本文整理汇总了C#中System.Runtime.Remoting.Messaging.IMessage接口的典型用法代码示例。如果您正苦于以下问题:C# IMessage接口的具体用法?C# IMessage怎么用?C# IMessage使用的例子?那么恭喜您, 这里精选的接口代码示例或许可以为您提供帮助。
IMessage接口属于System.Runtime.Remoting.Messaging命名空间,在下文中一共展示了IMessage接口的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MyProxy
// Create a custom 'RealProxy'.
public class MyProxy : RealProxy
{
String myURIString;
MarshalByRefObject myMarshalByRefObject;
[PermissionSet(SecurityAction.LinkDemand)]
public MyProxy(Type myType) : base(myType)
{
// RealProxy uses the Type to generate a transparent proxy.
myMarshalByRefObject = (MarshalByRefObject)Activator.CreateInstance((myType));
// Get 'ObjRef', for transmission serialization between application domains.
ObjRef myObjRef = RemotingServices.Marshal(myMarshalByRefObject);
// Get the 'URI' property of 'ObjRef' and store it.
myURIString = myObjRef.URI;
Console.WriteLine("URI :{0}", myObjRef.URI);
}
[SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure)]
public override IMessage Invoke(IMessage myIMessage)
{
Console.WriteLine("MyProxy.Invoke Start");
Console.WriteLine("");
if (myIMessage is IMethodCallMessage)
Console.WriteLine("IMethodCallMessage");
if (myIMessage is IMethodReturnMessage)
Console.WriteLine("IMethodReturnMessage");
Type msgType = myIMessage.GetType();
Console.WriteLine("Message Type: {0}", msgType.ToString());
Console.WriteLine("Message Properties");
IDictionary myIDictionary = myIMessage.Properties;
// Set the '__Uri' property of 'IMessage' to 'URI' property of 'ObjRef'.
myIDictionary["__Uri"] = myURIString;
IDictionaryEnumerator myIDictionaryEnumerator =
(IDictionaryEnumerator) myIDictionary.GetEnumerator();
while (myIDictionaryEnumerator.MoveNext())
{
Object myKey = myIDictionaryEnumerator.Key;
String myKeyName = myKey.ToString();
Object myValue = myIDictionaryEnumerator.Value;
Console.WriteLine("\t{0} : {1}", myKeyName,
myIDictionaryEnumerator.Value);
if (myKeyName == "__Args")
{
Object[] myObjectArray = (Object[])myValue;
for (int aIndex = 0; aIndex < myObjectArray.Length; aIndex++)
Console.WriteLine("\t\targ: {0} myValue: {1}", aIndex,
myObjectArray[aIndex]);
}
if ((myKeyName == "__MethodSignature") && (null != myValue))
{
Object[] myObjectArray = (Object[])myValue;
for (int aIndex = 0; aIndex < myObjectArray.Length; aIndex++)
Console.WriteLine("\t\targ: {0} myValue: {1}", aIndex,
myObjectArray[aIndex]);
}
}
IMessage myReturnMessage;
myIDictionary["__Uri"] = myURIString;
Console.WriteLine("__Uri {0}", myIDictionary["__Uri"]);
Console.WriteLine("ChannelServices.SyncDispatchMessage");
myReturnMessage = ChannelServices.SyncDispatchMessage(myIMessage);
// Push return value and OUT parameters back onto stack.
IMethodReturnMessage myMethodReturnMessage = (IMethodReturnMessage)
myReturnMessage;
Console.WriteLine("IMethodReturnMessage.ReturnValue: {0}",
myMethodReturnMessage.ReturnValue);
Console.WriteLine("MyProxy.Invoke - Finish");
return myReturnMessage;
}
}