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C# IPEndPoint.Equals方法代码示例

本文整理汇总了C#中System.Net.IPEndPoint.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# IPEndPoint.Equals方法的具体用法?C# IPEndPoint.Equals怎么用?C# IPEndPoint.Equals使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Net.IPEndPoint的用法示例。


在下文中一共展示了IPEndPoint.Equals方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SetEP

 public void SetEP(IPEndPoint ep)
 {
     if (ep.Equals(_listen.EP)) {
         return;
     }
     else {
         _listen.EP = ep;
         _listen.Stop();
     }
 }
开发者ID:youkebing,项目名称:EasyNet,代码行数:10,代码来源:EasyGateway.cs

示例2: Ctor_LongInt

		public void Ctor_LongInt ()
		{
			IPEndPoint ep = new IPEndPoint (0, 80);
			Assert.AreEqual (new IPAddress (0), ep.Address, "Address");
			Assert.AreEqual (AddressFamily.InterNetwork, ep.AddressFamily, "AddressFamily");
			Assert.AreEqual (80, ep.Port, "Port");

			Assert.Throws<ArgumentNullException> (delegate {
				ep.Create (null);
			}, "Create(null)");

			// note: documented as ArgumentException
			Assert.Throws<ArgumentOutOfRangeException> (delegate {
				SocketAddress sa = new SocketAddress (AddressFamily.InterNetwork, 1);
				Assert.IsTrue (sa.Size < 8, "Size");
				ep.Create (sa);
			}, "Create(bad-size)");

			Assert.Throws<ArgumentException> (delegate {
				SocketAddress sa = new SocketAddress (AddressFamily.InterNetworkV6);
				Assert.IsTrue (sa.Size >= 8, "SizeV6");
				ep.Create (sa);
			}, "Create(InterNetworkV6)");
			Assert.Throws<ArgumentException> (delegate {
				SocketAddress sa = new SocketAddress (AddressFamily.Unknown);
				ep.Create (sa);
			}, "Create(Unknown)");
			Assert.Throws<ArgumentException> (delegate {
				SocketAddress sa = new SocketAddress (AddressFamily.Unspecified);
				ep.Create (sa);
			}, "Create(Unspecified)");
			EndPoint ep2 = ep.Create (new SocketAddress (AddressFamily.InterNetwork));

			Assert.IsFalse (ep.Equals (null), "Equals(null)");
			Assert.IsTrue (ep.Equals (ep), "Equals(self)");
			Assert.IsFalse (ep.Equals (ep2), "Equals(Create)");

			Assert.AreEqual ("InterNetwork:16:{0,80,0,0,0,0,0,0,0,0,0,0,0,0}", ep.Serialize ().ToString (), "Serialize");
			Assert.AreEqual ("0.0.0.0:80", ep.ToString (), "ToString");
		}
开发者ID:dfr0,项目名称:moon,代码行数:40,代码来源:IPEndPointTest.cs

示例3: EqualsIgnoreScopeId_Test

 public void EqualsIgnoreScopeId_Test(
     string sip1, int port1,
     string sip2, int port2,
     bool equalsOriginal,
     bool equalsIgnore
     )
 {
     IPAddress ip1;
     IPAddress.TryParse(sip1, out ip1);
     var ipep1 = new IPEndPoint(ip1, port1);
     IPAddress ip2;
     IPAddress.TryParse(sip2, out ip2);
     var ipep2 = new IPEndPoint(ip2, port2);
     Assert.AreEqual(equalsOriginal, ipep1.Equals(ipep2), "Equals()");
     Assert.AreEqual(equalsIgnore, ipep1.EqualsIgnoreScopeId(ipep2), "EqualsIgnoreScopeId()");
 }
开发者ID:TakeAsh,项目名称:cs-TakeAshUtility,代码行数:16,代码来源:EndPointExtensionMethods_Test.cs

示例4: Start

        // Methods ============================================================================
        public override void Start(IPEndPoint ep)
        {
            // Verify IPEndPoints
            IPEndPoint[] globalEPs = IPGlobalProperties.GetIPGlobalProperties().GetActiveUdpListeners();
            foreach (IPEndPoint globalEP in globalEPs) {
                if (ep.Equals(globalEP))
                    throw new ApplicationException(ep.ToString() + " is in listening.");
            }

            System.Threading.Thread thread = new System.Threading.Thread(() =>
            {
                server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
                server.Bind(ep);

                /// ** Report ListenerStarted event
                if (ListenStarted != null)
                    ListenStarted(this, new ListenEventArgs(ep));

                EndPoint epClient = new IPEndPoint(IPAddress.Any, 0);
                isExitThread = false;
                while (true) {
                    if (server.Poll(500000, SelectMode.SelectRead)) {
                        int bytesRead = server.ReceiveFrom(readbuffer, readbuffer.Length, SocketFlags.None, ref epClient);

                        /// ** Report ClientReadMsg event
                        if (ClientRecvPack != null)
                            ClientRecvPack(this, new ClientEventArgs(ep, epClient, readbuffer.Take(bytesRead).ToArray()));
                    } else if (isExitThread == true) {
                        isExitThread = false;
                        break;
                    }
                }

                server.Close();

                /// ** Report ListenerStopped event
                if (ListenStopped != null)
                    ListenStopped(this, new ListenEventArgs(ep));
            });

            thread.IsBackground = true;
            thread.Start();
        }
开发者ID:yiend,项目名称:mnncs,代码行数:44,代码来源:UdpServer.cs

示例5: GetServers

        public IEnumerable<IPEndPoint> GetServers(Region region, string filter = null)
        {
            using (var client = new UdpClient())
            {
                int serverCount;
                var anyEndpoint = new IPEndPoint(IPAddress.Any, 0);
                var lastEndpoint = anyEndpoint;

                do
                {
                    serverCount = 0;
                    var query = new List<byte> { 0x31, (byte)region };
                    query.AddRange(Encoding.ASCII.GetBytes(lastEndpoint.ToString()));
                    query.Add(0); // ip termination

                    if (!String.IsNullOrWhiteSpace(filter)) query.AddRange(Encoding.ASCII.GetBytes(filter));
                    query.Add(0); // filter termination

                    client.Send(query.ToArray(), query.Count, _endpoint);
                    var serverData = client.Receive(ref AnyIpEndPoint);

                    using (var br = new BinaryReader(new MemoryStream(serverData)))
                    {
                        if (br.ReadInt32() != -1 || br.ReadInt16() != 0x0A66) yield break;

                        while (br.BaseStream.Position < br.BaseStream.Length)
                        {
                            var ipBytes = br.ReadBytes(4);
                            var port = (ushort)IPAddress.NetworkToHostOrder(br.ReadInt16());

                            var server = new IPEndPoint(new IPAddress(ipBytes), port);
                            if (server.Equals(anyEndpoint)) yield break;
                            yield return server;

                            lastEndpoint = server;
                            serverCount++;
                        }
                    }
                } while (serverCount > 0);
            }
        }
开发者ID:brycekahle,项目名称:source-query-net,代码行数:41,代码来源:MasterServer.cs

示例6: ConnectToPeerAsync

 public async Task ConnectToPeerAsync(IPEndPoint remoteEndpoint)
 {
     if (remoteEndpoint.Equals(LocalEndpoint)) return;
     RemoteNode remoteNode;
     lock (unconnectedPeers)
     {
         unconnectedPeers.Remove(remoteEndpoint);
     }
     lock (pendingPeers)
     {
         lock (connectedPeers)
         {
             if (pendingPeers.Any(p => p.RemoteEndpoint == remoteEndpoint) || connectedPeers.ContainsKey(remoteEndpoint))
                 return;
         }
         remoteNode = new RemoteNode(this, remoteEndpoint);
         pendingPeers.Add(remoteNode);
         remoteNode.Disconnected += RemoteNode_Disconnected;
         remoteNode.PeersReceived += RemoteNode_PeersReceived;
         remoteNode.BlockReceived += RemoteNode_BlockReceived;
         remoteNode.TransactionReceived += RemoteNode_TransactionReceived;
     }
     await remoteNode.ConnectAsync();
 }
开发者ID:erikzhang,项目名称:IceWallet,代码行数:24,代码来源:LocalNode.cs

示例7: brainsplit

        //throws InterruptedException
        public void brainsplit(Message msg)
        {
            lock (this)
            {
                // current transaction can timeout
                if (msg is CanCommitMessage)
                {
                    // forbid new transactions
                    Logger.getInstance().log(
                            "Sending message to blocked cohort: " + msg.toString(),
                            LOGGING_NAME,
                            Logger.Level.INFO);

                    blockedCohort.putMessage(msg);
                }
                else if (msg is TransactionMessage)
                {
                    // forbid new transactions
                    Logger.getInstance().log(
                            "Sending message to blocked coordinator: " + msg.toString(),
                            LOGGING_NAME,
                            Logger.Level.INFO);

                    blockedCoordinator.putMessage(msg);
                }
                else if (msg is RestoreIncentive)
                {
                    // forbid new restoration
                    Logger.getInstance().log(
                            "Sending message to blocked restore coordinator: " + msg.toString(),
                            LOGGING_NAME,
                            Logger.Level.INFO);

                    blockedRestoreCoordinator.putMessage(msg);
                }
                else if (msg is HelloMessage)
                {
                    HelloMessage hm = (HelloMessage)msg;

                    IPEndPoint node = new IPEndPoint(
                            hm.getSender().Address,
                            hm.ListeningPort
                    );

                    if (node.Equals(me))
                        return;

                    // try to add new node
                    TcpSender.getInstance().AddServerNode(node, queue);
                }
                else
                {
                    Logger.getInstance().log(
                            "Undelivered message due to brainsplit: " + msg.toString(),
                            LOGGING_NAME,
                            Logger.Level.WARNING);
                }
            }
        }
开发者ID:Mofsy,项目名称:sr-rbd,代码行数:60,代码来源:Dispatcher.cs

示例8: processHelloMessage

        public void processHelloMessage(HelloMessage msg)
        {
            IPEndPoint node = new IPEndPoint(
                    msg.getSender().Address,
                    msg.ListeningPort
            );

            if (node.Equals(me))
                return;

            Logger.getInstance().log(
                    "Processing hello from - " + node.ToString() + " : " + msg.toString(),
                    LOGGING_NAME,
                    Logger.Level.INFO);

            TcpSender.getInstance().AddServerNode(node, queue);
            updateNodeSyncInfo(node, msg.Tables);
        }
开发者ID:Mofsy,项目名称:sr-rbd,代码行数:18,代码来源:Dispatcher.cs

示例9: Start

        public void Start(UInt16 port, IEnumerable<IHttpProcessor> processors)
        {
            Trace.TraceInformation("Starting");

            lock (sync)
            {
                if (disposed) throw new ObjectDisposedException(Texts.ServerWasDisposed);

                if (processors != null) this.processors = processors.ToArray();

                var endPoint = new IPEndPoint(IPAddress.Any, port);
                Trace.TraceInformation("\tEndpoint: {0}", endPoint);

                if (Status == HttpServerStatus.Started)
                {
                    var current = (IPEndPoint) socket.LocalEndPoint;
                    if (endPoint.Equals(current)) return;

                    throw AtlasException.ServerAlreadyRunning(current);
                }

                socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                socket.Bind(endPoint);
                socket.Listen(0);

                continueRunning = true;
                threadLoop = new Thread(ProcessSocketConnections);
                threadLoop.Start();

                Status = HttpServerStatus.Started;

                Trace.TraceInformation("\tStarted");
            }
        }
开发者ID:silviom,项目名称:Atlas,代码行数:34,代码来源:HttpServer.cs

示例10: ReceiveVoiceAsync

        private async Task ReceiveVoiceAsync(CancellationToken cancelToken)
        {
            var closeTask = cancelToken.Wait();
            try
            {
                byte[] packet, decodingBuffer = null, nonce = null, result;
                int packetLength, resultOffset, resultLength;
                IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, 0);

                if ((_config.Mode & AudioMode.Incoming) != 0)
                {
                    decodingBuffer = new byte[MaxOpusSize];
                    nonce = new byte[24];
                }

                while (!cancelToken.IsCancellationRequested)
                {
                    await Task.Delay(1);
                    if (_udp.Available > 0)
                    {
#if !DOTNET5_4
                        packet = _udp.Receive(ref endpoint);
#else
						//TODO: Is this really the only way to end a Receive call in DOTNET5_4?
						var receiveTask = _udp.ReceiveAsync();
                        var task = Task.WhenAny(closeTask, receiveTask).Result;
						if (task == closeTask)
							break;
						var udpPacket = receiveTask.Result;
                        packet = udpPacket.Buffer;
						endpoint = udpPacket.RemoteEndPoint;
#endif
                        packetLength = packet.Length;

                        if (packetLength > 0 && endpoint.Equals(_endpoint))
                        {
                            if (State != ConnectionState.Connected)
                            {
                                if (packetLength != 70)
                                    return;

                                string ip = Encoding.UTF8.GetString(packet, 4, 70 - 6).TrimEnd('\0');
                                int port = packet[68] | packet[69] << 8;

                                SendSelectProtocol(ip, port);
                                if ((_config.Mode & AudioMode.Incoming) == 0)
                                    return; //We dont need this thread anymore
                            }
                            else
                            {
                                //Parse RTP Data
                                if (packetLength < 12) return;
                                if (packet[0] != 0x80) return; //Flags
                                if (packet[1] != 0x78) return; //Payload Type

                                ushort sequenceNumber = (ushort)((packet[2] << 8) |
                                                                  packet[3] << 0);
                                uint timestamp = (uint)((packet[4] << 24) |
                                                        (packet[5] << 16) |
                                                        (packet[6] << 8) |
                                                        (packet[7] << 0));
                                uint ssrc = (uint)((packet[8] << 24) |
                                                   (packet[9] << 16) |
                                                   (packet[10] << 8) |
                                                   (packet[11] << 0));

                                //Decrypt
                                if (_isEncrypted)
                                {
                                    if (packetLength < 28) //12 + 16 (RTP + Poly1305 MAC)
                                        return;

                                    Buffer.BlockCopy(packet, 0, nonce, 0, 12);
                                    int ret = SecretBox.Decrypt(packet, 12, packetLength - 12, decodingBuffer, nonce, _secretKey);
                                    if (ret != 0)
                                        continue;
                                    result = decodingBuffer;
                                    resultOffset = 0;
                                    resultLength = packetLength - 28;
                                }
                                else //Plain
                                {
                                    result = packet;
                                    resultOffset = 12;
                                    resultLength = packetLength - 12;
                                }

                                /*if (_logLevel >= LogMessageSeverity.Debug)
									RaiseOnLog(LogMessageSeverity.Debug, $"Received {buffer.Length - 12} bytes.");*/

                                ulong userId;
                                if (_ssrcMapping.TryGetValue(ssrc, out userId))
                                    OnFrameReceived(userId, Channel.Id, result, resultOffset, resultLength);
                            }
                        }
                    }
                }
            }
            catch (OperationCanceledException) { }
            catch (InvalidOperationException) { } //Includes ObjectDisposedException
//.........这里部分代码省略.........
开发者ID:ElAfroNinja,项目名称:Discord.Net,代码行数:101,代码来源:VoiceWebSocket.cs

示例11: IsLocalAddress

        static bool IsLocalAddress(IPEndPoint a_localAddr, IPEndPoint a_cmpAddr)
        {
            if (a_localAddr.Equals(a_cmpAddr))
                return true;

            if (a_localAddr.Port != a_cmpAddr.Port)
                return false;

            if (a_localAddr.Address.Equals(IPAddress.Any)) {
                IPHostEntry host = Dns.GetHostEntry(Dns.GetHostName());
                foreach (IPAddress addr in host.AddressList) {
                    if (addr.AddressFamily == AddressFamily.InterNetwork) {
                        if (addr.Equals(a_cmpAddr.Address))
                            return true;
                    }
                }
            }
            return false;
        }
开发者ID:wlsgur0726,项目名称:NAT_Test,代码行数:19,代码来源:Client.cs

示例12: OnReceive

        /*
         * Commands are received asynchronously. OnReceive is the handler for them.
         */
        private void OnReceive(IAsyncResult ar)
        {
            try
            {
                EndPoint receivedFromEP = new IPEndPoint(IPAddress.Any, 0);

                //Get the IP from where we got a message.
                clientSocket.EndReceiveFrom(ar, ref receivedFromEP);

                //Convert the bytes received into an object of type Data.
                Data msgReceived = new Data(byteData);

                //Act according to the received message.
                switch (msgReceived.cmdCommand)
                {
                    //We have an incoming call.
                    case Command.Invite:
                        {
                            if (bIsCallActive == false)
                            {
                                //We have no active call.

                                //Ask the user to accept the call or not.
                                if (MessageBox.Show("Call coming from " + msgReceived.strName + ".\r\n\r\nAccept it?",
                                    "VoiceChat", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
                                {
                                    SendMessage(Command.OK, receivedFromEP);
                                    vocoder = msgReceived.vocoder;
                                    otherPartyEP = receivedFromEP;
                                    otherPartyIP = (IPEndPoint)receivedFromEP;
                                    InitializeCall();
                                }
                                else
                                {
                                    //The call is declined. Send a busy response.
                                    SendMessage(Command.Busy, receivedFromEP);
                                }
                            }
                            else
                            {
                                //We already have an existing call. Send a busy response.
                                SendMessage(Command.Busy, receivedFromEP);
                            }
                            break;
                        }

                    //OK is received in response to an Invite.
                    case Command.OK:
                        {
                            //Start a call.
                            InitializeCall();
                            break;
                        }

                    //Remote party is busy.
                    case Command.Busy:
                        {
                            MessageBox.Show("User busy.", "VoiceChat", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                            break;
                        }

                    case Command.Bye:
                        {
                            //Check if the Bye command has indeed come from the user/IP with which we have
                            //a call established. This is used to prevent other users from sending a Bye, which
                            //would otherwise end the call.
                            if (receivedFromEP.Equals (otherPartyEP) == true)
                            {
                                //End the call.
                                UninitializeCall();
                            }
                            break;
                        }
                }

                byteData = new byte[1024];
                //Get ready to receive more commands.
                clientSocket.BeginReceiveFrom(byteData, 0, byteData.Length, SocketFlags.None, ref receivedFromEP, new AsyncCallback(OnReceive), null);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message, "VoiceChat-OnReceive ()", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }
开发者ID:Erls-Corporation,项目名称:VoiceChatCodes,代码行数:87,代码来源:VoiceChat.cs

示例13: GetOrCreateSource

        /// <summary>
        /// Gets or creates source. This method also does RFC 3550 8.2 "Collision Resolution and Loop Detection".
        /// </summary>
        /// <param name="rtcp_rtp">If true <b>src</b> is RTCP identifier, otherwise RTP identifier.</param>
        /// <param name="src">Source SSRC or CSRC identifier.</param>
        /// <param name="cname">RTCP SDES chunk CNAME. Must be passed only if <b>src</b> if from RTCP SDES chunk.</param>
        /// <param name="packetEP">Packet sender end point.</param>
        /// <returns>Returns specified source. Returns null if source has "collision or loop".</returns>
        /// <exception cref="ArgumentNullException">Is raised when <b>packetEP</b> is null reference.</exception>
        private RTP_Source_Remote GetOrCreateSource(bool rtcp_rtp,uint src,string cname,IPEndPoint packetEP)
        {
            if(packetEP == null){
                throw new ArgumentNullException("packetEP");
            }

            /* RFC 3550 8.2.
                if(SSRC or CSRC identifier is not found in the source identifier table){
                    create a new entry storing the data or control source transport address, the SSRC or CSRC and other state;
                }
                else if(table entry was created on receipt of a control packet and this is the first data packet or vice versa){
                    store the source transport address from this packet;
                }
                else if(source transport address from the packet does not match the one saved in the table entry for this identifier){
                    // An identifier collision or a loop is indicated 
                    if(source identifier is not the participant's own){
                        // OPTIONAL error counter step
                        if(source identifier is from an RTCP SDES chunk containing a CNAME item that differs from the CNAME in the table entry){
                            count a third-party collision;
                        }
                        else{
                            count a third-party loop;
                        }
             
                        abort processing of data packet or control element;
                        // MAY choose a different policy to keep new source
                    }
                    // A collision or loop of the participant's own packets
                    else if(source transport address is found in the list of conflicting data or control source transport addresses){
                        // OPTIONAL error counter step
                        if(source identifier is not from an RTCP SDES chunk containing a CNAME item or CNAME is the participant's own){
                            count occurrence of own traffic looped;
                        }
             
                        mark current time in conflicting address list entry;
                        abort processing of data packet or control element;
                    }
                    // New collision, change SSRC identifier
                    else{
                        log occurrence of a collision;
                        create a new entry in the conflicting data or control source transport address list and mark current time;
                        send an RTCP BYE packet with the old SSRC identifier;
                        choose a new SSRC identifier;
                        create a new entry in the source identifier table with the old SSRC plus the source transport address from
                            the data or control packet being processed;
                    }
                }
            */

            RTP_Source source = null;

            lock(m_pMembers){                
                m_pMembers.TryGetValue(src,out source);

                // SSRC or CSRC identifier is not found in the source identifier table.
                if(source == null){
                    source = new RTP_Source_Remote(this,src);
                    if(rtcp_rtp){
                        source.SetRtcpEP(packetEP);
                    }
                    else{
                        source.SetRtpEP(packetEP);
                    }
                    m_pMembers.Add(src,source);
                }
                // Table entry was created on receipt of a control packet and this is the first data packet or vice versa.
                else if((rtcp_rtp ? source.RtcpEP : source.RtpEP) == null){
                    if(rtcp_rtp){
                        source.SetRtcpEP(packetEP);
                    }
                    else{
                        source.SetRtpEP(packetEP);
                    }
                }
                // Source transport address from the packet does not match the one saved in the table entry for this identifier.
                else if(!packetEP.Equals((rtcp_rtp ? source.RtcpEP : source.RtpEP))){
                    // Source identifier is not the participant's own.
                    if(!source.IsLocal){
                        if(cname != null && cname != source.CName){
                            m_RemoteCollisions++;
                        }
                        else{
                            m_RemotePacketsLooped++;
                        }

                        return null;
                    }
                    // A collision or loop of the participant's own packets.
                    else if(m_pConflictingEPs.ContainsKey(packetEP.ToString())){
                        if(cname == null || cname == source.CName){
                            m_LocalPacketsLooped++;
//.........这里部分代码省略.........
开发者ID:CivilPol,项目名称:LumiSoft.Net,代码行数:101,代码来源:RTP_Session.cs

示例14: CreateAndSerialize

        public void CreateAndSerialize()
        {
		SocketAddress addr = endPoint1.Serialize ();
		EndPoint endPoint3 = endPoint2.Create (addr);
		Assert.IsTrue (endPoint1.Equals (endPoint3), "#1");

		IPAddress ipAddress = IPAddress.Parse ("255.255.255.255");
                IPEndPoint endPoint4 = new IPEndPoint (ipAddress, MyMaxPort);
		addr = endPoint4.Serialize ();
		EndPoint endPoint5 = endPoint2.Create(addr);
		Assert.IsTrue (endPoint4.Equals (endPoint5), "#2");
		Assert.AreEqual (endPoint5.ToString (), "255.255.255.255:" + MyMaxPort, "#3");
	}
开发者ID:nlhepler,项目名称:mono,代码行数:13,代码来源:IPEndPointTest.cs

示例15: FinishAccept

 public void FinishAccept(byte[] buffer, int offset, int length, IPEndPoint remoteEndPoint, IPEndPoint localEndPoint)
 {
     ResetForNextRequest();
     ReceiveBufferPos = 0;
     _remoteEndPoint = remoteEndPoint;
     _knownIsLocal = false;
     _remoteIpAddress = null;
     _remotePort = null;
     if (!localEndPoint.Equals(_localEndPoint))
     {
         _localEndPoint = localEndPoint;
         _localIpAddress = null;
         _localPort = null;
     }
     _receiveBufferFullness = StartBufferOffset;
     _receiving = true;
     FinishReceive(buffer, offset, length);
 }
开发者ID:et1975,项目名称:Nowin,代码行数:18,代码来源:Transport2HttpHandler.cs


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