本文整理汇总了C#中System.Net.Sockets.OverlappedAsyncResult.ExtractCache方法的典型用法代码示例。如果您正苦于以下问题:C# OverlappedAsyncResult.ExtractCache方法的具体用法?C# OverlappedAsyncResult.ExtractCache怎么用?C# OverlappedAsyncResult.ExtractCache使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Net.Sockets.OverlappedAsyncResult
的用法示例。
在下文中一共展示了OverlappedAsyncResult.ExtractCache方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoBeginMultipleSend
private void DoBeginMultipleSend(BufferOffsetSize[] buffers, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
if(s_LoggingEnabled)Logging.Enter(Logging.Sockets, this, "BeginMultipleSend", "");
if (CleanedUp) {
throw new ObjectDisposedException(this.GetType().FullName);
}
//
// parameter validation
//
GlobalLog.Assert(buffers != null, "Socket#{0}::DoBeginMultipleSend()|buffers == null", ValidationHelper.HashString(this));
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginMultipleSend() buffers.Length:" + buffers.Length.ToString());
// Guarantee to call CheckAsyncCallOverlappedResult if we call SetUnamangedStructures with a cache in order to
// avoid a Socket leak in case of error.
SocketError errorCode = SocketError.SocketError;
try
{
// Set up asyncResult for overlapped WSASend.
// This call will use completion ports on WinNT and Overlapped IO on Win9x.
asyncResult.SetUnmanagedStructures(buffers, ref Caches.SendOverlappedCache);
// This can throw ObjectDisposedException.
int bytesTransferred;
errorCode = UnsafeNclNativeMethods.OSSOCK.WSASend(
m_Handle,
asyncResult.m_WSABuffers,
asyncResult.m_WSABuffers.Length,
out bytesTransferred,
socketFlags,
asyncResult.OverlappedHandle,
IntPtr.Zero);
if (errorCode!=SocketError.Success) {
errorCode = (SocketError)Marshal.GetLastWin32Error();
}
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::BeginMultipleSend() UnsafeNclNativeMethods.OSSOCK.WSASend returns:" + errorCode.ToString() + " size:" + buffers.Length.ToString() + " returning AsyncResult:" + ValidationHelper.HashString(asyncResult));
}
finally
{
errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);
}
//
// if the asynchronous native call fails synchronously
// we'll throw a SocketException
//
if (errorCode!=SocketError.Success) {
//
// update our internal state after this socket error and throw
//
asyncResult.ExtractCache(ref Caches.SendOverlappedCache);
SocketException socketException = new SocketException(errorCode);
UpdateStatusAfterSocketError(socketException);
if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "BeginMultipleSend", socketException);
throw socketException;
}
if(s_LoggingEnabled)Logging.Exit(Logging.Sockets, this, "BeginMultipleSend", asyncResult);
}
示例2: DoBeginReceive
private SocketError DoBeginReceive(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
#if DEBUG
IntPtr lastHandle = m_Handle.DangerousGetHandle();
#endif
// Guarantee to call CheckAsyncCallOverlappedResult if we call SetUnamangedStructures with a cache in order to
// avoid a Socket leak in case of error.
SocketError errorCode = SocketError.SocketError;
try
{
// Set up asyncResult for overlapped WSASend.
// This call will use completion ports on WinNT and Overlapped IO on Win9x.
asyncResult.SetUnmanagedStructures(buffers, ref Caches.ReceiveOverlappedCache);
// This can throw ObjectDisposedException.
int bytesTransferred;
errorCode = UnsafeNclNativeMethods.OSSOCK.WSARecv(
m_Handle,
asyncResult.m_WSABuffers,
asyncResult.m_WSABuffers.Length,
out bytesTransferred,
ref socketFlags,
asyncResult.OverlappedHandle,
IntPtr.Zero);
if (errorCode!=SocketError.Success) {
errorCode = (SocketError)Marshal.GetLastWin32Error();
GlobalLog.Assert(errorCode != SocketError.Success, "Socket#{0}::DoBeginReceive()|GetLastWin32Error() returned zero.", ValidationHelper.HashString(this));
}
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginReceive() UnsafeNclNativeMethods.OSSOCK.WSARecv returns:" + errorCode.ToString() + " returning AsyncResult:" + ValidationHelper.HashString(asyncResult));
}
finally
{
errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);
}
//
// if the asynchronous native call fails synchronously
// we'll throw a SocketException
//
if (errorCode != SocketError.Success)
{
//
// update our internal state after this socket error and throw
asyncResult.ExtractCache(ref Caches.ReceiveOverlappedCache);
UpdateStatusAfterSocketError(errorCode);
if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "BeginReceive", new SocketException(errorCode));
}
#if DEBUG
else
{
m_LastReceiveHandle = lastHandle;
m_LastReceiveThread = Thread.CurrentThread.ManagedThreadId;
m_LastReceiveTick = Environment.TickCount;
}
#endif
return errorCode;
}
示例3: DoBeginReceiveFrom
private void DoBeginReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint endPointSnapshot, SocketAddress socketAddress, OverlappedAsyncResult asyncResult)
{
EndPoint oldEndPoint = m_RightEndPoint;
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginReceiveFrom() size:" + size.ToString());
// Guarantee to call CheckAsyncCallOverlappedResult if we call SetUnamangedStructures with a cache in order to
// avoid a Socket leak in case of error.
SocketError errorCode = SocketError.SocketError;
try
{
// Set up asyncResult for overlapped WSARecvFrom.
// This call will use completion ports on WinNT and Overlapped IO on Win9x.
asyncResult.SetUnmanagedStructures(buffer, offset, size, socketAddress, true /* pin remoteEP*/, ref Caches.ReceiveOverlappedCache);
// save a copy of the original EndPoint in the asyncResult
asyncResult.SocketAddressOriginal = endPointSnapshot.Serialize();
if (m_RightEndPoint == null) {
m_RightEndPoint = endPointSnapshot;
}
int bytesTransferred;
errorCode = UnsafeNclNativeMethods.OSSOCK.WSARecvFrom(
m_Handle,
ref asyncResult.m_SingleBuffer,
1,
out bytesTransferred,
ref socketFlags,
asyncResult.GetSocketAddressPtr(),
asyncResult.GetSocketAddressSizePtr(),
asyncResult.OverlappedHandle,
IntPtr.Zero );
if (errorCode!=SocketError.Success) {
errorCode = (SocketError)Marshal.GetLastWin32Error();
}
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginReceiveFrom() UnsafeNclNativeMethods.OSSOCK.WSARecvFrom returns:" + errorCode.ToString() + " size:" + size.ToString() + " returning AsyncResult:" + ValidationHelper.HashString(asyncResult));
}
catch (ObjectDisposedException)
{
m_RightEndPoint = oldEndPoint;
throw;
}
finally
{
errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);
}
//
// if the asynchronous native call fails synchronously
// we'll throw a SocketException
//
if (errorCode!=SocketError.Success) {
//
// update our internal state after this socket error and throw
//
m_RightEndPoint = oldEndPoint;
asyncResult.ExtractCache(ref Caches.ReceiveOverlappedCache);
SocketException socketException = new SocketException(errorCode);
UpdateStatusAfterSocketError(socketException);
if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "BeginReceiveFrom", socketException);
throw socketException;
}
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginReceiveFrom() size:" + size.ToString() + " returning AsyncResult:" + ValidationHelper.HashString(asyncResult));
}
示例4: DoBeginSendTo
private void DoBeginSendTo(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint endPointSnapshot, SocketAddress socketAddress, OverlappedAsyncResult asyncResult)
{
EndPoint endPoint = this.m_RightEndPoint;
SocketError socketError = SocketError.SocketError;
try
{
asyncResult.SetUnmanagedStructures(buffer, offset, size, socketAddress, false, ref this.Caches.SendOverlappedCache);
if (this.m_RightEndPoint == null)
this.m_RightEndPoint = endPointSnapshot;
int bytesTransferred;
socketError = UnsafeNclNativeMethods.OSSOCK.WSASendTo(this.m_Handle, ref asyncResult.m_SingleBuffer, 1, out bytesTransferred, socketFlags, asyncResult.GetSocketAddressPtr(), asyncResult.SocketAddress.Size, asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
socketError = (SocketError) Marshal.GetLastWin32Error();
}
catch (ObjectDisposedException ex)
{
this.m_RightEndPoint = endPoint;
throw;
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError == SocketError.Success)
return;
this.m_RightEndPoint = endPoint;
asyncResult.ExtractCache(ref this.Caches.SendOverlappedCache);
SocketException socketException = new SocketException(socketError);
this.UpdateStatusAfterSocketError(socketException);
if (Socket.s_LoggingEnabled)
Logging.Exception(Logging.Sockets, (object) this, "BeginSendTo", (Exception) socketException);
throw socketException;
}
示例5: DoBeginSend
private SocketError DoBeginSend(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::BeginSend() SRC:" + ValidationHelper.ToString(LocalEndPoint) + " DST:" + ValidationHelper.ToString(RemoteEndPoint) + " buffers:" + buffers);
// Guarantee to call CheckAsyncCallOverlappedResult if we call SetUnamangedStructures with a cache in order to
// avoid a Socket leak in case of error.
SocketError errorCode = SocketError.SocketError;
try
{
// Set up asyncResult for overlapped WSASend.
// This call will use completion ports on WinNT and Overlapped IO on Win9x.
asyncResult.SetUnmanagedStructures(buffers, ref Caches.SendOverlappedCache);
GlobalLog.Print("BeginSend: asyncResult:" + ValidationHelper.HashString(asyncResult));
// This can throw ObjectDisposedException.
int bytesTransferred;
errorCode = UnsafeNclNativeMethods.OSSOCK.WSASend(
m_Handle,
asyncResult.m_WSABuffers,
asyncResult.m_WSABuffers.Length,
out bytesTransferred,
socketFlags,
asyncResult.OverlappedHandle,
IntPtr.Zero);
if (errorCode!=SocketError.Success) {
errorCode = (SocketError)Marshal.GetLastWin32Error();
}
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::BeginSend() UnsafeNclNativeMethods.OSSOCK.WSASend returns:" + errorCode.ToString() + " returning AsyncResult:" + ValidationHelper.HashString(asyncResult));
}
finally
{
errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);
}
//
// if the asynchronous native call fails synchronously
// we'll throw a SocketException
//
if (errorCode != SocketError.Success)
{
asyncResult.ExtractCache(ref Caches.SendOverlappedCache);
UpdateStatusAfterSocketError(errorCode);
if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "BeginSend", new SocketException(errorCode));
}
return errorCode;
}
示例6: DoBeginReceive
private SocketError DoBeginReceive(byte[] buffer, int offset, int size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
SocketError socketError = SocketError.SocketError;
try
{
asyncResult.SetUnmanagedStructures(buffer, offset, size, (SocketAddress) null, false, ref this.Caches.ReceiveOverlappedCache);
int bytesTransferred;
socketError = UnsafeNclNativeMethods.OSSOCK.WSARecv(this.m_Handle, ref asyncResult.m_SingleBuffer, 1, out bytesTransferred, out socketFlags, asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
socketError = (SocketError) Marshal.GetLastWin32Error();
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError != SocketError.Success)
{
asyncResult.ExtractCache(ref this.Caches.ReceiveOverlappedCache);
this.UpdateStatusAfterSocketError(socketError);
if (Socket.s_LoggingEnabled)
Logging.Exception(Logging.Sockets, (object) this, "BeginReceive", (Exception) new SocketException(socketError));
asyncResult.InvokeCallback((object) new SocketException(socketError));
}
return socketError;
}
示例7: DoBeginSend
private SocketError DoBeginSend(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
SocketError socketError = SocketError.SocketError;
try
{
asyncResult.SetUnmanagedStructures(buffers, ref this.Caches.SendOverlappedCache);
int bytesTransferred;
socketError = UnsafeNclNativeMethods.OSSOCK.WSASend(this.m_Handle, asyncResult.m_WSABuffers, asyncResult.m_WSABuffers.Length, out bytesTransferred, socketFlags, asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
socketError = (SocketError) Marshal.GetLastWin32Error();
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError != SocketError.Success)
{
asyncResult.ExtractCache(ref this.Caches.SendOverlappedCache);
this.UpdateStatusAfterSocketError(socketError);
if (Socket.s_LoggingEnabled)
Logging.Exception(Logging.Sockets, (object) this, "BeginSend", (Exception) new SocketException(socketError));
}
return socketError;
}
示例8: DoBeginMultipleSend
private void DoBeginMultipleSend(BufferOffsetSize[] buffers, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
if (Socket.s_LoggingEnabled)
Logging.Enter(Logging.Sockets, (object) this, "BeginMultipleSend", "");
if (this.CleanedUp)
throw new ObjectDisposedException(this.GetType().FullName);
SocketError socketError = SocketError.SocketError;
try
{
asyncResult.SetUnmanagedStructures(buffers, ref this.Caches.SendOverlappedCache);
int bytesTransferred;
socketError = UnsafeNclNativeMethods.OSSOCK.WSASend(this.m_Handle, asyncResult.m_WSABuffers, asyncResult.m_WSABuffers.Length, out bytesTransferred, socketFlags, asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
socketError = (SocketError) Marshal.GetLastWin32Error();
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError != SocketError.Success)
{
asyncResult.ExtractCache(ref this.Caches.SendOverlappedCache);
SocketException socketException = new SocketException(socketError);
this.UpdateStatusAfterSocketError(socketException);
if (Socket.s_LoggingEnabled)
Logging.Exception(Logging.Sockets, (object) this, "BeginMultipleSend", (Exception) socketException);
throw socketException;
}
else
{
if (!Socket.s_LoggingEnabled)
return;
Logging.Exit(Logging.Sockets, (object) this, "BeginMultipleSend", (object) asyncResult);
}
}
示例9: DoBeginSend
private SocketError DoBeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::BeginSend() SRC:" + ValidationHelper.ToString(LocalEndPoint) + " DST:" + ValidationHelper.ToString(RemoteEndPoint) + " size:" + size.ToString());
// Guarantee to call CheckAsyncCallOverlappedResult if we call SetUnamangedStructures with a cache in order to
// avoid a Socket leak in case of error.
SocketError errorCode = SocketError.SocketError;
try
{
// Set up asyncResult for overlapped WSASend.
// This call will use completion ports on WinNT and Overlapped IO on Win9x.
asyncResult.SetUnmanagedStructures(buffer, offset, size, null, false /*don't pin null remoteEP*/, ref Caches.SendOverlappedCache);
//
// Get the Send going.
//
GlobalLog.Print("BeginSend: asyncResult:" + ValidationHelper.HashString(asyncResult) + " size:" + size.ToString());
int bytesTransferred;
// This can throw ObjectDisposedException.
errorCode = UnsafeNclNativeMethods.OSSOCK.WSASend(
m_Handle,
ref asyncResult.m_SingleBuffer,
1, // only ever 1 buffer being sent
out bytesTransferred,
socketFlags,
asyncResult.OverlappedHandle,
IntPtr.Zero);
if (errorCode!=SocketError.Success) {
errorCode = (SocketError)Marshal.GetLastWin32Error();
}
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::BeginSend() UnsafeNclNativeMethods.OSSOCK.WSASend returns:" + errorCode.ToString() + " size:" + size.ToString() + " returning AsyncResult:" + ValidationHelper.HashString(asyncResult));
}
finally
{
errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);
}
//
// if the asynchronous native call fails synchronously
// we'll throw a SocketException
//
if (errorCode != SocketError.Success)
{
asyncResult.ExtractCache(ref Caches.SendOverlappedCache);
UpdateStatusAfterSocketError(errorCode);
if(Logging.On)Logging.Exception(Logging.Sockets, this, "BeginSend", new SocketException(errorCode));
}
return errorCode;
}
示例10: DoBeginSend
private SocketError DoBeginSend(byte[] buffer, int offset, int size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
SocketError socketError = SocketError.SocketError;
try
{
int num;
asyncResult.SetUnmanagedStructures(buffer, offset, size, null, false, ref this.Caches.SendOverlappedCache);
socketError = UnsafeNclNativeMethods.OSSOCK.WSASend(this.m_Handle, ref asyncResult.m_SingleBuffer, 1, out num, socketFlags, asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
{
socketError = (SocketError) Marshal.GetLastWin32Error();
}
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError != SocketError.Success)
{
asyncResult.ExtractCache(ref this.Caches.SendOverlappedCache);
this.UpdateStatusAfterSocketError(socketError);
if (s_LoggingEnabled)
{
Logging.Exception(Logging.Sockets, this, "BeginSend", new SocketException(socketError));
}
}
return socketError;
}
示例11: DoBeginReceiveFrom
private void DoBeginReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, EndPoint endPointSnapshot, SocketAddress socketAddress, OverlappedAsyncResult asyncResult)
{
EndPoint rightEndPoint = this.m_RightEndPoint;
SocketError socketError = SocketError.SocketError;
try
{
int num;
asyncResult.SetUnmanagedStructures(buffer, offset, size, socketAddress, true, ref this.Caches.ReceiveOverlappedCache);
asyncResult.SocketAddressOriginal = endPointSnapshot.Serialize();
if (this.m_RightEndPoint == null)
{
this.m_RightEndPoint = endPointSnapshot;
}
socketError = UnsafeNclNativeMethods.OSSOCK.WSARecvFrom(this.m_Handle, ref asyncResult.m_SingleBuffer, 1, out num, ref socketFlags, asyncResult.GetSocketAddressPtr(), asyncResult.GetSocketAddressSizePtr(), asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
{
socketError = (SocketError) Marshal.GetLastWin32Error();
}
}
catch (ObjectDisposedException)
{
this.m_RightEndPoint = rightEndPoint;
throw;
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError != SocketError.Success)
{
this.m_RightEndPoint = rightEndPoint;
asyncResult.ExtractCache(ref this.Caches.ReceiveOverlappedCache);
SocketException socketException = new SocketException(socketError);
this.UpdateStatusAfterSocketError(socketException);
if (s_LoggingEnabled)
{
Logging.Exception(Logging.Sockets, this, "BeginReceiveFrom", socketException);
}
throw socketException;
}
}
示例12: DoBeginReceive
private SocketError DoBeginReceive(IList<ArraySegment<byte>> buffers, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
{
SocketError socketError = SocketError.SocketError;
try
{
int num;
asyncResult.SetUnmanagedStructures(buffers, ref this.Caches.ReceiveOverlappedCache);
socketError = UnsafeNclNativeMethods.OSSOCK.WSARecv(this.m_Handle, asyncResult.m_WSABuffers, asyncResult.m_WSABuffers.Length, out num, ref socketFlags, asyncResult.OverlappedHandle, IntPtr.Zero);
if (socketError != SocketError.Success)
{
socketError = (SocketError) Marshal.GetLastWin32Error();
}
}
finally
{
socketError = asyncResult.CheckAsyncCallOverlappedResult(socketError);
}
if (socketError != SocketError.Success)
{
asyncResult.ExtractCache(ref this.Caches.ReceiveOverlappedCache);
this.UpdateStatusAfterSocketError(socketError);
if (s_LoggingEnabled)
{
Logging.Exception(Logging.Sockets, this, "BeginReceive", new SocketException(socketError));
}
}
return socketError;
}