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C# IDesignerSerializationManager接口代码示例

本文整理汇总了C#中System.ComponentModel.Design.Serialization.IDesignerSerializationManager接口的典型用法代码示例。如果您正苦于以下问题:C# IDesignerSerializationManager接口的具体用法?C# IDesignerSerializationManager怎么用?C# IDesignerSerializationManager使用的例子?那么恭喜您, 这里精选的接口代码示例或许可以为您提供帮助。


IDesignerSerializationManager接口属于System.ComponentModel.Design.Serialization命名空间,在下文中一共展示了IDesignerSerializationManager接口的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

//引入命名空间
using System;
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.ComponentModel.Design.Serialization;
using System.Drawing;
using System.Windows.Forms;
 
namespace CodeDomSerializerSample
{
    internal class MyCodeDomSerializer : CodeDomSerializer {
        public override object Deserialize(IDesignerSerializationManager manager, object codeObject) {
            // This is how we associate the component with the serializer.
                CodeDomSerializer baseClassSerializer = (CodeDomSerializer)manager.
                GetSerializer(typeof(MyComponent).BaseType, typeof(CodeDomSerializer));

            /* This is the simplest case, in which the class just calls the base class
                to do the work. */
            return baseClassSerializer.Deserialize(manager, codeObject);
        }
 
        public override object Serialize(IDesignerSerializationManager manager, object value) {
            /* Associate the component with the serializer in the same manner as with
                Deserialize */
            CodeDomSerializer baseClassSerializer = (CodeDomSerializer)manager.
                GetSerializer(typeof(MyComponent).BaseType, typeof(CodeDomSerializer));
 
            object codeObject = baseClassSerializer.Serialize(manager, value);
 
            /* Anything could be in the codeObject.  This sample operates on a
                CodeStatementCollection. */
            if (codeObject is CodeStatementCollection) {
                CodeStatementCollection statements = (CodeStatementCollection)codeObject;
 
                // The code statement collection is valid, so add a comment.
                string commentText = "This comment was added to this object by a custom serializer.";
                CodeCommentStatement comment = new CodeCommentStatement(commentText);
                statements.Insert(0, comment);
            }
            return codeObject;
        }
    }
 
    [DesignerSerializer(typeof(MyCodeDomSerializer), typeof(CodeDomSerializer))]
    public class MyComponent : Component {
        private string localProperty = "Component Property Value";
        public string LocalProperty {
            get {
                return localProperty;
            }
            set {
                localProperty = value;
            }
        }
    }
}
开发者ID:.NET开发者,项目名称:System.ComponentModel.Design.Serialization,代码行数:57,代码来源:IDesignerSerializationManager


注:本文中的System.ComponentModel.Design.Serialization.IDesignerSerializationManager接口示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。