本文整理汇总了C#中System.Windows.Input.KeyEventArgs.MarkDeadCharProcessed方法的典型用法代码示例。如果您正苦于以下问题:C# KeyEventArgs.MarkDeadCharProcessed方法的具体用法?C# KeyEventArgs.MarkDeadCharProcessed怎么用?C# KeyEventArgs.MarkDeadCharProcessed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Windows.Input.KeyEventArgs
的用法示例。
在下文中一共展示了KeyEventArgs.MarkDeadCharProcessed方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PostProcessInput
private void PostProcessInput(object sender, ProcessInputEventArgs e)
{
// PreviewKeyDown --> KeyDown
if(e.StagingItem.Input.RoutedEvent == Keyboard.PreviewKeyDownEvent)
{
CheckForDisconnectedFocus();
if(!e.StagingItem.Input.Handled)
{
KeyEventArgs previewKeyDown = (KeyEventArgs) e.StagingItem.Input;
// Dig out the real key.
bool isSystemKey = false;
bool isImeProcessed = false;
bool isDeadCharProcessed = false;
Key key = previewKeyDown.Key;
if (key == Key.System)
{
isSystemKey = true;
key = previewKeyDown.RealKey;
}
else if (key == Key.ImeProcessed)
{
isImeProcessed = true;
key = previewKeyDown.RealKey;
}
else if (key == Key.DeadCharProcessed)
{
isDeadCharProcessed = true;
key = previewKeyDown.RealKey;
}
KeyEventArgs keyDown = new KeyEventArgs(this, previewKeyDown.UnsafeInputSource, previewKeyDown.Timestamp, key);
keyDown.SetRepeat( previewKeyDown.IsRepeat );
// Mark the new event as SystemKey as appropriate.
if (isSystemKey)
{
keyDown.MarkSystem();
}
else if (isImeProcessed)
{
// Mark the new event as ImeProcessed as appropriate.
keyDown.MarkImeProcessed();
}
else if (isDeadCharProcessed)
{
keyDown.MarkDeadCharProcessed();
}
keyDown.RoutedEvent=Keyboard.KeyDownEvent;
keyDown.ScanCode = previewKeyDown.ScanCode;
keyDown.IsExtendedKey = previewKeyDown.IsExtendedKey;
e.PushInput(keyDown, e.StagingItem);
}
}
// PreviewKeyUp --> KeyUp
if(e.StagingItem.Input.RoutedEvent == Keyboard.PreviewKeyUpEvent)
{
CheckForDisconnectedFocus();
if(!e.StagingItem.Input.Handled)
{
KeyEventArgs previewKeyUp = (KeyEventArgs) e.StagingItem.Input;
// Dig out the real key.
bool isSystemKey = false;
bool isImeProcessed = false;
bool isDeadCharProcessed = false;
Key key = previewKeyUp.Key;
if (key == Key.System)
{
isSystemKey = true;
key = previewKeyUp.RealKey;
}
else if (key == Key.ImeProcessed)
{
isImeProcessed = true;
key = previewKeyUp.RealKey;
}
else if(key == Key.DeadCharProcessed)
{
isDeadCharProcessed = true;
key = previewKeyUp.RealKey;
}
KeyEventArgs keyUp = new KeyEventArgs(this, previewKeyUp.UnsafeInputSource, previewKeyUp.Timestamp, key);
// Mark the new event as SystemKey as appropriate.
if (isSystemKey)
{
keyUp.MarkSystem();
}
else if (isImeProcessed)
{
// Mark the new event as ImeProcessed as appropriate.
keyUp.MarkImeProcessed();
}
else if (isDeadCharProcessed)
//.........这里部分代码省略.........