本文整理汇总了C#中ZXing.Common.BitMatrix.setRegion方法的典型用法代码示例。如果您正苦于以下问题:C# BitMatrix.setRegion方法的具体用法?C# BitMatrix.setRegion怎么用?C# BitMatrix.setRegion使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ZXing.Common.BitMatrix
的用法示例。
在下文中一共展示了BitMatrix.setRegion方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: buildFunctionPattern
/// <summary> See ISO 18004:2006 Annex E</summary>
internal BitMatrix buildFunctionPattern()
{
int dimension = DimensionForVersion;
BitMatrix bitMatrix = new BitMatrix(dimension);
// Top left finder pattern + separator + format
bitMatrix.setRegion(0, 0, 9, 9);
// Top right finder pattern + separator + format
bitMatrix.setRegion(dimension - 8, 0, 8, 9);
// Bottom left finder pattern + separator + format
bitMatrix.setRegion(0, dimension - 8, 9, 8);
// Alignment patterns
int max = alignmentPatternCenters.Length;
for (int x = 0; x < max; x++)
{
int i = alignmentPatternCenters[x] - 2;
for (int y = 0; y < max; y++)
{
if ((x == 0 && (y == 0 || y == max - 1)) || (x == max - 1 && y == 0))
{
// No alignment patterns near the three finder paterns
continue;
}
bitMatrix.setRegion(alignmentPatternCenters[y] - 2, i, 5, 5);
}
}
// Vertical timing pattern
bitMatrix.setRegion(6, 9, 1, dimension - 17);
// Horizontal timing pattern
bitMatrix.setRegion(9, 6, dimension - 17, 1);
if (versionNumber > 6)
{
// Version info, top right
bitMatrix.setRegion(dimension - 11, 0, 3, 6);
// Version info, bottom left
bitMatrix.setRegion(0, dimension - 11, 6, 3);
}
return bitMatrix;
}
示例2: renderResult
/// <summary>
/// <returns>a byte array of horizontal pixels (0 = white, 1 = black)</returns>
/// </summary>
private static BitMatrix renderResult(bool[] code, int width, int height, int sidesMargin)
{
int inputWidth = code.Length;
// Add quiet zone on both sides.
int fullWidth = inputWidth + sidesMargin;
int outputWidth = Math.Max(width, fullWidth);
int outputHeight = Math.Max(1, height);
int multiple = outputWidth / fullWidth;
int leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
BitMatrix output = new BitMatrix(outputWidth, outputHeight);
for (int inputX = 0, outputX = leftPadding; inputX < inputWidth; inputX++, outputX += multiple)
{
if (code[inputX])
{
output.setRegion(outputX, 0, multiple, outputHeight);
}
}
return output;
}
示例3: renderResult
// Note that the input matrix uses 0 == white, 1 == black, while the output matrix uses
// 0 == black, 255 == white (i.e. an 8 bit greyscale bitmap).
private static BitMatrix renderResult(QRCode code, int width, int height, int quietZone)
{
var input = code.Matrix;
if (input == null)
{
throw new InvalidOperationException();
}
int inputWidth = input.Width;
int inputHeight = input.Height;
int qrWidth = inputWidth + (quietZone << 1);
int qrHeight = inputHeight + (quietZone << 1);
int outputWidth = Math.Max(width, qrWidth);
int outputHeight = Math.Max(height, qrHeight);
int multiple = Math.Min(outputWidth / qrWidth, outputHeight / qrHeight);
// Padding includes both the quiet zone and the extra white pixels to accommodate the requested
// dimensions. For example, if input is 25x25 the QR will be 33x33 including the quiet zone.
// If the requested size is 200x160, the multiple will be 4, for a QR of 132x132. These will
// handle all the padding from 100x100 (the actual QR) up to 200x160.
int leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
int topPadding = (outputHeight - (inputHeight * multiple)) / 2;
var output = new BitMatrix(outputWidth, outputHeight);
for (int inputY = 0, outputY = topPadding; inputY < inputHeight; inputY++, outputY += multiple)
{
// Write the contents of this row of the barcode
for (int inputX = 0, outputX = leftPadding; inputX < inputWidth; inputX++, outputX += multiple)
{
if (input[inputX, inputY] == 1)
{
output.setRegion(outputX, outputY, multiple, multiple);
}
}
}
return output;
}
示例4: renderResult
private static BitMatrix renderResult(AztecCode code, int width, int height)
{
var input = code.Matrix;
if (input == null)
{
throw new InvalidOperationException("No input code matrix");
}
int inputWidth = input.Width;
int inputHeight = input.Height;
int outputWidth = Math.Max(width, inputWidth);
int outputHeight = Math.Max(height, inputHeight);
int multiple = Math.Min(outputWidth / inputWidth, outputHeight / inputHeight);
int leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
int topPadding = (outputHeight - (inputHeight * multiple)) / 2;
var output = new BitMatrix(outputWidth, outputHeight);
for (int inputY = 0, outputY = topPadding; inputY < inputHeight; inputY++, outputY += multiple)
{
// Write the contents of this row of the barcode
for (int inputX = 0, outputX = leftPadding; inputX < inputWidth; inputX++, outputX += multiple)
{
if (input[inputX, inputY])
{
output.setRegion(outputX, outputY, multiple, multiple);
}
}
}
return output;
}