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C# Button.Equals方法代码示例

本文整理汇总了C#中System.Windows.Forms.Button.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# Button.Equals方法的具体用法?C# Button.Equals怎么用?C# Button.Equals使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Windows.Forms.Button的用法示例。


在下文中一共展示了Button.Equals方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: VerificaBlobBotao

        public void VerificaBlobBotao(Button b, Point p, int fID)
        {
            Rectangle re = new Rectangle(b.Left, b.Top, b.Width, b.Height);

            if (re.Contains(p))
            {

                // Verificaçao especial para o botão bntMove-> Colocar no movo de movimentação do
                //  do teclado
                if (b.Equals(bntMove))
                {
                    modoMoveBlob = true;
                    modoMove = true;
                    b.Tag = aPictures[fID];

                    aPictures[fID].Tag = b;
                    b.BackColor = Color.Gray;
                    // Desabilitando o teclado e as suas notas!
                    this.groupTeclado.Enabled = false;

                    foreach (Button bot in aButtonBlack)
                        bot.Enabled = true;

                    foreach (Button bot in aButtonWhite )
                        bot.Enabled = true;

                }

                aPictures[fID].Tag = b;
                b.BackColor = Color.Gray;
            }
            else
            {
                if (aPictures[fID].Tag != null)
                {
                    if (aPictures[fID].Tag.Equals(b))
                    {
                        if (!b.Equals(bntMove))
                        {
                            aPictures[fID].Tag = null;
                            b.BackColor = System.Drawing.SystemColors.Control;
                        }
                    }
                }

            }
        }
开发者ID:pichiliani,项目名称:CoMusic,代码行数:47,代码来源:frmKeyboard.cs

示例2: collides

        //Copy and paste the collides method from previous work
        //Make changes so that it detects button collisions
        public List<Button> collides(Button button)
        {
            if (collision == true)
            {
                //int collisionCount = objectCollided.Count;
                while (objectCollided.Count > 0)
                {

                    //Empty out objectCollided list first
                    //for (int i = 0; i < objectCollided.Count; i++)
                    //{
                        objectCollided.RemoveRange(0,objectCollided.Count);
                    //}

                }
                //Console.WriteLine(objectCollided.Count);
            }
            //List<Button> colButton = new List<Button>();
            //objectCollided = null;
            //If the button tested is tank 1
            if (button == collectionOfButtons[0])
            {
                //Calculate the top1, bottom1, right1, and left1 of tank1
                calculateAltTankDimensions(0);
                //Check to see if tank 1 collides with anything
                collisionDetection(1, 2, 3, 4, 5, 6, 7, 9, button);
            }
            //collectionOfButtons[1].Name = "tank 2";
            //If button tested is tank 2
            if (button.Equals(collectionOfButtons[1]))
            {
                //Calculate the top1, buttom1, right1, and left1 of tank 2
                calculateAltTankDimensions(1);
                //Check to see if tank 2 collides with anything
                collisionDetection(0, 2, 3, 4, 5, 6, 7, 8, button);
            }
            if (collectionOfTanks[0].CanFire == false)
            {
                //If button tested is bullet 1
                if (button == collectionOfButtons[8])
                {
                    //Calculate the top1, bottom1, right1, and left1 of bullet 1
                    calculateAltBulletDimensions(8);
                    //Check to see if bullet 1 collides with anything
                    collisionDetection(1, 2, 3, 4, 5, 6, 7, 9, button);
                }
            }
            //If button tested is bullet 2
            if (button == collectionOfButtons[9])
            {
                //Calculate the top1, botom1, right1, and left1 of bullet 2
                calculateAltBulletDimensions(9);
                //Check to see if bullet 2 collides with anything
                collisionDetection(0, 2, 3, 4, 5, 6, 7, 8, button);
            }
            //Reset button
            //button = null;
            //Return the list of objects collided with each other
            return objectCollided;
        }
开发者ID:rbVessal,项目名称:TankGame,代码行数:62,代码来源:TankGame.cs


注:本文中的System.Windows.Forms.Button.Equals方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。