当前位置: 首页>>代码示例>>C#>>正文


C# InjectContext.GetObjectGraphString方法代码示例

本文整理汇总了C#中Zenject.InjectContext.GetObjectGraphString方法的典型用法代码示例。如果您正苦于以下问题:C# InjectContext.GetObjectGraphString方法的具体用法?C# InjectContext.GetObjectGraphString怎么用?C# InjectContext.GetObjectGraphString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Zenject.InjectContext的用法示例。


在下文中一共展示了InjectContext.GetObjectGraphString方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetInstance

        public override object GetInstance(InjectContext context)
        {
            Assert.That(_returnType.DerivesFromOrEqual(context.MemberType));

            var obj = _method(context);

            Assert.That(obj != null, () =>
                "Method provider returned null when looking up type '{0}'. \nObject graph:\n{1}".Fmt(_returnType.Name(), context.GetObjectGraphString()));

            return obj;
        }
开发者ID:Aszan,项目名称:Zenject,代码行数:11,代码来源:MethodProviderUntyped.cs

示例2: ValidateBinding

        public override IEnumerable<ZenjectResolveException> ValidateBinding(InjectContext context)
        {
            if (!_creator.ContainsComponent(_concreteType))
            {
                yield return new ZenjectResolveException(
                    "Could not find component of type '{0}' in prefab with name '{1}' \nObject graph:\n{2}"
                    .Fmt(_concreteType.Name(), _creator.Prefab.name, context.GetObjectGraphString()));
                yield break;
            }

            foreach (var err in BindingValidator.ValidateObjectGraph(_container, _concreteType, context, null))
            {
                yield return err;
            }
        }
开发者ID:JonJam,项目名称:marveluniverse,代码行数:15,代码来源:PrefabSingletonProvider.cs

示例3: GetInstance

        public override object GetInstance(InjectContext context)
        {
            Assert.That(_componentType.DerivesFromOrEqual(context.MemberType));

            if (_instance == null)
            {
                Assert.That(!_container.AllowNullBindings,
                    "Tried to instantiate a MonoBehaviour with type '{0}' during validation. Object graph: {1}", _componentType, context.GetObjectGraphString());

                _instance = _gameObject.AddComponent(_componentType);
                Assert.That(_instance != null);

                _container.Inject(_instance);
            }

            return _instance;
        }
开发者ID:4xisblack,项目名称:Zenject,代码行数:17,代码来源:MonoBehaviourSingletonProvider.cs

示例4: GetInstance

        public object GetInstance(InjectContext context)
        {
            Assert.That(ComponentType.DerivesFromOrEqual(context.MemberType));

            if (_instance == null)
            {
                Assert.That(!_container.IsValidating,
                    "Tried to instantiate a MonoBehaviour with type '{0}' during validation. Object graph: {1}", ComponentType, context.GetObjectGraphString());

                // Note that we always want to cache _container instead of using context.Container
                // since for singletons, the container they are accessed from should not determine
                // the container they are instantiated with
                // Transients can do that but not singletons

                _instance = GameObject.AddComponent(ComponentType);
                Assert.That(_instance != null);

                _container.Inject(_instance, new object[0], true, context);
            }

            return _instance;
        }
开发者ID:Aszan,项目名称:Zenject,代码行数:22,代码来源:MonoBehaviourSingletonLazyCreator.cs

示例5: ValidateBinding

        public override IEnumerable<ZenjectResolveException> ValidateBinding(InjectContext context)
        {
            if (!_creator.ContainsComponent(_instanceType))
            {
                yield return new ZenjectResolveException(
                    "Could not find component of type '{0}' in prefab with name '{1}' \nObject graph:\n{2}"
                    .Fmt(_instanceType.Name(), _creator.Prefab.name, context.GetObjectGraphString()));
                yield break;
            }

            // In most cases _instanceType will be a MonoBehaviour but we also want to allow interfaces
            // And in that case we can't validate it
            if (!_instanceType.IsAbstract)
            {
                // Note that we always want to cache _container instead of using context.Container
                // since for singletons, the container they are accessed from should not determine
                // the container they are instantiated with
                // Transients can do that but not singletons
                foreach (var err in _container.ValidateObjectGraph(_instanceType, context))
                {
                    yield return err;
                }
            }
        }
开发者ID:JoshFisk,项目名称:Zenject,代码行数:24,代码来源:PrefabSingletonProvider.cs

示例6: ValidateContract

        public static IEnumerable<ZenjectResolveException> ValidateContract(DiContainer container, InjectContext context)
        {
            var matches = container.GetProviderMatches(context);

            if (matches.Count == 1)
            {
                foreach (var error in matches.Single().ValidateBinding(context))
                {
                    yield return error;
                }
            }
            else
            {
                if (ReflectionUtil.IsGenericList(context.MemberType))
                {
                    var subContext = context.ChangeMemberType(context.MemberType.GetGenericArguments().Single());

                    matches = container.GetProviderMatches(subContext);

                    if (matches.IsEmpty())
                    {
                        if (!context.Optional)
                        {
                            if (container.FallbackProvider != null)
                            {
                                foreach (var error in container.FallbackProvider.ValidateBinding(context))
                                {
                                    yield return error;
                                }
                            }
                            else
                            {
                                yield return new ZenjectResolveException(
                                    "Could not find dependency with type 'List<{0}>'{1}.  If the empty list is also valid, you can allow this by using the [InjectOptional] attribute.' \nObject graph:\n{2}"
                                    .Fmt(
                                        subContext.MemberType.Name(),
                                        (context.ObjectType == null ? "" : " when injecting into '{0}'".Fmt(context.ObjectType.Name())),
                                        context.GetObjectGraphString()));
                            }
                        }
                    }
                    else
                    {
                        foreach (var match in matches)
                        {
                            foreach (var error in match.ValidateBinding(context))
                            {
                                yield return error;
                            }
                        }
                    }
                }
                else
                {
                    if (!context.Optional)
                    {
                        if (matches.IsEmpty())
                        {
                            if (container.FallbackProvider != null)
                            {
                                foreach (var error in container.FallbackProvider.ValidateBinding(context))
                                {
                                    yield return error;
                                }
                            }
                            else
                            {
                                yield return new ZenjectResolveException(
                                    "Could not find required dependency with type '{0}'{1} \nObject graph:\n{2}"
                                    .Fmt(
                                        context.MemberType.Name(),
                                        (context.ObjectType == null ? "" : " when injecting into '{0}'".Fmt(context.ObjectType.Name())),
                                        context.GetObjectGraphString()));
                            }
                        }
                        else
                        {
                            yield return new ZenjectResolveException(
                                "Found multiple matches when only one was expected for dependency with type '{0}'{1} \nObject graph:\n{2}"
                                .Fmt(
                                    context.MemberType.Name(),
                                    (context.ObjectType == null ? "" : " when injecting into '{0}'".Fmt(context.ObjectType.Name())),
                                    context.GetObjectGraphString()));
                        }
                    }
                }
            }
        }
开发者ID:IllusiveS,项目名称:Asteroids,代码行数:88,代码来源:BindingValidator.cs

示例7: ValidateObjectGraph

        public static IEnumerable<ZenjectResolveException> ValidateObjectGraph(
            DiContainer container, Type concreteType, InjectContext currentContext, params Type[] extras)
        {
            var typeInfo = TypeAnalyzer.GetInfo(concreteType);
            var extrasList = extras.ToList();

            foreach (var dependInfo in typeInfo.AllInjectables)
            {
                Assert.IsEqual(dependInfo.ObjectType, concreteType);

                if (TryTakingFromExtras(dependInfo.MemberType, extrasList))
                {
                    continue;
                }

                var context = dependInfo.CreateInjectContext(container, currentContext, null);

                foreach (var error in ValidateContract(container, context))
                {
                    yield return error;
                }
            }

            if (!extrasList.IsEmpty())
            {
                yield return new ZenjectResolveException(
                    "Found unnecessary extra parameters passed when injecting into '{0}' with types '{1}'.  \nObject graph:\n{2}"
                    .Fmt(concreteType.Name(), String.Join(",", extrasList.Select(x => x.Name()).ToArray()), currentContext.GetObjectGraphString()));
            }
        }
开发者ID:IllusiveS,项目名称:Asteroids,代码行数:30,代码来源:BindingValidator.cs


注:本文中的Zenject.InjectContext.GetObjectGraphString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。