本文整理汇总了C#中TheAirline.Model.AirportModel.Airport.getAirlineReputation方法的典型用法代码示例。如果您正苦于以下问题:C# Airport.getAirlineReputation方法的具体用法?C# Airport.getAirlineReputation怎么用?C# Airport.getAirlineReputation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TheAirline.Model.AirportModel.Airport
的用法示例。
在下文中一共展示了Airport.getAirlineReputation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetFlightPassengers
//.........这里部分代码省略.........
passengerDemand = passengerDemand * (115 / 100);
if (airliner.Airliner.Airline.MarketFocus == Airline.AirlineFocus.Regional && distance < 1500)
passengerDemand = passengerDemand * (115 / 100);
if (airliner.Airliner.Airline.MarketFocus == Airline.AirlineFocus.Domestic && distance < 1500 && airportDestination.Profile.Country == airportCurrent.Profile.Country)
passengerDemand = passengerDemand * (115 / 100);
if (airliner.Airliner.Airline.MarketFocus == Airline.AirlineFocus.Local && distance < 1000)
passengerDemand = passengerDemand * (115 / 100);
var hub = airportDestination.getHubs().Find(h => h.Airline == airliner.Airliner.Airline);
if (hub != null)
{
switch (hub.Type.Type)
{
case HubType.TypeOfHub.Focus_city:
if (airportDestination.Profile.Country == airportCurrent.Profile.Country)
passengerDemand = passengerDemand * 1.15;
break;
case HubType.TypeOfHub.Regional_hub:
if (airportDestination.Profile.Country.Region == airportCurrent.Profile.Country.Region)
passengerDemand = passengerDemand * 1.20;
break;
case HubType.TypeOfHub.Hub:
passengerDemand = passengerDemand * 1.20;
break;
case HubType.TypeOfHub.Fortress_hub:
passengerDemand = passengerDemand * 1.30;
break;
}
}
List<Route> routes = new List<Route>();
foreach (Airline airline in Airlines.GetAllAirlines())
{
var aRoutes = new List<Route>(airline.Routes);
routes.AddRange(aRoutes.Where(r => r.Type == Route.RouteType.Passenger || r.Type == Route.RouteType.Mixed).Where(r => (r.HasAirliner) && (r.Destination1 == airportCurrent || r.Destination1 == airportDestination) && (r.Destination2 == airportDestination || r.Destination2 == airportCurrent)));
routes.AddRange(aRoutes.Where(r => r.Type == Route.RouteType.Mixed || r.Type == Route.RouteType.Passenger).Where(r => r.Stopovers.SelectMany(s => s.Legs.Where(l => r.HasAirliner && (l.Destination1 == airportCurrent || l.Destination1 == airportDestination) && (l.Destination2 == airportDestination || l.Destination2 == airportCurrent))).Count() > 0));
}
double flightsPerDay = Convert.ToDouble(routes.Sum(r => r.TimeTable.Entries.Count)) / 7;
passengerDemand = passengerDemand / flightsPerDay;
double totalCapacity = 0;
if (routes.Count > 0 && routes.Count(r => r.HasAirliner) > 0)
totalCapacity = routes.Where(r => r.HasAirliner).Sum(r => r.getAirliners().Max(a => a.Airliner.getTotalSeatCapacity()));//SelectMany(r => r.Stopovers.Where(s=>s.Legs.Count >0))).Sum(s=>s.;//a => a.Routes.SelectMany(r=>r.Stopovers.SelectMany(s=>s.Legs.Where(l=>r.HasAirliner && (l.Destination1 == airportCurrent || l.Destination1 == airportDestination) && (l.Destination2 == airportDestination || l.Destination2 == airportCurrent))).Sum(r=>r.getAirliners().Max(a=>a.Airliner.getTotalSeatCapacity()));
else
totalCapacity = 0;// routes.Where(r => r.HasAirliner).Sum(r => r.getAirliners().Max(a => a.Airliner.getTotalSeatCapacity()));
double capacityPercent = passengerDemand > totalCapacity ? 1 : passengerDemand / totalCapacity;
Dictionary<Route, double> rations = new Dictionary<Route, double>();
foreach (Route route in routes)
{
double level = ((PassengerRoute)route).getServiceLevel(type) / ((PassengerRoute)route).getFarePrice(type);
rations.Add(route, level);
}
double totalRatio = rations.Values.Sum();
double routeRatioPercent = 1;
if (rations.ContainsKey(currentRoute))
routeRatioPercent = Math.Max(1, rations[currentRoute] / Math.Max(1, totalRatio));
IDictionary<Airline, double> airlineScores = new Dictionary<Airline, double>();
foreach (Airline airline in Airlines.GetAllAirlines())
airlineScores.Add(airline, airportCurrent.getAirlineReputation(airline));
double reputation = StatisticsHelpers.GetRatingScale(airlineScores)[airliner.Airliner.Airline];
if (reputation < 76)
reputation = 75;
double reputationPercent = reputation / 100;
double routePriceDiff = priceDiff < 0.75 ? priceDiff : 1;
routePriceDiff *= GameObject.GetInstance().Difficulty.PriceLevel;
double randomPax = Convert.ToDouble(rnd.Next(97, 103)) / 100;
int pax = (int)Math.Min(airliner.Airliner.getAirlinerClass(type).SeatingCapacity, (airliner.Airliner.getAirlinerClass(type).SeatingCapacity * routeRatioPercent * reputationPercent* capacityPercent * routePriceDiff * randomPax));
if (pax < 0)
pax = 0;
return pax;
}