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C# Gesture.ShouldBegin方法代码示例

本文整理汇总了C#中TouchScript.Gestures.Gesture.ShouldBegin方法的典型用法代码示例。如果您正苦于以下问题:C# Gesture.ShouldBegin方法的具体用法?C# Gesture.ShouldBegin怎么用?C# Gesture.ShouldBegin使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TouchScript.Gestures.Gesture的用法示例。


在下文中一共展示了Gesture.ShouldBegin方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: shouldBegin

 private bool shouldBegin(Gesture gesture)
 {
     bool result = true;
     if (GlobalGestureDelegate != null) result = GlobalGestureDelegate.ShouldBegin(gesture);
     return result && gesture.ShouldBegin();
 }
开发者ID:oafkad,项目名称:TouchScript,代码行数:6,代码来源:GestureManagerInstance.cs

示例2: recognizeGestureIfNotPrevented

        private bool recognizeGestureIfNotPrevented(Gesture gesture)
        {
            if (!gesture.ShouldBegin()) return false;

            bool canRecognize = true;
            List<Gesture> gesturesToFail = new List<Gesture>(10);
            var gestures = getHierarchyContaining(gesture.transform);

            foreach (var otherGesture in gestures)
            {
                if (gesture == otherGesture) continue;
                if (!gestureIsActive(otherGesture)) continue;

                if (otherGesture.State == Gesture.GestureState.Began || otherGesture.State == Gesture.GestureState.Changed)
                {
                    if (otherGesture.CanPreventGesture(gesture))
                    {
                        canRecognize = false;
                        break;
                    }
                }
                else
                {
                    if (gesture.CanPreventGesture(otherGesture))
                    {
                        gesturesToFail.Add(otherGesture);
                    }
                }
            }

            if (canRecognize)
            {
                foreach (var otherGesture in gesturesToFail)
                {
                    failGesture(otherGesture);
                }
            }

            return canRecognize;
        }
开发者ID:Jashengmato,项目名称:TouchScript,代码行数:40,代码来源:GestureManagerInstance.cs

示例3: gestureCanRecognize

        private bool gestureCanRecognize(Gesture gesture)
        {
            if (!gesture.ShouldBegin()) return false;

            var gestures = getHierarchyContaining(gesture.transform);
            foreach (var otherGesture in gestures)
            {
                if (gesture == otherGesture) continue;
                if (!gestureIsActive(otherGesture)) continue;
                if ((otherGesture.State == Gesture.GestureState.Began || otherGesture.State == Gesture.GestureState.Changed) &&
                    otherGesture.CanPreventGesture(gesture))
                {
                    return false;
                }
            }

            return true;
        }
开发者ID:kod3r,项目名称:TouchScript,代码行数:18,代码来源:TouchManager.cs

示例4: recognizeGestureIfNotPrevented

        private bool recognizeGestureIfNotPrevented(Gesture gesture)
        {
            if (!gesture.ShouldBegin()) return false;

            var gesturesToFail = gestureListPool.Get();
            var gesturesInHierarchy = gestureListPool.Get();
            bool canRecognize = true;
            getHierarchyContaining(gesture.transform, gesturesInHierarchy);

            var count = gesturesInHierarchy.Count;
            for (var i = 0; i < count; i++)
            {
                var otherGesture = gesturesInHierarchy[i];
                if (gesture == otherGesture) continue;
                if (!gestureIsActive(otherGesture)) continue;

                if (otherGesture.State == Gesture.GestureState.Began || otherGesture.State == Gesture.GestureState.Changed)
                {
                    if (otherGesture.CanPreventGesture(gesture))
                    {
                        canRecognize = false;
                        break;
                    }
                }
                else
                {
                    if (gesture.CanPreventGesture(otherGesture))
                    {
                        gesturesToFail.Add(otherGesture);
                    }
                }
            }

            if (canRecognize)
            {
                count = gesturesToFail.Count;
                for (var i = 0; i < count; i++)
                {
                    failGesture(gesturesToFail[i]);
                }
            }

            gestureListPool.Release(gesturesToFail);
            gestureListPool.Release(gesturesInHierarchy);

            return canRecognize;
        }
开发者ID:RainsSoft,项目名称:TouchScript,代码行数:47,代码来源:GestureManagerInstance.cs


注:本文中的TouchScript.Gestures.Gesture.ShouldBegin方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。