本文整理汇总了C#中TheAirline.Model.AirlineModel.Airline.getFleetSize方法的典型用法代码示例。如果您正苦于以下问题:C# Airline.getFleetSize方法的具体用法?C# Airline.getFleetSize怎么用?C# Airline.getFleetSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TheAirline.Model.AirlineModel.Airline
的用法示例。
在下文中一共展示了Airline.getFleetSize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SwitchAirline
//switches from one airline to another airline
public static void SwitchAirline(Airline airlineFrom, Airline airlineTo)
{
while (airlineFrom.Alliances.Count > 0)
{
Alliance alliance = airlineFrom.Alliances[0];
alliance.removeMember(airlineFrom);
alliance.addMember(new AllianceMember(airlineTo, GameObject.GetInstance().GameTime));
}
while (airlineFrom.Facilities.Count > 0)
{
AirlineFacility airlineFacility = airlineFrom.Facilities[0];
airlineFrom.removeFacility(airlineFacility);
airlineTo.addFacility(airlineFacility);
}
while (airlineFrom.getFleetSize() > 0)
{
FleetAirliner airliner = airlineFrom.Fleet[0];
airlineFrom.removeAirliner(airliner);
airlineTo.addAirliner(airliner);
airliner.Airliner.Airline = airlineTo;
}
while (airlineFrom.Routes.Count > 0)
{
Route route = airlineFrom.Routes[0];
route.Airline = airlineTo;
airlineFrom.removeRoute(route);
airlineTo.addRoute(route);
}
while (airlineFrom.Pilots.Count > 0)
{
Pilot pilot = airlineFrom.Pilots[0];
airlineFrom.removePilot(pilot);
pilot.Airline = airlineTo;
airlineTo.addPilot(pilot);
}
while (airlineFrom.Airports.Count > 0)
{
Airport airport = airlineFrom.Airports[0];
airport.Terminals.switchAirline(airlineFrom, airlineTo);
foreach (AirportFacility facility in airport.getCurrentAirportFacilities(airlineFrom))
{
if (facility.TypeLevel > airport.getCurrentAirportFacility(airlineTo, facility.Type).TypeLevel)
airport.addAirportFacility(airlineTo, facility, GameObject.GetInstance().GameTime);
AirportFacility noneFacility = AirportFacilities.GetFacilities(facility.Type).Find(f => f.TypeLevel == 0);
airport.addAirportFacility(airlineFrom, noneFacility, GameObject.GetInstance().GameTime);
}
}
}
示例2: SetOverviewPanel
//sets initial overview panel
private void SetOverviewPanel(Airline humanAirline, int n)
{
IDictionary<DateTime, AirlineBudget> testBudget = GameObject.GetInstance().HumanAirline.TestBudget;
AirlineBudget budget = BudgetHelpers.GetOneYearBudget(GameObject.GetInstance().GameTime, n);
intFleetSizeValue.Text = humanAirline.getFleetSize().ToString();
intFleetSizeValue1.Text = budget.FleetSize.ToString();
mCashValue.Text = humanAirline.Money.ToString("C0");
mCashValue1.Text = budget.Cash.ToString("C0");
mBudgetValue.Text = BudgetHelpers.SetDefaults(humanAirline).ToString("C0");
mBudgetValue1.Text = budget.TotalBudget.ToString("C0");
mrBudgetValue.Text = BudgetHelpers.GetRemainingBudget().ToString("C0");
mrBudgetValue1.Text = budget.RemainingBudget.ToString("C0");
//the *0.15 is arbitrary padding
meoyCashValue.Text = (humanAirline.Money - BudgetHelpers.GetRemainingBudget() - (humanAirline.Budget.TotalBudget * 0.15)).ToString("C0");
meoyCashValue1.Text = budget.EndYearCash.ToString("C0");
mAvgAirlinerValue.Text = BudgetHelpers.GetAvgFleetValue().ToString("C0");
mAvgAirlinerValue1.Text = (budget.FleetValue / budget.FleetSize).ToString("C0");
mTotalFleetValue.Text = BudgetHelpers.GetFleetValue().ToString("C0");
mTotalFleetValue1.Text = budget.FleetValue.ToString("C0");
intTotalEmployees.Text = GameObject.GetInstance().HumanAirline.getNumberOfEmployees().ToString();
intTotalEmployees1.Text = budget.TotalEmployees.ToString();
mTotalPayroll.Text = (AirlineHelpers.GetMonthlyPayroll(GameObject.GetInstance().HumanAirline) * 12).ToString("C0");
mTotalPayroll1.Text = budget.TotalPayroll.ToString("C0");
intSubsValue.Text = GameObject.GetInstance().HumanAirline.Subsidiaries.Count().ToString("C0");
intSubsValue1.Text = budget.TotalSubValue.ToString("C0");
mAvgSubsValue.Text = BudgetHelpers.GetAvgSubValue(humanAirline).ToString("C0");
mAvgAirlinerValue1.Text = (budget.TotalSubValue / budget.Subsidiaries).ToString("C0");
//mTotalSubsValue.Text = BudgetHelpers.GetTotalSubValues(humanAirline).ToString("C0");
}