本文整理汇总了C#中UIKit.UIColor.SetStroke方法的典型用法代码示例。如果您正苦于以下问题:C# UIColor.SetStroke方法的具体用法?C# UIColor.SetStroke怎么用?C# UIColor.SetStroke使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UIKit.UIColor
的用法示例。
在下文中一共展示了UIColor.SetStroke方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawRefreshIcon
//// Drawing Methods
public static void DrawRefreshIcon(UIColor strokeColor)
{
//// Group 2
{
//// Bezier Drawing
UIBezierPath bezierPath = new UIBezierPath();
bezierPath.MoveTo(new CGPoint(22.65f, 2.0f));
bezierPath.AddCurveToPoint(new CGPoint(36.33f, 7.67f), new CGPoint(27.6f, 2.0f), new CGPoint(32.55f, 3.89f));
bezierPath.AddCurveToPoint(new CGPoint(38.13f, 32.97f), new CGPoint(43.23f, 14.57f), new CGPoint(43.83f, 25.39f));
bezierPath.AddLineTo(new CGPoint(34.26f, 36.84f));
strokeColor.SetStroke();
bezierPath.LineWidth = 1.0f;
bezierPath.Stroke();
//// Bezier 2 Drawing
UIBezierPath bezier2Path = new UIBezierPath();
bezier2Path.MoveTo(new CGPoint(21.35f, 42.0f));
bezier2Path.AddCurveToPoint(new CGPoint(7.67f, 36.33f), new CGPoint(16.4f, 42.0f), new CGPoint(11.45f, 40.11f));
bezier2Path.AddCurveToPoint(new CGPoint(5.87f, 11.03f), new CGPoint(0.77f, 29.43f), new CGPoint(0.17f, 18.61f));
bezier2Path.AddLineTo(new CGPoint(9.74f, 7.16f));
strokeColor.SetStroke();
bezier2Path.LineWidth = 1.0f;
bezier2Path.Stroke();
//// Bezier 3 Drawing
UIBezierPath bezier3Path = new UIBezierPath();
bezier3Path.MoveTo(new CGPoint(34.26f, 29.74f));
bezier3Path.AddLineTo(new CGPoint(34.26f, 36.84f));
bezier3Path.AddLineTo(new CGPoint(41.35f, 36.84f));
bezier3Path.LineJoinStyle = CGLineJoin.Bevel;
strokeColor.SetStroke();
bezier3Path.LineWidth = 1.0f;
bezier3Path.Stroke();
//// Bezier 4 Drawing
UIBezierPath bezier4Path = new UIBezierPath();
bezier4Path.MoveTo(new CGPoint(9.74f, 14.26f));
bezier4Path.AddLineTo(new CGPoint(9.74f, 7.16f));
bezier4Path.AddLineTo(new CGPoint(2.65f, 7.16f));
bezier4Path.LineJoinStyle = CGLineJoin.Bevel;
strokeColor.SetStroke();
bezier4Path.LineWidth = 1.0f;
bezier4Path.Stroke();
}
}
示例2: DrawArrowIcon
public static void DrawArrowIcon(UIColor strokeColor)
{
//// Group
{
//// Oval Drawing
var ovalPath = UIBezierPath.FromOval(new CGRect(2.0f, 2.0f, 40.0f, 40.0f));
strokeColor.SetStroke();
ovalPath.LineWidth = 1.0f;
ovalPath.Stroke();
//// Bezier Drawing
UIBezierPath bezierPath = new UIBezierPath();
bezierPath.MoveTo(new CGPoint(18.77f, 11.03f));
bezierPath.AddLineTo(new CGPoint(29.74f, 22.0f));
bezierPath.AddLineTo(new CGPoint(18.77f, 32.97f));
bezierPath.LineJoinStyle = CGLineJoin.Bevel;
strokeColor.SetStroke();
bezierPath.LineWidth = 1.0f;
bezierPath.Stroke();
}
}
示例3: draw
public void draw(CGContext context)
{
context.SetLineWidth(lineWidth);
context.MoveTo(this.begin.X, this.begin.Y);
context.AddLineToPoint(this.end.X, this.end.Y);
UIColor clr = new UIColor(red, green, blue, alpha);
clr.SetStroke();
context.StrokePath();
}
示例4: drawWithColor
public void drawWithColor(CGContext context, UIColor clr)
{
context.SetLineWidth(lineWidth);
context.MoveTo(this.begin.X, this.begin.Y);
context.AddLineToPoint(this.end.X, this.end.Y);
clr.SetStroke();
context.StrokePath();
}
示例5: Draw
public override void Draw(CGRect rect)
{
base.Draw(rect);
// Get current drawing context
CGContext ctx = UIGraphics.GetCurrentContext();
// Get bounds of view
CGRect bounds = this.Bounds;
// Figure out the center of the bounds rectangle
CGPoint center = new CGPoint();
center.X = (float)(bounds.Location.X + bounds.Size.Width / 2.0);
center.Y = (float)(bounds.Location.Y + bounds.Size.Height / 2.0);
// The radius of the circle shiuld be nearly as big as the View.
float maxRadius = (float)Math.Sqrt(Math.Pow(bounds.Size.Width,2) + Math.Pow(bounds.Size.Height,2)) / 2.0f;
// The thickness of the line should be 10 points wide
ctx.SetLineWidth(10);
// The color of the line should be grey
//ctx.SetRGBStrokeColor(0.6f, 0.6f, 0.6f, 1.0f);
//UIColor.FromRGB(0.6f, 0.6f, 0.6f).SetStroke();
//UIColor.FromRGBA(0.6f, 0.6f, 0.6f, 1.0f).SetStroke();
circleColor.SetStroke();
// Add a shape to the context
//ctx.AddArc(center.X, center.Y, maxRadius, 0, (float)(Math.PI * 2), true);
// Perform the drawing operation - draw current shape with current state
//ctx.DrawPath(CGPathDrawingMode.Stroke);
float r = 1;
float g = 0;
float b = 0;
// Draw concentric circles from the outside in
for (float currentRadius = maxRadius; currentRadius > 0; currentRadius -= 20) {
ctx.AddArc(center.X, center.Y, currentRadius, 0, (float)(Math.PI * 2), true);
ctx.SetStrokeColor(r ,g, b, 1);
if (r > 0) {
r -= 0.15f;
g += 0.15f;
}
else if (g > 0) {
g -= 0.15f;
b += 0.15f;
}
ctx.DrawPath(CGPathDrawingMode.Stroke);
}
// Create a string
NSString text = new NSString("You are getting sleepy");
// Get a font to draw it in
UIFont font = UIFont.BoldSystemFontOfSize(28);
CGRect textRect = new CGRect();
// How big is the string when drawn in this font?
//textRect.Size = text.StringSize(font);
UIStringAttributes attribs = new UIStringAttributes {Font = font};
textRect.Size = text.GetSizeUsingAttributes(attribs);
// Put the string in the center
textRect.X = (float)(center.X - textRect.Size.Width / 2.0);
textRect.Y = (float)(center.Y - textRect.Size.Height / 2.0);
// Set the fill color of the current context to black
UIColor.Black.SetFill();
// Shadow
CGSize offset = new CGSize(4, 3);
CGColor color = new CGColor(0.2f, 0.2f, 0.2f, 1f);
ctx.SetShadow(offset, 2.0f, color);
// Draw the string
text.DrawString(textRect, font);
// Crosshair
ctx.SaveState();
CGSize offset2 = new CGSize(0, 0);
CGColor color2 = new CGColor(UIColor.Clear.CGColor.Handle);
crossHairColor = UIColor.Green;
crossHairColor.SetStroke();
ctx.SetShadow(offset2, 0, color2);
ctx.SetLineWidth(7);
ctx.MoveTo(center.X -20, center.Y);
ctx.AddLineToPoint(center.X + 20, center.Y);
ctx.DrawPath(CGPathDrawingMode.Stroke);
ctx.MoveTo(center.X, center.Y-20);
ctx.AddLineToPoint(center.X, center.Y + 20);
ctx.DrawPath(CGPathDrawingMode.Stroke);
ctx.RestoreState();
}