本文整理汇总了C#中System.Xml.Schema.XdrBuilder.PushGroupInfo方法的典型用法代码示例。如果您正苦于以下问题:C# XdrBuilder.PushGroupInfo方法的具体用法?C# XdrBuilder.PushGroupInfo怎么用?C# XdrBuilder.PushGroupInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Xml.Schema.XdrBuilder
的用法示例。
在下文中一共展示了XdrBuilder.PushGroupInfo方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: XDR_InitGroup
private static void XDR_InitGroup(XdrBuilder builder, object obj)
{
if ((builder._ElementDef._ContentAttr == 1) || (builder._ElementDef._ContentAttr == 2))
{
builder.SendValidationEvent("Sch_GroupDisabled");
}
builder.PushGroupInfo();
builder._GroupDef._MinVal = 1;
builder._GroupDef._MaxVal = 1;
builder._GroupDef._HasMaxAttr = false;
builder._GroupDef._HasMinAttr = false;
if (builder._ElementDef._ExistTerminal)
{
builder.AddOrder();
}
builder._ElementDef._ExistTerminal = false;
builder._contentValidator.OpenGroup();
}
示例2: XDR_InitGroup
//
// XDR Group
//
private static void XDR_InitGroup(XdrBuilder builder, object obj)
{
if (builder._ElementDef._ContentAttr == SchemaContentEmpty ||
builder._ElementDef._ContentAttr == SchemaContentText)
{
builder.SendValidationEvent(SR.Sch_GroupDisabled);
}
builder.PushGroupInfo();
builder._GroupDef._MinVal = 1;
builder._GroupDef._MaxVal = 1;
builder._GroupDef._HasMaxAttr = false;
builder._GroupDef._HasMinAttr = false;
if (builder._ElementDef._ExistTerminal)
builder.AddOrder();
// now we are in a group so we reset fExistTerminal
builder._ElementDef._ExistTerminal = false;
builder._contentValidator.OpenGroup();
}
示例3: XDR_InitGroup
//
// XDR Group
//
private static void XDR_InitGroup(XdrBuilder builder, object obj) {
if (builder._ElementDef._ContentAttr == SCHEMA_CONTENT_EMPTY ||
builder._ElementDef._ContentAttr == SCHEMA_CONTENT_TEXT ) {
builder.SendValidationEvent(Res.Sch_GroupDisabled);
}
builder.PushGroupInfo();
builder._GroupDef._MinVal = 1;
builder._GroupDef._MaxVal = 1;
builder._GroupDef._HasMaxAttr = false;
builder._GroupDef._HasMinAttr = false;
if (builder._ElementDef._ExistTerminal)
builder.AddOrder();
// now we are in a group so we reset fExistTerminal
builder._ElementDef._ExistTerminal = false;
builder._ElementDef._ElementDecl.Content.OpenGroup();
}