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C# Vector3d.Subtract方法代码示例

本文整理汇总了C#中TerraViewer.Vector3d.Subtract方法的典型用法代码示例。如果您正苦于以下问题:C# Vector3d.Subtract方法的具体用法?C# Vector3d.Subtract怎么用?C# Vector3d.Subtract使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TerraViewer.Vector3d的用法示例。


在下文中一共展示了Vector3d.Subtract方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: QueueThread

        public static void QueueThread()
        {
            System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US", false);
            bool fileOnly = fileOnlyThreadID == Thread.CurrentThread.ManagedThreadId;
            while (running)
            {
                if (queue.Count < 1)
                {
                    System.Threading.Thread.Sleep(50);
                }
                else
                {
                    System.Threading.Thread.Sleep(1);
                }

                double minDistance = 1000000000000000000;
                bool overlayTile = false;
                long maxKey = 0;
                int level = 1000;

                queueMutex.WaitOne();
                foreach (Tile t in queue.Values )
                {

                    if (!t.RequestPending ) // && t.InViewFrustum)
                    {
                        Vector3d vectTemp = new Vector3d(t.SphereCenter);

                        vectTemp.TransformCoordinate(Earth3d.WorldMatrix);

                        if (Earth3d.MainWindow.Space)
                        {
                            vectTemp.Subtract(new Vector3d(0.0f, 0.0f, -1.0f));
                        }
                        else
                        {
                            vectTemp.Subtract(Earth3d.MainWindow.RenderContext11.CameraPosition);
                        }

                        double distTemp = Math.Max(0,vectTemp.Length()-t.SphereRadius);

                        bool thisIsOverlay = (t.Dataset.Projection == ProjectionType.Tangent) || (t.Dataset.Projection == ProjectionType.SkyImage);
                        if (distTemp < minDistance && (!overlayTile || thisIsOverlay))
                        {

                            Tile test = (Tile)queue[t.Key];

                            if (!test.FileChecked)
                            {

                                test.FileExists = File.Exists(test.FileName);
                                test.FileChecked = true;
                                if (test.Volitile)
                                {
                                    test.FileExists = false;
                                }
                            }

                            if (test.FileExists || (!test.FileExists && !fileOnly))
                            {
                                minDistance = distTemp;
                                maxKey = t.Key;
                                level = t.Level;
                                overlayTile = thisIsOverlay;
                            }
                        }
                    }

                }
                if (maxKey != 0)
                {
                    Tile workTile = (Tile)queue[maxKey];
                    workTile.RequestPending = true;
                    TileCache.RequestCount++;
                    queueMutex.ReleaseMutex();
                    TileCache.GetTileFromWeb(workTile, true);
                    queueMutex.WaitOne();
                    TileCache.RequestCount--;
                    workTile.RequestPending = false;
                    queue.Remove(workTile.Key);
                }

                queueMutex.ReleaseMutex();
            }
            return;
        }
开发者ID:china-vo,项目名称:wwt-windows-client,代码行数:86,代码来源:TileCache.cs

示例2: GotoReticlePoint

        public void GotoReticlePoint(int id)
        {
            Coordinates result = new Coordinates(0, 0);
            Vector3d PickRayOrig;
            Vector3d PickRayDir;

            if (!Reticle.Reticles.ContainsKey(id))
            {
                return;
            }
            Reticle ret = Reticle.Reticles[id];


            Vector3d pick = Coordinates.RADecTo3d(ret.Az / 15 - 6, ret.Alt, 1);

            double distance = (Math.Min(1, (.5 * (ZoomFactor / 180)))) - 1 + 0.0001;

            PickRayOrig = new Vector3d(0, -distance, 0);

            Matrix3d mat = WorldMatrix * Matrix3d.RotationX(((config.TotalDomeTilt) / 180 * Math.PI));

            mat.Invert();

            mat.MultiplyVector(ref pick);
            mat.MultiplyVector(ref PickRayOrig);
            PickRayDir = pick;
            Vector3d temp = new Vector3d(PickRayOrig);
            temp.Subtract(Earth3d.MainWindow.viewCamera.ViewTarget);

            IPlace closetPlace = Grids.FindClosestObject(temp, new Vector3d(PickRayDir));

            if (closetPlace != null)
            {
                GotoTarget(closetPlace, false, false, true);
            }
        }
开发者ID:keenedge,项目名称:wwt-windows-client,代码行数:36,代码来源:3dWIndow.cs

示例3: FindCurrentObject

        private void FindCurrentObject()
        {
            var loc = Earth3d.MainWindow.RenderWindow.PointToClient(PointToScreen(new Point(300, 88)));
            IPlace closetPlace = null;
            var result = new Coordinates(0,0);

            if (Earth3d.MainWindow.SolarSystemMode)
            {
                var pt = loc;
                Vector3d PickRayOrig;
                Vector3d PickRayDir;
                var rect = Earth3d.MainWindow.RenderWindow.ClientRectangle;

                Earth3d.MainWindow.TransformStarPickPointToWorldSpace(pt, rect.Width, rect.Height, out PickRayOrig, out PickRayDir);
                var temp = new Vector3d(PickRayOrig);
                temp.Subtract(Earth3d.MainWindow.viewCamera.ViewTarget);

                //closetPlace = Grids.FindClosestObject(temp , new Vector3d(PickRayDir));
                CallFindClosestObject(temp, new Vector3d(PickRayDir));

            }
            else
            {

                // TODO fix this for earth, plantes, panoramas
                result = Earth3d.MainWindow.GetCoordinatesForScreenPoint(loc.X, loc.Y);
                var constellation = Earth3d.MainWindow.ConstellationCheck.FindConstellationForPoint(result.RA, result.Dec);
                //Place[] resultList = ContextSearch.FindClosestMatches(constellation, result.RA, result.Dec, ZoomFactor / 600, 5);
                closetPlace = ContextSearch.FindClosestMatch(constellation, result.RA, result.Dec, Earth3d.MainWindow.DegreesPerPixel * 80);

                if (closetPlace == null)
                {
                   // closetPlace = Grids.FindClosestMatch(constellation, result.RA, result.Dec, Earth3d.MainWindow.DegreesPerPixel * 80);
                    CallFindClosestMatch(constellation, result.RA, result.Dec, Earth3d.MainWindow.DegreesPerPixel * 80);
                    noPlaceDefault = new TourPlace(Language.GetLocalizedText(90, "No Object"), result.Dec, result.RA, Classification.Unidentified, constellation, ImageSetType.Sky, -1);
                    //Earth3d.MainWindow.SetLabelText(null, false);
                    return;
                }
                Earth3d.MainWindow.SetLabelText(closetPlace, false);
                Target = closetPlace;
            }
        }
开发者ID:bluephoton,项目名称:wwt-windows-client,代码行数:42,代码来源:ObjectProperties.cs

示例4: GeoTo3d

        protected Vector3d GeoTo3d(double lat, double lng, bool useLocalCenter)
        {
            if (dataset.DataSetType == ImageSetType.Panorama)
            {
                Vector3d retVal = new Vector3d(-(Math.Cos(lng * RC) * Math.Cos(lat * RC) * radius), (Math.Sin(lat * RC) * radius), (Math.Sin(lng * RC) * Math.Cos(lat * RC) * radius));
                if (useLocalCenter)
                {
                    retVal.Subtract(localCenter);
                }
                return retVal;

            }
            else
            {
                Vector3d retVal = new Vector3d((Math.Cos(lng * RC) * Math.Cos(lat * RC) * radius), (Math.Sin(lat * RC) * radius), (Math.Sin(lng * RC) * Math.Cos(lat * RC) * radius));
                if (useLocalCenter)
                {
                    retVal.Subtract(localCenter);
                }
                return retVal;
            }
        }
开发者ID:china-vo,项目名称:wwt-windows-client,代码行数:22,代码来源:Tile.cs


注:本文中的TerraViewer.Vector3d.Subtract方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。