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C# BulletSPlugin.BulletShape类代码示例

本文整理汇总了C#中Universe.Physics.BulletSPlugin.BulletShape的典型用法代码示例。如果您正苦于以下问题:C# BulletShape类的具体用法?C# BulletShape怎么用?C# BulletShape使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


BulletShape类属于Universe.Physics.BulletSPlugin命名空间,在下文中一共展示了BulletShape类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: IsConvex2d

 public abstract bool IsConvex2d(BulletShape shape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例2: BSShapeHull

 public BSShapeHull(BulletShape pShape) : base(pShape)
 {
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:3,代码来源:BSShapes.cs

示例3: TryGetHullByPtr

 // Loop through all the known hulls and return the description based on the physical address.
 public static bool TryGetHullByPtr(BulletShape pShape, out BSShapeHull outHull)
 {
     bool ret = false;
     BSShapeHull foundDesc = null;
     lock (Hulls)
     {
         foreach (BSShapeHull sh in Hulls.Values)
         {
             if (sh.physShapeInfo.ReferenceSame(pShape))
             {
                 foundDesc = sh;
                 ret = true;
                 break;
             }
         }
     }
     outHull = foundDesc;
     return ret;
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:20,代码来源:BSShapes.cs

示例4: BSShapeNative

 public BSShapeNative(BulletShape pShape)
     : base(pShape)
 {
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:4,代码来源:BSShapes.cs

示例5: TryGetMeshByPtr

 // Loop through all the known meshes and return the description based on the physical address.
 public static bool TryGetMeshByPtr(BulletShape pShape, out BSShapeMesh outMesh)
 {
     bool ret = false;
     BSShapeMesh foundDesc = null;
     lock (Meshes)
     {
         foreach (BSShapeMesh sm in Meshes.Values)
         {
             if (sm.physShapeInfo.ReferenceSame(pShape))
             {
                 foundDesc = sm;
                 ret = true;
                 break;
             }
         }
     }
     outMesh = foundDesc;
     return ret;
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:20,代码来源:BSShapes.cs

示例6: BSShapeConvexHull

 public BSShapeConvexHull(BulletShape pShape) : base(pShape)
 {
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:3,代码来源:BSShapes.cs

示例7: BSShape

 public BSShape(BulletShape pShape)
 {
     referenceCount = 1;
     lastReferenced = DateTime.Now;
     physShapeInfo = pShape;
     shapeInfo = new ShapeInfoInfo();
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:7,代码来源:BSShapes.cs

示例8: RecalculateCompoundShapeLocalAabb

 public abstract void RecalculateCompoundShapeLocalAabb(BulletShape cShape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例9: RemoveChildShapeFromCompoundShape

 public abstract void RemoveChildShapeFromCompoundShape(BulletShape cShape, BulletShape removeShape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例10: IsPolyhedral

 public abstract bool IsPolyhedral(BulletShape shape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例11: IsSoftBody

 public abstract bool IsSoftBody(BulletShape shape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例12: IsNonMoving

 public abstract bool IsNonMoving(BulletShape shape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例13: IsNativeShape

 public abstract bool IsNativeShape(BulletShape shape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例14: IsInfinite

 public abstract bool IsInfinite(BulletShape shape);
开发者ID:VirtualReality,项目名称:Universe,代码行数:1,代码来源:BSApiTemplate.cs

示例15: TryGetCompoundByPtr

 public static bool TryGetCompoundByPtr(BulletShape pShape, out BSShapeCompound outCompound)
 {
     lock (CompoundShapes)
     {
         string addr = pShape.AddrString;
         return CompoundShapes.TryGetValue(addr, out outCompound);
     }
 }
开发者ID:Virtual-Universe,项目名称:Virtual-Universe,代码行数:8,代码来源:BSShapes.cs


注:本文中的Universe.Physics.BulletSPlugin.BulletShape类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。