本文整理汇总了C#中UnityEngine.Canvas.GetComponentInChildren方法的典型用法代码示例。如果您正苦于以下问题:C# Canvas.GetComponentInChildren方法的具体用法?C# Canvas.GetComponentInChildren怎么用?C# Canvas.GetComponentInChildren使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.Canvas
的用法示例。
在下文中一共展示了Canvas.GetComponentInChildren方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AssignPictogramAndText
void AssignPictogramAndText(Image[] images, int number, Canvas canvas)
{
foreach (Image img in images)
{
switch (faces.ElementAt(number).Value)
{
case "Anger":
case "Hnev":
case "Hněv":
{
if (img.name == "PictogramImage")
{
img.sprite = anger;
}
break;
}
case "Fear":
case "Strach":
{
if (img.name == "PictogramImage")
{
img.sprite = fear;
}
break;
}
case "Happiness":
case "Šťastie":
case "Štestí":
{
if (img.name == "PictogramImage")
{
img.sprite = happiness;
}
break;
}
case "Sadness":
case "Smútok":
case "Smutek":
{
if (img.name == "PictogramImage")
{
img.sprite = sadness;
}
break;
}
case "Surprise":
case "Prekvapenie":
case "Překvapení":
{
if (img.name == "PictogramImage")
{
img.sprite = surprise;
}
break;
}
case "Disgust":
case "Znechutenie":
case "Znechucení":
{
if (img.name == "PictogramImage")
{
img.sprite = disgust;
}
break;
}
}
}
canvas.GetComponentInChildren<Text>().text = faces.ElementAt(number).Value;
}