protected override void InsertItem(int index, MutableKey newItem)
{
if (newItem.Collection != null)
throw new ArgumentException("The item already belongs to a collection.");
base.InsertItem(index, newItem);
newItem.Collection = this;
}
protected override void SetItem(int index, MutableKey newItem)
{
MutableKey replaced = Items[index];
if (newItem.Collection != null)
throw new ArgumentException("The item already belongs to a collection.");
base.SetItem(index, newItem);
newItem.Collection = this;
replaced.Collection = null;
}
protected override void RemoveItem(int index)
{
MutableKey removedItem = Items[index];
base.RemoveItem(index);
removedItem.Collection = null;
}
protected override void ClearItems()
{
foreach( MutableKey mk in Items )
{
mk.Collection = null;
}
base.ClearItems();
}
internal void ChangeKey(MutableKey item, int newKey)
{
base.ChangeItemKey(item, newKey);
}
public void Dump()
{
Console.WriteLine("\nDUMP:");
if (Dictionary == null)
{
Console.WriteLine(" The dictionary has not been created.");
}
else
{
Console.WriteLine(" Dictionary entries");
Console.WriteLine(" ------------------");
foreach( KeyValuePair<int, MutableKey> kvp in Dictionary )
{
Console.WriteLine(" {0} : {1}", kvp.Key, kvp.Value);
}
}
Console.WriteLine("\n List of items");
Console.WriteLine(" -------------");
foreach( MutableKey mk in Items )
{
Console.WriteLine(" {0}", mk);
}
}
}
public class Demo
{
public static void Main()
{
MutableKeys mkeys = new MutableKeys();
// The Add method is inherited from Collection.
//
mkeys.Add(new MutableKey(110072674, "Widget"));
mkeys.Add(new MutableKey(110072675, "Sprocket"));
mkeys.Dump();
Console.WriteLine("\nCreate and insert a new item:");
MutableKey test = new MutableKey(110072684, "Gear");
mkeys.Insert(1, test);
mkeys.Dump();
try
{
Console.WriteLine("\nTry to insert the item again:");
mkeys.Insert(1, test);
}
catch(ArgumentException ex)
{
Console.WriteLine("Error: {0}", ex.Message);
}
Console.WriteLine("\nChange the Key property of the item:");
test.Key = 100000072;
mkeys.Dump();
try
{
Console.WriteLine("\nTry to set the Key property to an existing key:");
test.Key = 110072674;
}
catch(ArgumentException ex)
{
Console.WriteLine("Error: {0}", ex.Message);
}
mkeys.Dump();
}
private static void Display(MutableKeys order)
{
Console.WriteLine();
foreach( MutableKey item in order )
{
Console.WriteLine(item);
}
}
}
// This class has a key that can be changed.
//
public class MutableKey
{
public MutableKey(int newKey, string newValue)
{
_key = newKey;
Value = newValue;
} //New
public string Value;
internal MutableKeys Collection;
private int _key;
public int Key
{
get
{
return _key;
}
set
{
if (Collection != null)
{
Collection.ChangeKey(this, value);
}
_key = value;
}
}
public override string ToString()
{
return String.Format("{0,9} {1}", _key, Value);
}
}
输出:
DUMP: Dictionary entries ------------------ 110072674 : 110072674 Widget 110072675 : 110072675 Sprocket List of items ------------- 110072674 Widget 110072675 Sprocket Create and insert a new item: DUMP: Dictionary entries ------------------ 110072674 : 110072674 Widget 110072675 : 110072675 Sprocket 110072684 : 110072684 Gear List of items ------------- 110072674 Widget 110072684 Gear 110072675 Sprocket Try to insert the item again: Error: The item already belongs to a collection. Change the Key property of the item: DUMP: Dictionary entries ------------------ 110072674 : 110072674 Widget 110072675 : 110072675 Sprocket 100000072 : 100000072 Gear List of items ------------- 110072674 Widget 100000072 Gear 110072675 Sprocket Try to set the Key property to an existing key: Error: An item with the same key has already been added. DUMP: Dictionary entries ------------------ 110072674 : 110072674 Widget 110072675 : 110072675 Sprocket 100000072 : 100000072 Gear List of items ------------- 110072674 Widget 100000072 Gear 110072675 Sprocket