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C# InMemoryRandomAccessStream.AsStreamForWrite方法代码示例

本文整理汇总了C#中Windows.Storage.Streams.InMemoryRandomAccessStream.AsStreamForWrite方法的典型用法代码示例。如果您正苦于以下问题:C# InMemoryRandomAccessStream.AsStreamForWrite方法的具体用法?C# InMemoryRandomAccessStream.AsStreamForWrite怎么用?C# InMemoryRandomAccessStream.AsStreamForWrite使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Windows.Storage.Streams.InMemoryRandomAccessStream的用法示例。


在下文中一共展示了InMemoryRandomAccessStream.AsStreamForWrite方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AsRandomAccessStream

 public static IRandomAccessStream AsRandomAccessStream( this Stream stream )
 {
     var randomAccessStream = new InMemoryRandomAccessStream();
     var s = randomAccessStream.AsStreamForWrite();
     stream.CopyTo(s);
     return randomAccessStream;
 }
开发者ID:kaorun55,项目名称:KinectService,代码行数:7,代码来源:MicrosoftStreamExtensions.cs

示例2: DrawStrokeOnImageBackground

		public byte[] DrawStrokeOnImageBackground(IReadOnlyList<InkStroke> strokes, byte[] backgroundImageBuffer)
		{

			var stmbuffer = new InMemoryRandomAccessStream();
			stmbuffer.AsStreamForWrite().AsOutputStream().WriteAsync(backgroundImageBuffer.AsBuffer()).AsTask().Wait();

			CanvasDevice device = CanvasDevice.GetSharedDevice();
			var canbit = CanvasBitmap.LoadAsync(device, stmbuffer, 96).AsTask().Result;


			CanvasRenderTarget renderTarget = new CanvasRenderTarget(device, canbit.SizeInPixels.Width, canbit.SizeInPixels.Height, 96);

			using (var ds = renderTarget.CreateDrawingSession())
			{
				ds.Clear(Colors.Transparent);

				if (backgroundImageBuffer != null)
				{

					ds.DrawImage(canbit);
				}

				ds.DrawInk(strokes);
			}
			var stm = new InMemoryRandomAccessStream();
			renderTarget.SaveAsync(stm, CanvasBitmapFileFormat.Png).AsTask().Wait();
			var readfrom = stm.GetInputStreamAt(0).AsStreamForRead();
			var ms = new MemoryStream();
			readfrom.CopyTo(ms);
			var outputBuffer = ms.ToArray();
			return outputBuffer;
		}
开发者ID:waynebaby,项目名称:GreaterShareUWP,代码行数:32,代码来源:DrawingService.cs

示例3: LoadImageAsync

        public async Task<BitmapSource> LoadImageAsync(Stream imageStream, Uri uri)
        {
            if (imageStream == null)
            {
                return null;
            }

            var stream = new InMemoryRandomAccessStream();
            imageStream.CopyTo(stream.AsStreamForWrite());
            stream.Seek(0);

            BitmapImage bitmap = new BitmapImage();
            await bitmap.SetSourceAsync(stream);

            // convert to a writable bitmap so we can get the PixelBuffer back out later...
            // in case we need to edit and/or re-encode the image.
            WriteableBitmap bmp = new WriteableBitmap(bitmap.PixelHeight, bitmap.PixelWidth);
            stream.Seek(0);
            bmp.SetSource(stream);

            List<Byte> allBytes = new List<byte>();
            byte[] buffer = new byte[4000];
            int bytesRead = 0;
            while ((bytesRead = await imageStream.ReadAsync(buffer, 0, 4000)) > 0)
            {
                allBytes.AddRange(buffer.Take(bytesRead));
            }

            DataContainerHelper.Instance.WriteableBitmapToStorageFile(bmp, uri);

            return bmp;
        }
开发者ID:wpFaizK,项目名称:Windows-Universal-UWP-,代码行数:32,代码来源:DownloadHelper.cs

示例4: Button_Click

        private async void Button_Click(object sender, RoutedEventArgs e)
        {
            var openPicker = new FileOpenPicker
                                 {
                                     ViewMode = PickerViewMode.Thumbnail,
                                     SuggestedStartLocation = PickerLocationId.PicturesLibrary
                                 };
            openPicker.FileTypeFilter.Add(".jpg");
            openPicker.FileTypeFilter.Add(".jpeg");

            var file = await openPicker.PickSingleFileAsync();
            if (file == null) return;

            using (var fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
            {
                // Display input image
                var imageIn = new BitmapImage();
                await imageIn.SetSourceAsync(fileStream);
                InputImage.Source = imageIn;

                // Rewind
                fileStream.Seek(0);

                // Decode
                var jpegIn = new JpegDecoder(fileStream.AsStreamForRead()).Decode();

                if (!ImageResizer.ResizeNeeded(jpegIn.Image, 320))
                {
                    OutputImage.Source = null;
                    OutputText.Text = "No resize necessary.";
                    return;
                }

                // Resize
                var jpegOut = new DecodedJpeg(
                    new ImageResizer(jpegIn.Image)
                        .ResizeToScale(320, ResamplingFilters.NearestNeighbor),
                    jpegIn.MetaHeaders); // Retain EXIF details

                // Encode
                using (var outStream = new InMemoryRandomAccessStream())
                {
                    new JpegEncoder(jpegOut, 90, outStream.AsStreamForWrite()).Encode();

                    // Display 
                    outStream.Seek(0);
                    var image = new BitmapImage();
                    await image.SetSourceAsync(outStream);
                    OutputImage.Source = image;
                }
            }
        }
开发者ID:JMargarido,项目名称:FluxJpeg.Core,代码行数:52,代码来源:MainPage.xaml.cs

示例5: Create

		///<summary>
		/// Creates a file parameter from an array of bytes.
		///</summary>
		///<param name="name">The parameter name to use in the request.</param>
		///<param name="data">The data to use as the file's contents.</param>
		///<param name="filename">The filename to use in the request.</param>
		///<param name="contentType">The content type to use in the request.</param>
		///<returns>The <see cref="FileParameter"/></returns>
		public static FileParameter Create(string name, [ReadOnlyArray]byte[] data, string filename, string contentType)
		{
            var length = (long)data.Length;

            var stream = new InMemoryRandomAccessStream();
            stream.AsStreamForWrite().Write(data,0,data.Length);

            return new FileParameter
			{
                Content = data,
				FileName = filename,
				ContentType = contentType,
				ContentLength = length,
				Name = name
			};
		}
开发者ID:BrianFarnhill,项目名称:RestSharp,代码行数:24,代码来源:FileParameter.cs

示例6: Convert

        public object Convert(object value, Type targetType, object parameter, string language)
        {
            // Get bytes and create new bitmap image
            byte[] bytes = value as byte[];
            BitmapImage image = new BitmapImage();

            // Write bytes to stream
            InMemoryRandomAccessStream stream = new InMemoryRandomAccessStream();
            stream.AsStreamForWrite().Write(bytes, 0, bytes.Length);
            stream.Seek(0);

            // Set stream as image source
            image.SetSource(stream);
            ImageSource source = image;

            return image;
        }
开发者ID:Nodios,项目名称:Games-Store,代码行数:17,代码来源:ImageConverter.cs

示例7: Convert

        public object Convert(object value, Type targetType, object parameter, string culture)
        {
            try
            {
                Message message = value as Message;
                byte[] imageBytes = (message.Attachments[0] as FileAttachment).ContentBytes;

                BitmapImage image = new BitmapImage();
                image.DecodePixelWidth = 300;

                InMemoryRandomAccessStream ms = new InMemoryRandomAccessStream();
                ms.AsStreamForWrite(imageBytes.Length).Write(imageBytes, 0, imageBytes.Length);
                ms.Seek(0);
                image.SetSource(ms);

                return image;
            }
            catch (Exception ex)
            {
                throw ex;
            }
        }
开发者ID:OfficeDev,项目名称:O365-WinPhone-ArtCurator,代码行数:22,代码来源:Converters.cs

示例8: GetImage

        protected async Task<WriteableBitmap> GetImage(string url)
        {
            try
            {
                IBuffer buffer = await BaseService.SendGetRequestAsBytes(url);
                if (buffer != null)
                {
                    BitmapImage bi = new BitmapImage();
                    WriteableBitmap wb = null; Stream stream2Write;
                    using (InMemoryRandomAccessStream stream = new InMemoryRandomAccessStream())
                    {

                        stream2Write = stream.AsStreamForWrite();

                        await stream2Write.WriteAsync(buffer.ToArray(), 0, (int)buffer.Length);

                        await stream2Write.FlushAsync();
                        stream.Seek(0);

                        await bi.SetSourceAsync(stream);

                        wb = new WriteableBitmap(bi.PixelWidth, bi.PixelHeight);
                        stream.Seek(0);
                        await wb.SetSourceAsync(stream);

                        return wb;
                    }
                }
                else
                {
                    return null;
                }
            }
            catch
            {
                return null;
            }
        }
开发者ID:lhysrc,项目名称:ZhiHuDaily.UWP,代码行数:38,代码来源:APIBaseService.cs

示例9: Load

        public async Task<IBitmap> Load(Stream sourceStream, float? desiredWidth, float? desiredHeight)
        {
            using (var rwStream = new InMemoryRandomAccessStream()) {
                await sourceStream.CopyToAsync(rwStream.AsStreamForWrite());

                var decoder = await BitmapDecoder.CreateAsync(rwStream);

                var transform = new BitmapTransform();
                if (desiredWidth != null) {
                    transform.ScaledWidth = (uint)desiredWidth;
                    transform.ScaledHeight = (uint)desiredHeight;
                }

                var pixelData = await decoder.GetPixelDataAsync(decoder.BitmapPixelFormat, decoder.BitmapAlphaMode, transform, ExifOrientationMode.RespectExifOrientation, ColorManagementMode.ColorManageToSRgb);
                var pixels = pixelData.DetachPixelData();

                WriteableBitmap bmp = new WriteableBitmap((int)decoder.OrientedPixelWidth, (int)decoder.OrientedPixelHeight);
                using (var bmpStream = bmp.PixelBuffer.AsStream()) {
                    bmpStream.Seek(0, SeekOrigin.Begin);
                    bmpStream.Write(pixels, 0, (int)bmpStream.Length);
                    return (IBitmap) new WriteableBitmapImageBitmap(bmp);
                }
            }
        }
开发者ID:rzhw,项目名称:splat,代码行数:24,代码来源:Bitmaps.cs

示例10: GetImageResponse

        /// <summary>
        /// 向服务器发送请求 获取图片
        /// </summary>
        /// <param name="url"></param>
        /// <returns></returns>
        async public Task<WriteableBitmap> GetImageResponse(string url)
        {
            try
            {
                IBuffer buffer = await BaseService.SendGetRequestAsBytesAsync(url);
                if (buffer != null)
                {
                    BitmapImage bitmapImage = new BitmapImage();

                    using (var memoryStream = new InMemoryRandomAccessStream())
                    {
                        Stream streamWriter = memoryStream.AsStreamForWrite();
                        await streamWriter.WriteAsync(buffer.ToArray(), 0, (int)buffer.Length);

                        await streamWriter.FlushAsync();
                        memoryStream.Seek(0);

                        await bitmapImage.SetSourceAsync(memoryStream);
                        WriteableBitmap writeableBitmap = new WriteableBitmap(bitmapImage.PixelWidth, bitmapImage.PixelHeight);
                        memoryStream.Seek(0);

                        await writeableBitmap.SetSourceAsync(memoryStream);

                        return writeableBitmap;
                    }
                }

                return null;
            }
            catch (Exception)
            {
                return null;
            }
        }
开发者ID:BiaoLiu,项目名称:YLP.UWP.TOOLS,代码行数:39,代码来源:APIBaseService.cs

示例11: ServiceRequest

        /// <summary>
        /// Used to service the given request. Once the image has been responded to the
        /// function will continue with requests until the queue is empty
        /// </summary>
        /// <param name="startingRequestedContext">The request to start with</param>
        /// <returns></returns>
        private async Task ServiceRequest(ImageManagerRequestInternal startingRequestedContext)
        {
            ImageManagerRequestInternal currentRequest = startingRequestedContext;
            while (currentRequest != null)
            {
                // Service the request in a try catch
                try
                {
                    string fileName = MakeFileNameFromUrl(currentRequest.Context.Url);

                    // First check if we have the file
                    if (m_baconMan.CacheMan.HasFileCached(fileName))
                    {
                        // If we have it cached pull it from there
                    }
                    else
                    {
                        // If not we have to get the image
                        IBuffer imgBuffer = await m_baconMan.NetworkMan.MakeRawGetRequest(currentRequest.Context.Url);

                        // Turn the stream into an image
                        InMemoryRandomAccessStream imageStream = new InMemoryRandomAccessStream();
                        Stream readStream = imgBuffer.AsStream();
                        Stream writeStream = imageStream.AsStreamForWrite();

                        // Copy the buffer
                        // #todo perf - THERE HAS TO BE A BTTER WAY TO DO THIS.
                        readStream.CopyTo(writeStream);
                        writeStream.Flush();

                        // Seek to the start.
                        imageStream.Seek(0);

                        // Create a response
                        ImageManagerResponseEventArgs response = new ImageManagerResponseEventArgs()
                        {
                            ImageStream = imageStream,
                            Request = currentRequest.Context,
                            Success = true
                        };

                        // Fire the callback
                        currentRequest.Context.m_onRequestComplete.Raise(currentRequest.Context, response);
                    }
                }
                catch (Exception e)
                {
                    // Report the error
                    m_baconMan.MessageMan.DebugDia("Error getting image", e);                 

                    // Create a response
                    ImageManagerResponseEventArgs response = new ImageManagerResponseEventArgs()
                    {
                        Request = currentRequest.Context,
                        Success = false
                    };

                    // Send the response
                    currentRequest.Context.m_onRequestComplete.Raise(currentRequest.Context, response);
                }

                // Once we are done, check to see if there is another we should service.
                lock (m_requestList)
                {
                    // Remove the current request.
                    m_requestList.Remove(currentRequest);

                    // Kill the current request
                    currentRequest = null;

                    // Check if there is another request we should service now.
                    for (int i = 0; i < MAX_RUNNING_IMAGE_REQUESTS; i++)
                    {
                        if (m_requestList.Count > i && !m_requestList[i].isServicing)
                        {
                            currentRequest = m_requestList[i];
                            currentRequest.isServicing = true;
                            break;
                        }
                    }
                }
            }
        }
开发者ID:RareNCool,项目名称:Baconit,代码行数:89,代码来源:ImageManager.cs

示例12: SendEmailWithLogsAsync

		public static async Task SendEmailWithLogsAsync(string recipient, string appName)
		{
			EmailRecipient emailRecipient = new EmailRecipient(recipient);

			EmailMessage emailMsg = new EmailMessage { Subject = string.Format("Feedback from {0} with logs", appName) };
			emailMsg.To.Add(emailRecipient);
			//emailMsg.Body = await ReadAllLogsIntoStringAsync(); // LOLLO this only works with a short body...

			string body = await ReadAllLogsIntoStringAsync();

			using (var ms = new InMemoryRandomAccessStream())
			{
				using (var s4w = ms.AsStreamForWrite())
				{
					using (var sw = new StreamWriter(s4w, Encoding.UTF8))
					{
						await sw.WriteAsync(body);
						await sw.FlushAsync();

						// LOLLO NOTE the emails are broken with Outlook, they work with the mail app tho
						// https://msdn.microsoft.com/en-us/library/windows/apps/xaml/mt269391.aspx
						// the following brings up a preview with only the beginning of the body, at least with Outlook.
						// it truncates the body if it is too long, like with mailto:
						// emailMsg.SetBodyStream(EmailMessageBodyKind.PlainText, RandomAccessStreamReference.CreateFromStream(ms0));

						// the following instead does not work at all, at least with Outlook: no attachments are attached; the email app works fine
						emailMsg.Body = "I have attached the logs";

						ms.Seek(0);
						var att = new EmailAttachment("Logs.txt", RandomAccessStreamReference.CreateFromStream(ms)); //, "text/plain");
						emailMsg.Attachments.Add(att);

						//await s4w.FlushAsync();
						//await ms.FlushAsync();

						emailMsg.Attachments[0].EstimatedDownloadSizeInBytes = ms.Size;

						await EmailManager.ShowComposeNewEmailAsync(emailMsg); //.AsTask().ConfigureAwait(false);
					}
				}
			}
		}
开发者ID:lolluslollus,项目名称:Utilz,代码行数:42,代码来源:Logger.cs

示例13: SetAsLockScreen_Click

        private async void SetAsLockScreen_Click(object sender, RoutedEventArgs e)
        {
            var item = flipView.SelectedItem as NatGeoImage;

            // It's recommended to use both SetBitmap and SetStorageItems for sharing a single image
            // since the target app may only support one or the other.
            var client = new HttpClient();
            var r = new HttpRequestMessage(
                HttpMethod.Get, item.DownloadUrl ?? item.ImageUrl);
            HttpResponseMessage response = await client.SendAsync(r,
                                                                  HttpCompletionOption.ResponseHeadersRead);

            var ims = new InMemoryRandomAccessStream();
            var imsWriter = ims.AsStreamForWrite();
            await response.Content.CopyToAsync(imsWriter);
            
            await LockScreen.SetImageStreamAsync(ims);

            ToashNotification("Lock screen set.");
        }
开发者ID:danabenson,项目名称:ZeroDay,代码行数:20,代码来源:ItemDetailPage.xaml.cs

示例14: LoadImage

        async private Task LoadImage()
        {
            if (string.IsNullOrEmpty(ImageUrl) || !ImageUrl.ToLower().EndsWith(".gif"))
            {
                this.ProgressRing.Visibility = Visibility.Collapsed;
                this.ErrorIcon.Visibility = Visibility.Visible;

                return;
            }

            try
            {
                var speeds = new List<TimeSpan>();
                using (var webClient = new HttpClient())
                {
                    using (var response = await webClient.GetAsync(ImageUrl))
                    {
                        if (!response.IsSuccessStatusCode)
                        {
                            this.ProgressRing.Visibility = Visibility.Collapsed;
                            this.ErrorIcon.Visibility = Visibility.Visible;
                            return;
                        }

                        using (var imageStream = await response.Content.ReadAsStreamAsync())
                        {
                            BitmapDecoder imageDecoder;
                            using (var randomAccessStream = new InMemoryRandomAccessStream())
                            {
                                await imageStream.CopyToAsync(randomAccessStream.AsStreamForWrite());

                                imageDecoder =
                                    await BitmapDecoder.CreateAsync(BitmapDecoder.GifDecoderId, randomAccessStream);

                                FrameCount = imageDecoder.FrameCount;
                                // Clear old bitmaps in case the control is being reused
                                bitmapFrames.Clear();

                                byte[] lastFrame = null;
                                var totalWidth = 0;

                                // Extract each frame and create a WriteableBitmap for each of these (store them in an internal list)
                                for (uint frameIndex = 0; frameIndex < FrameCount; frameIndex++)
                                {
                                    var frame = await imageDecoder.GetFrameAsync(frameIndex);
                                    var propertyDictionary =
                                        await
                                        frame.BitmapProperties.GetPropertiesAsync(
                                            new List<string>
                                                {
                                                    "/imgdesc/Width",
                                                    "/imgdesc/Height",
                                                    "/imgdesc/Left",
                                                    "/imgdesc/Top",
                                                    "/grctlext/Delay"
                                                });
                                    var test =
                                        await
                                        frame.BitmapProperties.GetPropertiesAsync(new List<string> { "/grctlext" });
                                    var test2 =
                                        await
                                        (test["/grctlext"].Value as BitmapPropertiesView).GetPropertiesAsync(
                                            new List<string>());
                                    var list = test2.ToList();

                                    speeds.Add(
                                        TimeSpan.FromMilliseconds(
                                            double.Parse(propertyDictionary["/grctlext/Delay"].Value.ToString()) * 10));

                                    var top = int.Parse(propertyDictionary["/imgdesc/Top"].Value.ToString());
                                    var left = int.Parse(propertyDictionary["/imgdesc/Left"].Value.ToString());
                                    var width = int.Parse(propertyDictionary["/imgdesc/Width"].Value.ToString());
                                    var height = int.Parse(propertyDictionary["/imgdesc/Height"].Value.ToString());

                                    var writeableBitmap = new WriteableBitmap(
                                        (int)imageDecoder.OrientedPixelWidth,
                                        (int)imageDecoder.OrientedPixelHeight);

                                    // Extract the pixel data and fill the WriteableBitmap with them
                                    var bitmapTransform = new BitmapTransform();

                                    var pixelDataProvider =
                                        await
                                        frame.GetPixelDataAsync(
                                            BitmapPixelFormat.Bgra8,
                                            imageDecoder.BitmapAlphaMode,
                                            bitmapTransform,
                                            ExifOrientationMode.IgnoreExifOrientation,
                                            ColorManagementMode.DoNotColorManage);

                                    var pixels = pixelDataProvider.DetachPixelData();

                                    if (lastFrame != null)
                                    {
                                        for (var j = 0; j < height; j++)
                                        {
                                            for (var i = 0; i < width; i++)
                                            {
                                                var offset = (i + (j * width)) * 4;
                                                if (pixels[offset + 3] == 0)
//.........这里部分代码省略.........
开发者ID:jlkalberer,项目名称:Linkslap.WP,代码行数:101,代码来源:AnimationImage.xaml.cs

示例15: UriImageSaveLocalAsync

        /// <summary>
        /// 문자열 이미지 uri를 받아서 이미지를 로컬에 저장하고 BitmapImage로 반환한다.
        /// </summary>
        /// <param name="imageUri"></param>
        /// <returns></returns>
        public async Task<BitmapImage> UriImageSaveLocalAsync(string imageUri, bool retry = true)
        {
            if (string.IsNullOrEmpty(imageUri) == true) return null;

            //폴더 초기화 될때까지 대기
            while (files == null)
            {
                await TaskEx.Delay(500);
            }

            //Stream
            var iuri = new Uri(imageUri, UriKind.Absolute);
            string filename = System.IO.Path.GetFileName(iuri.LocalPath);
            //메모리 내용확인
            var mbi = GetImage(filename);
            if (mbi != null)
            {
                return mbi;
            }

            Stream imageStream = null;      //기본 스트림
            //IRandomAccessStream
            InMemoryRandomAccessStream ras = new InMemoryRandomAccessStream();
            //create bitmap
            BitmapImage bi = new BitmapImage();

            //폴더에 파일 존재 확인
            if (files.Any(p => p.Name == filename))
            {
                var localFile = files.First(p => p.Name == filename);
                bi.UriSource = new Uri(Path.Combine(ApplicationData.Current.TemporaryFolder.Path, localFile.Name));
                AddImage(filename, bi);
                //try
                //{
                //    imageStream = await localFile.OpenStreamForReadAsync();
                //}
                //catch (Exception)
                //{
                //    //파일 열때 에러가 발생하면, 파일이 존재하지 않기 때문일 수 있는..
                //    UpdateFolder();
                //    bi.UriSource = new Uri(imageUri);
                //    if (imageStream != null) imageStream.Dispose();
                //    if (ras != null) ras.Dispose();
                //    return bi;
                //}

                //await imageStream.CopyToAsync(ras.AsStreamForWrite());
                //if (ras.Size > 0)
                //{
                //    ras.Seek(0);
                //    await bi.SetSourceAsync(ras);
                //    //메모리에 저장
                //    AddImage(filename, bi);
                //}
                //else
                //{
                //    //파일 이상인듯
                //    await localFile.DeleteAsync();
                //    UpdateFolder();
                //    //재귀호출
                //    if (retry == false)
                //    {
                //        if (imageStream != null) imageStream.Dispose();
                //        if (ras != null) ras.Dispose();
                //        return await UriImageSaveLocalAsync(imageUri, true);
                //    }
                //    else
                //    {
                //        bi.UriSource = new Uri(imageUri);
                //        if (imageStream != null) imageStream.Dispose();
                //        if (ras != null) ras.Dispose();
                //        return bi;
                //    }
                //}
            }
            else
            {
                using (HttpClient hc = new HttpClient())
                {
                    try
                    {
                        imageStream = await hc.GetStreamAsync(imageUri);
                    }
                    catch (Exception)
                    {
                        //네트워크 상태가 끊어졌을 때
                        bi.UriSource = new Uri(imageUri);
                        if (imageStream != null) imageStream.Dispose();
                        if (ras != null) ras.Dispose();
                        return bi;
                    }
                    //Stream -> IRandomAccessStream
                    await imageStream.CopyToAsync(ras.AsStreamForWrite());
                    if (ras.Size > 0)
                    {
//.........这里部分代码省略.........
开发者ID:vapps,项目名称:CrossPlatform,代码行数:101,代码来源:StaticFunctionsStore.cs


注:本文中的Windows.Storage.Streams.InMemoryRandomAccessStream.AsStreamForWrite方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。