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C# WebSocket.Close方法代码示例

本文整理汇总了C#中WebSocket4Net.WebSocket.Close方法的典型用法代码示例。如果您正苦于以下问题:C# WebSocket.Close方法的具体用法?C# WebSocket.Close怎么用?C# WebSocket.Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WebSocket4Net.WebSocket的用法示例。


在下文中一共展示了WebSocket.Close方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReserveConnection

        public static WebSocketDisposable ReserveConnection(string uri)
        {
            Tuple<WebSocket, RefCountDisposable> connection;
            lock(openConnectionsLock)
            {
                if(!openConnections.TryGetValue(uri, out connection))
                {
                    Debug.WriteLine("Creating new websocket");

                    WebSocket ws = new WebSocket(uri);
                    // Set callbacks?
                    ws.Open();

                    var dispose = Disposable.Create(() =>
                    {
                        Debug.WriteLine("Disposing of websocket");
                        ws.Close();
                        openConnections.Remove(uri);
                    });

                    RefCountDisposable refCount = new RefCountDisposable(dispose);
                    connection = Tuple.Create(ws, refCount);
                    openConnections.Add(uri, connection);

                    return new WebSocketDisposable(connection.Item1, connection.Item2.GetDisposable());
                }                
            }

            Debug.WriteLine("Returning old websocket");
            return new WebSocketDisposable(connection.Item1, connection.Item2.GetDisposable());
        }
开发者ID:iclemens,项目名称:BonsaiWeb,代码行数:31,代码来源:WebSocketManager.cs

示例2: connectSocket

 private void connectSocket()
 {
     socket = new WebSocket(socketAdress, "", WebSocketVersion.Rfc6455);
     if (socket.State == WebSocketState.Open)
         socket.Close();
     socket.EnableAutoSendPing = true;
     socket.Closed += new EventHandler(socket_Closed);
     socket.Error += new EventHandler<ErrorEventArgs>(socket_Error);
     socket.MessageReceived += new EventHandler<MessageReceivedEventArgs>(socket_MessageReceived);
     socket.Opened += socket_Opened;
     socket.Open();
     Debug.WriteLine("Cybergame socket connected.");
 }
开发者ID:Slashka-DK,项目名称:BlitzChat,代码行数:13,代码来源:Cybergame.cs

示例3: Main

        static void Main(string[] args)
        {
            _webSocket = new WebSocket("ws://localhost:44961/wsapp?token=ABCD");
            _webSocket.Opened += WebSocketOnOpened;
            _webSocket.Closed += (sender, eventArgs) => Console.WriteLine("Closed");
            _webSocket.Error += (sender, eventArgs) => Console.WriteLine("Error" + eventArgs.Exception);
            _webSocket.MessageReceived += (sender, eventArgs) => Console.WriteLine(eventArgs.Message);
            _webSocket.DataReceived += (sender, eventArgs) => Console.WriteLine("Data received");

            _webSocket.Open();

            while (Console.ReadKey().KeyChar != 'q')
            {
                Console.WriteLine();
            }



            _webSocket.Close();
        }
开发者ID:xhafan,项目名称:eshop-coreddd,代码行数:20,代码来源:Program.cs

示例4: TestConnection

        public void TestConnection()
        {
            var webSocketClient = new WebSocket("ws://echo.websocket.org");
            //webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(5000))
            {
                Assert.Fail("Failed to Opened session ontime");
            }

            Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

            for (var i = 0; i < 10; i++)
            {
                var message = Guid.NewGuid().ToString();

                webSocketClient.Send(message);

                if (!m_MessageReceiveEvent.WaitOne(5000))
                {
                    Assert.Fail("Failed to get echo messsage on time");
                    break;
                }

                Assert.AreEqual(m_CurrentMessage, message);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(5000))
            {
                Assert.Fail("Failed to close session ontime");
            }

            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
        }
开发者ID:theoxuan,项目名称:WebSocket4Net,代码行数:40,代码来源:WebSocketTest.cs

示例5: FindAll

        public List<SniperInfo> FindAll()
        {
            List<SniperInfo> newSniperInfos = new List<SniperInfo>();
            try
            {
                using (var client = new WebSocket(URL, "basic", WebSocketVersion.Rfc6455))
                {
                    client.MessageReceived += (s, e) =>
                    {
                        var message = e.Message;
                        var match = Regex.Match(message, @"^(1?\d+)\[""[a|b]"",""(2?.*)""\]$");
                        if (match.Success)
                        {
                            if (match.Groups[1].Value == "42")
                            {
                                var sniperInfos = Parse(match.Groups[2].Value);
                                if (sniperInfos != null && sniperInfos.Any())
                                {
                                    newSniperInfos.AddRange(sniperInfos);
                                }
                            }
                        }
                    };
                    client.Open();
                    Thread.Sleep(Timeout);
                    client.Close();
                }
            }
            catch (Exception e)
            {
                Log.Warn("Received error from Pokezz. More info the logs");
                Log.Debug("Received error from Pokezz: ", e);

            }
            return newSniperInfos;
        }
开发者ID:ChronoXNL,项目名称:PogoLocationFeeder,代码行数:36,代码来源:PokezzRarePokemonRepository.cs

示例6: ConcurrentSendTest

        public void ConcurrentSendTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            string[] lines = new string[100];

            for (int i = 0; i < lines.Length; i++)
            {
                lines[i] = Guid.NewGuid().ToString();
            }

            var messDict = lines.ToDictionary(l => l);

            webSocketClient.MessageReceived += (s, m) =>
            {
                messDict.Remove(m.Message);
                Console.WriteLine("R: {0}", m.Message);
            };

            Parallel.For(0, lines.Length, (i) =>
                {
                    webSocketClient.Send("ECHO " + lines[i]);
                });

            int waitRound = 0;

            while (waitRound < 10)
            {
                if (messDict.Count <= 0)
                    break;

                Thread.Sleep(500);
                waitRound++;
            }

            if (messDict.Count > 0)
            {
                Assert.Fail("Failed to receive message on time.");
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:53,代码来源:WebSocketClientTest.cs

示例7: SendDataTest

        public void SendDataTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);

            if (!webSocketClient.SupportBinary)
                return;

            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.DataReceived += new EventHandler<DataReceivedEventArgs>(webSocketClient_DataReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < 10; i++)
            {
                sb.Append(Guid.NewGuid().ToString());
            }

            string messageSource = sb.ToString();

            Random rd = new Random();

            for (int i = 0; i < 100; i++)
            {
                int startPos = rd.Next(0, messageSource.Length - 2);
                int endPos = rd.Next(startPos + 1, messageSource.Length - 1);

                string message = messageSource.Substring(startPos, endPos - startPos);

                Console.WriteLine("Client:" + message);
                var data = Encoding.UTF8.GetBytes(message);
                webSocketClient.Send(data, 0, data.Length);

                if (!m_MessageReceiveEvent.WaitOne(1000))
                    Assert.Fail("Cannot get response in time!");

                Assert.AreEqual(message, m_CurrentMessage);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:49,代码来源:WebSocketClientTest.cs

示例8: SendPingReactTest

        public void SendPingReactTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < 10; i++)
            {
                sb.Append(Guid.NewGuid().ToString());
            }

            string messageSource = sb.ToString();

            Random rd = new Random();

            for (int i = 0; i < 10; i++)
            {
                int startPos = rd.Next(0, messageSource.Length - 2);
                int endPos = rd.Next(startPos + 1, messageSource.Length - 1);

                string message = messageSource.Substring(startPos, endPos - startPos);

                Console.WriteLine("PING:" + message);
                webSocketClient.Send("PING " + message);
            }

            Thread.Sleep(5000);

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:41,代码来源:WebSocketClientTest.cs

示例9: ReconnectTest

        public void ReconnectTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.Error += new EventHandler<SuperSocket.ClientEngine.ErrorEventArgs>(webSocketClient_Error);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);

            for (var i = 0; i <2000; i++)
            {
                webSocketClient.Open();

                if (!m_OpenedEvent.WaitOne(5000))
                    Assert.Fail("Failed to Opened session ontime at round {0}", i);

                Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

                webSocketClient.Close();

                if (!m_CloseEvent.WaitOne(5000))
                    Assert.Fail("Failed to close session ontime");

                Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
            }
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:26,代码来源:WebSocketClientTest.cs

示例10: UnreachableReconnectTestB

        public void UnreachableReconnectTestB()
        {
            StopServer();

            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.Error += new EventHandler<SuperSocket.ClientEngine.ErrorEventArgs>(webSocketClient_Error);
            webSocketClient.Error += (s, e) => { m_OpenedEvent.Set(); };
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);

            webSocketClient.Open();
            m_OpenedEvent.WaitOne();
            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);

            StartServer();

            webSocketClient.Open();
            if (!m_OpenedEvent.WaitOne(5000))
                Assert.Fail("Failed to Opened session ontime");

            Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

            m_CloseEvent.Reset();

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(2000))
                Assert.Fail("Failed to close session ontime");

            Console.WriteLine("State {0}: {1}", webSocketClient.GetHashCode(), webSocketClient.State);
            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:34,代码来源:WebSocketClientTest.cs

示例11: SendMessageTest

        public void SendMessageTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("ws://127.0.0.1:{0}/websocket", m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(1000))
                Assert.Fail("Failed to Opened session ontime");

            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < 10; i++)
            {
                sb.Append(Guid.NewGuid().ToString());
            }

            string messageSource = sb.ToString();

            Random rd = new Random();

            for (int i = 0; i < 100; i++)
            {
                int startPos = rd.Next(0, messageSource.Length - 2);
                int endPos = rd.Next(startPos + 1, messageSource.Length - 1);

                string message = messageSource.Substring(startPos, endPos - startPos);

                webSocketClient.Send("ECHO " + message);

                Console.WriteLine("Client:" + message);

                if (!m_MessageReceiveEvent.WaitOne(1000))
                    Assert.Fail("Cannot get response in time!");

                Assert.AreEqual(message, m_CurrentMessage);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
开发者ID:iraychen,项目名称:SuperWebSocket,代码行数:44,代码来源:WebSocketClientTest.cs

示例12: Register

        public override bool Register(string Username, string Password)
        {
            try
            {
                HttpWebRequest betrequest = (HttpWebRequest)HttpWebRequest.Create("https://www.bitdice.me/");
                if (Prox != null)
                    betrequest.Proxy = Prox;
                betrequest.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
                betrequest.CookieContainer = new CookieContainer();

                HttpWebResponse EmitResponse = (HttpWebResponse)betrequest.GetResponse();
                string sEmitResponse = new StreamReader(EmitResponse.GetResponseStream()).ReadToEnd();
                getcsrf(sEmitResponse);
                getstream(sEmitResponse);
                cookie = EmitResponse.Cookies["_csn_session"].Value;
                if (Client != null)
                    Client.Close();
                List<KeyValuePair<string, string>> headers = new List<KeyValuePair<string, string>>();
                headers.Add(new KeyValuePair<string, string>("Cookie", "_csn_session=" + cookie));

                Client = new WebSocket("wss://www.bitdice.me/stream/" + stream, "", null, headers, "dicebot", "http://bitdice.me", WebSocketVersion.Rfc6455);

                Client.Opened += Client_Opened;
                Client.Error += Client_Error;
                Client.Closed += Client_Closed;
                Client.MessageReceived += Client_MessageReceived;
                Client.Open();

                while (Client.State == WebSocketState.Connecting)
                {
                    Thread.Sleep(100);
                }
                if (Client.State == WebSocketState.Open)
                {
                    Client.Send("{\"jsonrpc\":\"2.0\",\"method\":\"user:update\",\"params\":{\"username\":\"" + Username + "\",\"user_seed\":\"1256e154283ea05b9538\",\"hide_bets_below\":\"0.0\",\"hide_other_bets\":false},\"id\":1}");
                }
                else
                {
                    finishedlogin(false);
                    return false;
                }

                betrequest = (HttpWebRequest)HttpWebRequest.Create("https://www.bitdice.me/users/password");

                betrequest.Method = "POST";
                betrequest.CookieContainer = new CookieContainer();

                string post = string.Format("user%5Bpassword%5D={0}&user%5Bpassword_confirmation%5D={0}", Password);
                username = Username;
                betrequest.ContentLength = post.Length;

                if (Prox != null)
                    betrequest.Proxy = Prox;
                betrequest.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
                betrequest.CookieContainer.Add(new Cookie("_csn_session", cookie, "/", "bitdice.me"));
                betrequest.Headers.Add("X-CSRF-Token", csrf);
                using (var writer = new StreamWriter(betrequest.GetRequestStream()))
                {

                    writer.Write(post);
                }
                EmitResponse = (HttpWebResponse)betrequest.GetResponse();
                sEmitResponse = new StreamReader(EmitResponse.GetResponseStream()).ReadToEnd();
                cookie = EmitResponse.Cookies["_csn_session"].Value;

                betrequest = (HttpWebRequest)HttpWebRequest.Create("https://www.bitdice.me/");
                if (Prox != null)
                    betrequest.Proxy = Prox;
                betrequest.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
                betrequest.CookieContainer = new CookieContainer();
                betrequest.CookieContainer.Add(new Cookie("_csn_session", cookie, "/", "bitdice.me"));

                EmitResponse = (HttpWebResponse)betrequest.GetResponse();
                sEmitResponse = new StreamReader(EmitResponse.GetResponseStream()).ReadToEnd();
                getDeposit(sEmitResponse);
                getcsrf(sEmitResponse);
                cookie = EmitResponse.Cookies["_csn_session"].Value;

                getstream(sEmitResponse);

                getcsrf(sEmitResponse);
                getstream(sEmitResponse);
                if (Client != null)
                    Client.Close();
                headers = new List<KeyValuePair<string, string>>();
                headers.Add(new KeyValuePair<string, string>("Cookie", "_csn_session=" + cookie));
                Client = new WebSocket("wss://www.bitdice.me/stream/" + stream, "", null, headers, "dicebot", "http://bitdice.me", WebSocketVersion.Rfc6455);

                Client.Opened += Client_Opened;
                Client.Error += Client_Error;
                Client.Closed += Client_Closed;
                Client.MessageReceived += Client_MessageReceived;
                Client.Open();
                while (Client.State == WebSocketState.Connecting)
                {
                    Thread.Sleep(100);
                }
                finishedlogin(Client.State == WebSocketState.Open);
                return true;
            }
//.........这里部分代码省略.........
开发者ID:wmgjang,项目名称:DiceBot,代码行数:101,代码来源:bitdice.cs

示例13: TestWebSocketOrg

        public void TestWebSocketOrg()
        {
            WebSocket webSocketClient = new WebSocket("ws://echo.websocket.org/");
            webSocketClient.Error += new EventHandler<SuperSocket.ClientEngine.ErrorEventArgs>(webSocketClient_Error);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(5000))
                Assert.Fail("Failed to Opened session ontime");

            Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

            for (var i = 0; i < 10; i++)
            {
                var message = Guid.NewGuid().ToString();

                webSocketClient.Send(message);

                if (!m_MessageReceiveEvent.WaitOne(5000))
                {
                    Assert.Fail("Failed to get echo messsage on time");
                    break;
                }

                Console.WriteLine("Received echo message: {0}", m_CurrentMessage);
                Assert.AreEqual(m_CurrentMessage, message);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(5000))
                Assert.Fail("Failed to close session ontime");

            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:38,代码来源:WebSocketClientTest.cs

示例14: ConnectionTest

        public void ConnectionTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, Port), subProtocol: "basic", version: m_Version);
            webSocketClient.Error += new EventHandler<SuperSocket.ClientEngine.ErrorEventArgs>(webSocketClient_Error);
            //webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne())
                Assert.Fail("Failed to Opened session ontime");

            Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");

            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
        }
开发者ID:kengoemon,项目名称:WebSocket4Net,代码行数:22,代码来源:Tests.cs

示例15: Main

        static void Main(string[] args)
        {
            const string httpScheme = "https://";
            const string wsScheme = "wss://";
            const string url = "websocket.btcchina.com/socket.io/";

            #region handshake
            string polling = string.Empty;
            try
            {
                WebClient wc = new WebClient();
                polling = wc.DownloadString(httpScheme + url + "?transport=polling");
                if (string.IsNullOrEmpty(polling))
                {
                   Console.WriteLine("failed to download config");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            string config = polling.Substring(polling.IndexOf('{'), polling.IndexOf('}') - polling.IndexOf('{') + 1);
            wsConfigHelper wsc = JsonConvert.DeserializeObject<wsConfigHelper>(config);

            #endregion handshake

            //set timers
            pingTimeoutTimer = new Timer(_ =>
            {
                if (pong)
                {
                    pong = false; //waiting for another ping
                }
                else
                {
                    Console.WriteLine("Ping Timeout!");
                }
            }, null, Timeout.Infinite, Timeout.Infinite);

            pingIntervalTimer = new Timer(_ =>
            {
                btc.Send(string.Format("{0}", (int)engineioMessageType.PING));
                pingTimeoutTimer.Change(wsc.pingTimeout, Timeout.Infinite);
                pong = false;
            }, null, wsc.pingInterval, wsc.pingInterval);

            //setup websocket connections and events
            btc = new WebSocket(wsScheme + url + "?transport=websocket&sid=" + wsc.sid);
            btc.Opened += btc_Opened;
            btc.Error += btc_Error;
            btc.MessageReceived += btc_MessageReceived;
            btc.DataReceived += btc_DataReceived;
            btc.Closed += btc_Closed;
            btc.Open();

            Console.ReadKey();

            //close the connection.
            btc.Send(string.Format("{0}{1}", (int)engineioMessageType.MESSAGE, (int)socketioMessageType.DISCONNECT));

            Console.ReadKey();

            pingIntervalTimer.Dispose();
            pingTimeoutTimer.Dispose();
            btc.Close();
        }
开发者ID:BTCChina,项目名称:btcchina-api-csharp,代码行数:66,代码来源:Program.cs


注:本文中的WebSocket4Net.WebSocket.Close方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。