本文整理汇总了C#中WowPacketParser.Misc.WowGuid.GetObjectType方法的典型用法代码示例。如果您正苦于以下问题:C# WowGuid.GetObjectType方法的具体用法?C# WowGuid.GetObjectType怎么用?C# WowGuid.GetObjectType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WowPacketParser.Misc.WowGuid
的用法示例。
在下文中一共展示了WowGuid.GetObjectType方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CheckFilter
public static bool CheckFilter(WowGuid guid)
{
var result = true;
if (guid.HasEntry())
result = CheckFilter(Utilities.ObjectTypeToStore(guid.GetObjectType()), (int)guid.GetEntry());
return result;
}
示例2: HandleSpellClick
public static void HandleSpellClick(Packet packet)
{
var guidBytes = new byte[8];
packet.StartBitStream(guidBytes, 7, 4, 0, 3, 6, 5);
packet.ReadBit("unk");
packet.StartBitStream(guidBytes, 1, 2);
packet.ParseBitStream(guidBytes, 6, 1, 5, 4, 7, 2, 3, 0);
packet.WriteGuid("Guid", guidBytes);
var guid = new WowGuid(BitConverter.ToUInt64(guidBytes, 0));
if (guid.GetObjectType() == ObjectType.Unit)
Storage.NpcSpellClicks.Add(guid, packet.TimeSpan);
}
示例3: HandleNpcGossip
public static void HandleNpcGossip(Packet packet)
{
var gossip = new Gossip();
var guidBytes = new byte[8];
guidBytes[7] = packet.ReadBit();
guidBytes[6] = packet.ReadBit();
guidBytes[1] = packet.ReadBit();
var questgossips = packet.ReadBits(19);
guidBytes[0] = packet.ReadBit();
guidBytes[4] = packet.ReadBit();
guidBytes[5] = packet.ReadBit();
guidBytes[2] = packet.ReadBit();
guidBytes[3] = packet.ReadBit();
var amountOfOptions = packet.ReadBits(20);
var boxTextLen = new uint[amountOfOptions];
var optionTextLen = new uint[amountOfOptions];
for (var i = 0; i < amountOfOptions; ++i)
{
boxTextLen[i] = packet.ReadBits(12);
optionTextLen[i] = packet.ReadBits(12);
}
var titleLen = new uint[questgossips];
for (var i = 0; i < questgossips; ++i)
{
packet.ReadBit("Change Icon", i);
titleLen[i] = packet.ReadBits(9);
}
for (var i = 0; i < questgossips; ++i)
{
packet.ReadEnum<QuestFlags2>("Flags 2", TypeCode.UInt32, i);
packet.ReadEntry<UInt32>(StoreNameType.Quest, "Quest ID", i);
packet.ReadInt32("Level", i);
packet.ReadUInt32("Icon", i);
packet.ReadEnum<QuestFlags>("Flags", TypeCode.UInt32, i);
packet.ReadWoWString("Title", titleLen[i], i);
}
packet.ReadXORByte(guidBytes, 6);
gossip.GossipOptions = new List<GossipOption>((int)amountOfOptions);
for (var i = 0; i < amountOfOptions; ++i)
{
var gossipOption = new GossipOption
{
RequiredMoney = packet.ReadUInt32("Required money", i),
OptionText = packet.ReadWoWString("Text", optionTextLen[i], i),
Index = packet.ReadUInt32("Index", i),
OptionIcon = packet.ReadEnum<GossipOptionIcon>("Icon", TypeCode.Byte, i),
BoxText = packet.ReadWoWString("Box Text", boxTextLen[i], i),
Box = packet.ReadBoolean("Box", i),
};
gossip.GossipOptions.Add(gossipOption);
}
packet.ReadXORByte(guidBytes, 2);
var textId = packet.ReadUInt32("Text Id");
packet.ReadXORByte(guidBytes, 1);
packet.ReadXORByte(guidBytes, 5);
var menuId = packet.ReadUInt32("Menu Id");
packet.ReadUInt32("Friendship Faction");
packet.ReadXORByte(guidBytes, 4);
packet.ReadXORByte(guidBytes, 7);
packet.ReadXORByte(guidBytes, 3);
packet.ReadXORByte(guidBytes, 0);
packet.WriteGuid("Guid", guidBytes);
var guid = new WowGuid(BitConverter.ToUInt64(guidBytes, 0));
gossip.ObjectType = guid.GetObjectType();
gossip.ObjectEntry = guid.GetEntry();
if (guid.GetObjectType() == ObjectType.Unit)
if (Storage.Objects.ContainsKey(guid))
((Unit)Storage.Objects[guid].Item1).GossipId = menuId;
if (Storage.Gossips.ContainsKey(Tuple.Create(menuId, textId)))
{
var oldGossipOptions = Storage.Gossips[Tuple.Create(menuId, textId)];
if (oldGossipOptions != null)
{
foreach (var gossipOptions in gossip.GossipOptions)
oldGossipOptions.Item1.GossipOptions.Add(gossipOptions);
}
}
else
Storage.Gossips.Add(Tuple.Create(menuId, textId), gossip, packet.TimeSpan);
//.........这里部分代码省略.........
示例4: HandleNpcGossip
public static void HandleNpcGossip(Packet packet)
{
var gossip = new Gossip();
var guid = new byte[8];
uint[] titleLen;
uint[] BoxTextLen;
uint[] OptionTextLen;
var questgossips = packet.ReadBits(19);
titleLen = new uint[questgossips];
for (var i = 0; i < questgossips; ++i)
{
packet.ReadBit("Change Icon", i);
titleLen[i] = packet.ReadBits(9);
}
guid[5] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[0] = packet.ReadBit();
var AmountOfOptions = packet.ReadBits(20);
guid[6] = packet.ReadBit();
guid[2] = packet.ReadBit();
BoxTextLen = new uint[AmountOfOptions];
OptionTextLen = new uint[AmountOfOptions];
for (var i = 0; i < AmountOfOptions; ++i)
{
BoxTextLen[i] = packet.ReadBits(12);
OptionTextLen[i] = packet.ReadBits(12);
}
guid[3] = packet.ReadBit();
guid[1] = packet.ReadBit();
for (var i = 0; i < questgossips; ++i)
{
packet.ReadWoWString("Title", titleLen[i], i);
packet.ReadEnum<QuestFlags>("Flags", TypeCode.UInt32, i);//528
packet.ReadInt32("Level", i);//8
packet.ReadUInt32("Icon", i);//4
packet.ReadEntry<UInt32>(StoreNameType.Quest, "Quest ID", i); //528
packet.ReadEnum<QuestFlags2>("Flags 2", TypeCode.UInt32, i);//532
}
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 0);
gossip.GossipOptions = new List<GossipOption>((int)AmountOfOptions);
for (var i = 0; i < AmountOfOptions; ++i)
{
var gossipOption = new GossipOption
{
RequiredMoney = packet.ReadUInt32("Required money", i),//3012
BoxText = packet.ReadWoWString("Box Text", BoxTextLen[i], i),//12
Index = packet.ReadUInt32("Index", i),//0
Box = packet.ReadBoolean("Box", i),
OptionText = packet.ReadWoWString("Text", OptionTextLen[i], i),
OptionIcon = packet.ReadEnum<GossipOptionIcon>("Icon", TypeCode.Byte, i),//4
};
gossip.GossipOptions.Add(gossipOption);
}
packet.ReadXORByte(guid, 5);
packet.ReadXORByte(guid, 3);
var menuId = packet.ReadUInt32("Menu Id");
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 4);
packet.ReadUInt32("Friendship Faction");
packet.ReadXORByte(guid, 7);
var textId = packet.ReadUInt32("Text Id");
packet.WriteGuid("Guid", guid);
var GUID = new Guid(BitConverter.ToUInt64(guid, 0));
gossip.ObjectType = GUID.GetObjectType();
gossip.ObjectEntry = GUID.GetEntry();
if (GUID.GetObjectType() == ObjectType.Unit)
if (Storage.Objects.ContainsKey(GUID))
((Unit)Storage.Objects[GUID].Item1).GossipId = menuId;
if (Storage.Gossips.ContainsKey(Tuple.Create(menuId, textId)))
{
var oldGossipOptions = Storage.Gossips[Tuple.Create(menuId, textId)];
if (oldGossipOptions != null)
{
foreach (var gossipOptions in gossip.GossipOptions)
oldGossipOptions.Item1.GossipOptions.Add(gossipOptions);
}
}
else
Storage.Gossips.Add(Tuple.Create(menuId, textId), gossip, packet.TimeSpan);
//.........这里部分代码省略.........
示例5: TestGetObjectType
public void TestGetObjectType()
{
var guid1 = new WowGuid(0xF130005C0500105F);
var guid2 = new WowGuid(0x600000002B2D7C9);
var guid3 = new WowGuid(0);
Assert.AreEqual(ObjectType.Unit, guid1.GetObjectType());
Assert.AreEqual(ObjectType.Player, guid2.GetObjectType());
Assert.AreEqual(ObjectType.Object, guid3.GetObjectType());
}
示例6: HandleMessageChat
public static void HandleMessageChat(Packet packet)
{
var text = new CreatureText();
uint entry = 0;
//text.Language = packet.ReadEnum<Language>("Language", TypeCode.Int32);
var hasSenderName = !packet.ReadBit("!hasSenderName");
packet.ReadBit("unk5272");
var SenderLen = 0u;
if (hasSenderName)
SenderLen = packet.ReadBits("SenderLen", 11);
packet.ReadBit("!unk48*4");
// unk52*4 = 0;
var hasChannelName = !packet.ReadBit("!hasChannelName");
packet.ReadBit("unk5273*4");
var has1494 = !packet.ReadBit("!unk1494h"); // dword ptr [esi+1494h] = ("has unk1494h") ? 0 : ds:dword_D26EA8
var chatTag = !packet.ReadBit("!chatTag"); // 5264*2
var hasRealmID1 = !packet.ReadBit("!hasRealmID1"); // 56
var guid4 = packet.StartBitStream(0, 1, 5, 4, 3, 2, 6, 7);
if (chatTag)
packet.ReadBits("chatTag", 9); // 5264*2
packet.ReadBit("!unk40*4");
// unk44*4 = 0
var guid3 = packet.StartBitStream(7, 6, 1, 4, 0, 2, 3, 5);
packet.ReadBit("!unk24*4");
// unk28*4 = 0
var hasLanguage = !packet.ReadBit("!hasLanguage"); // 17
var hasPrefix = !packet.ReadBit("!hasPrefix");
var guid = packet.StartBitStream(0, 3, 7, 2, 1, 5, 4, 6);
var hasAchievementID = !packet.ReadBit("!hasAchievementID"); // 5260*4
var hasMessage = !packet.ReadBit("!hasMessage"); // 2259
var ChannelLen = 0u;
if (hasChannelName)
ChannelLen = packet.ReadBits("ChannelLen", 7); // 2134
var MessageLen = 0u;
if (hasMessage)
MessageLen = packet.ReadBits("MessageLen", 12);
var hasReceiverName = !packet.ReadBit("!hasReceiverName"); // 1089
var PrefixLen = 0u;
if (hasPrefix)
PrefixLen = packet.ReadBits("PrefixLen", 5); // 2114*4
var hasRealmID2 = !packet.ReadBit("!hasRealmID2"); // 60
var ReceiverLen = 0u;
if (hasReceiverName)
ReceiverLen = packet.ReadBits("ReceiverLen", 11);
packet.ReadBit("!unk32*4");
// unk36 = 0
var guid2 = packet.StartBitStream(2, 5, 7, 4, 0, 1, 3, 6);
packet.ParseBitStream(guid2, 4, 5, 7, 3, 2, 6, 0, 1);
packet.WriteGuid("Guid2", guid2);
if (hasChannelName)
packet.ReadWoWString("ChannelName", ChannelLen);
if (hasPrefix)
packet.ReadWoWString("Prefix", PrefixLen);
if (has1494)
packet.ReadSingle("unk1494");
packet.ParseBitStream(guid, 4, 7, 1, 5, 0, 6, 2, 3);
packet.WriteGuid("Sender", guid);
var unitGuid = new Guid(BitConverter.ToUInt64(guid, 0));
if (unitGuid.GetObjectType() == ObjectType.Unit)
entry = unitGuid.GetEntry();
text.Type = packet.ReadEnum<ChatMessageType>("Type", TypeCode.Byte);
if (hasAchievementID)
packet.ReadUInt32("AchievementID");
packet.ParseBitStream(guid4, 1, 3, 4, 6, 0, 2, 5, 7);
packet.WriteGuid("Guid4", guid4);
packet.ParseBitStream(guid3, 2, 5, 3, 6, 7, 4, 1, 0);
packet.WriteGuid("Target", guid3);
if (hasLanguage)
packet.ReadByte("Language");
if (hasRealmID2)
packet.ReadInt32("RealmID2"); // 60
//.........这里部分代码省略.........
示例7: HandleNpcGossip
public static void HandleNpcGossip(Packet packet)
{
var guid = new byte[8];
uint[] QuestTitleLength;
uint[] OptionsMessageLength;
uint[] BoxMessageLength;
guid[7] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[1] = packet.ReadBit();
var QuestsCount = packet.ReadBits("Quests Count", 19);
guid[0] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[3] = packet.ReadBit();
var OptionsCount = packet.ReadBits("Gossip Options Count", 20);
OptionsMessageLength = new uint[OptionsCount];
BoxMessageLength = new uint[OptionsCount];
for (var i = 0; i < OptionsCount; ++i)
{
BoxMessageLength[i] = packet.ReadBits(12);
OptionsMessageLength[i] = packet.ReadBits(12);
}
QuestTitleLength = new uint[QuestsCount];
for (var i = 0; i < QuestsCount; ++i)
{
packet.ReadBit("Quest Icon Change", i);
QuestTitleLength[i] = packet.ReadBits(9);
}
for (var i = 0; i < QuestsCount; i++)
{
packet.ReadEnum<QuestFlags2>("Quest Special Flags", TypeCode.UInt32, i);
packet.ReadEntry<UInt32>(StoreNameType.Quest, "Quest Id", i);
packet.ReadUInt32("Quest Level", i);
packet.ReadUInt32("Quest Icon", i);
packet.ReadEnum<QuestFlags>("Quest Flags", TypeCode.UInt32, i);
packet.ReadWoWString("Quest Titles", QuestTitleLength[i], i);
}
packet.ReadXORByte(guid, 6);
var ObjectGossip = new Gossip();
ObjectGossip.GossipOptions = new List<GossipOption>((int)OptionsCount);
for (var i = 0; i < OptionsCount; ++i)
{
var gossipMenuOption = new GossipOption
{
RequiredMoney = packet.ReadUInt32("Message Box Required Money", i),
OptionText = packet.ReadWoWString("Gossip Option Text", OptionsMessageLength[i], i),
Index = packet.ReadUInt32("Gossip Option Index", i),
OptionIcon = packet.ReadEnum<GossipOptionIcon>("Gossip Option Icon", TypeCode.Byte, i),
BoxText = packet.ReadWoWString("Message Box Text", BoxMessageLength[i], i),
Box = packet.ReadBoolean("Message Box Coded", i), // True if it has a password.
};
ObjectGossip.GossipOptions.Add(gossipMenuOption);
}
packet.ReadXORByte(guid, 2);
var GossipMenuTextId = packet.ReadUInt32("Gossip Menu Text Id");
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 5);
var GossipMenuId = packet.ReadUInt32("Gossip Menu Id");
packet.ReadUInt32("Friendly Faction Id");
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 0);
packet.WriteGuid("Object Guid", guid);
var ObjectGuid = new Guid(BitConverter.ToUInt64(guid, 0));
ObjectGossip.ObjectEntry = ObjectGuid.GetEntry();
ObjectGossip.ObjectType = ObjectGuid.GetObjectType();
if (ObjectGuid.GetObjectType() == ObjectType.Unit)
if (Storage.Objects.ContainsKey(ObjectGuid))
((Unit)Storage.Objects[ObjectGuid].Item1).GossipId = GossipMenuId;
Storage.Gossips.Add(Tuple.Create(GossipMenuId, GossipMenuTextId), ObjectGossip, packet.TimeSpan);
packet.AddSniffData(StoreNameType.Gossip, (int)GossipMenuId, ObjectGuid.GetEntry().ToString(CultureInfo.InvariantCulture));
}