本文整理汇总了C#中System.Windows.Documents.List.Shuffle方法的典型用法代码示例。如果您正苦于以下问题:C# List.Shuffle方法的具体用法?C# List.Shuffle怎么用?C# List.Shuffle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Windows.Documents.List
的用法示例。
在下文中一共展示了List.Shuffle方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MythGame
public MythGame(int _timeLeft = 59)
{
currentIndex = 0;
aRight = 0;
aWrong = 0;
timeLeft = _timeLeft;
// get all characters with nations filter
characters = (from fd in MythDB.Instance.Database.Characters where fd.Nation.IsActive select fd).ToList();
characters.Shuffle();
}
示例2: print
private void print()
{
sppool1.Children.Clear();
sppool2.Children.Clear();
sppool3.Children.Clear();
var l1 = new List<Image>();
var l2 = new List<Image>();
var l3 = new List<Image>();
foreach (var item in pool1)
{
Image img = new Image();
string url = "Images/" + item + ".png";
img.Source = new BitmapImage(new Uri(url, UriKind.RelativeOrAbsolute));
img.Height = 96;
img.Width = 72;
img.VerticalAlignment = VerticalAlignment.Top;
img.Margin = new Thickness(10);
l1.Add(img);
//sppool1.Children.Add(img);
}
foreach (var item in pool2)
{
Image img = new Image();
string url = "Images/" + item + ".png";
img.Source = new BitmapImage(new Uri(url, UriKind.RelativeOrAbsolute));
img.Height = 96;
img.Width = 72;
img.VerticalAlignment = VerticalAlignment.Top;
img.Margin = new Thickness(10);
l2.Add(img);
//sppool2.Children.Add(img);
}
foreach (var item in pool3)
{
Image img = new Image();
string url = "Images/" + item + ".png";
img.Source = new BitmapImage(new Uri(url, UriKind.RelativeOrAbsolute));
img.Height = 96;
img.Width = 72;
img.VerticalAlignment = VerticalAlignment.Top;
img.Margin = new Thickness(10);
l3.Add(img);
//sppool3.Children.Add(img);
}
l1.Shuffle();
l2.Shuffle();
l3.Shuffle();
foreach (var item in l1)
{
sppool1.Children.Add(item);
}
foreach (var item in l2)
{
sppool2.Children.Add(item);
}
foreach (var item in l3)
{
sppool3.Children.Add(item);
}
//lbxpool1.ItemsSource = pool1;
//lbxpool2.ItemsSource = pool2;
//lbxpool3.ItemsSource = pool3;
}
示例3: Initializedeck
private void Initializedeck()
{
deck = new List<int>();
for (int i = 1; i < 22; i++)
{
deck.Add(i);
}
deck.Shuffle();
}
示例4: MulliganLogic
//.........这里部分代码省略.........
{
string id = mulliganData.Cards[i].Entity.Id
if ( id != "GAME_005")// dont mulligan coin
{
celist.Add(new Mulligan.CardIDEntity(id, i));
}
else
{
hascoin = true;
}
}
if (celist.Count >= 4) hascoin = true;
List<int> mullientitys = Mulligan.Instance.whatShouldIMulligan(celist, ownName, enemName, hascoin);
for (var i = 0; i < mulliganData.Cards.Count; i++)
{
if (mullientitys.Contains(i))
{
Helpfunctions.Instance.ErrorLog("Rejecting Mulligan Card " + mulliganData.Cards[i].Entity.Id + " because of your rules");
}
}
}*/
if (Mulligan.Instance.mulliganRulesLoaded)
{
Mulligan.Instance.getHoldList(mulliganData);
}
else
{
for (var i = 0; i < count; i++)
{
var card = mulliganData.Cards[i];
try
{
foreach (var tuple in _mulliganRules)
{
if (GetCondition(tuple.Item1,
new List<RegisterScriptVariableDelegate>
{
scope => scope.SetVariable("mulliganData", mulliganData)
}))
{
if (GetCondition(tuple.Item2,
new List<RegisterScriptVariableDelegate>
{
scope => scope.SetVariable("mulliganData", mulliganData),
scope => scope.SetVariable("card", card)
}))
{
mulliganData.Mulligans[i] = true;
Log.InfoFormat(
"[Mulligan] {0} should be mulliganed because it matches the user's mulligan rule: [{1}] ({2}).",
card.Entity.Id, tuple.Item2, tuple.Item1);
}
}
else
{
Log.InfoFormat(
"[Mulligan] The mulligan execution check [{0}] is false, so the mulligan criteria [{1}] will not be evaluated.",
tuple.Item1, tuple.Item2);
}
}
}
catch (Exception ex)
{
Log.ErrorFormat("[Mulligan] An exception occurred: {0}.", ex);
BotManager.Stop();
return;
}
}
}
var thinkList = new List<KeyValuePair<int, int>>();
for (var i = 0; i < count; i++)
{
thinkList.Add(new KeyValuePair<int, int>(i%count, RandomMulliganThinkTime()));
}
thinkList.Shuffle();
foreach (var entry in thinkList)
{
var card = mulliganData.Cards[entry.Key];
Log.InfoFormat("[Mulligan] Now thinking about mulliganing {0} for {1} ms.", card.Entity.Id, entry.Value);
// Instant think time, skip the card.
if (entry.Value == 0)
continue;
Client.MouseOver(card.InteractPoint);
await Coroutine.Sleep(entry.Value);
}
}