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C# Graphics.BeginContainer方法代码示例

本文整理汇总了C#中System.Drawing.Graphics.BeginContainer方法的典型用法代码示例。如果您正苦于以下问题:C# Graphics.BeginContainer方法的具体用法?C# Graphics.BeginContainer怎么用?C# Graphics.BeginContainer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Drawing.Graphics的用法示例。


在下文中一共展示了Graphics.BeginContainer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Draw

		public void Draw(Graphics g)
		{
			g.FillRectangle(SystemBrushes.AppWorkspace, Bounds);

			g.DrawRectangle(Pens.Black, mCanvasMarginWidth - 1, mCanvasMarginHeight - 1, 800 + 1, 600 + 1);

			g.TranslateTransform(mCanvasMarginWidth, mCanvasMarginHeight);
			GraphicsContainer containerState = g.BeginContainer();
			g.SmoothingMode = SmoothingMode.HighQuality;

			DrawCanvas(g);

			g.SmoothingMode = SmoothingMode.Default;
			g.EndContainer(containerState);
			g.TranslateTransform(-mCanvasMarginWidth, -mCanvasMarginHeight);


			//mCanvasBufferGraphics.FillRectangle(SystemBrushes.AppWorkspace, Bounds);

			//mCanvasBufferGraphics.DrawRectangle(Pens.Black, mCanvasMarginWidth - 1, mCanvasMarginHeight - 1, 800 + 1, 600 + 1);

			//DrawCanvas(mCanvasBufferGraphics);


			//Rectangle src = Bounds;
			//Rectangle dest = new Rectangle(0, 0, (int)(Bounds.Width * mScale), (int)(Bounds.Height * mScale));
			//dest.X = (Bounds.Width / 2) - (dest.Width / 2);
			//dest.Y = (Bounds.Height / 2) - (dest.Height / 2);

			//g.DrawImage(mCanvasBufferImage, dest, src, GraphicsUnit.Pixel);
		}
开发者ID:Megamatt01,项目名称:peggle-edit,代码行数:31,代码来源:Level.cs

示例2: Draw

        public override void Draw(Graphics g, int time)
        {
            //            this.GPath.Reset();
            GraphicsContainer container1 = g.BeginContainer();
            g.SmoothingMode = base.OwnerDocument.SmoothingMode;
            Matrix matrix1 = base.Transform.Matrix.Clone();

            if (!base.Visible)
            {
                g.SetClip(Rectangle.Empty);
            }

            markerTransForm.Multiply(matrix1, MatrixOrder.Prepend);

            base.GraphTransform.Matrix.Multiply(markerTransForm, MatrixOrder.Prepend);

            SvgElementCollection.ISvgElementEnumerator enumerator1 = base.GraphList.GetEnumerator();
            while (enumerator1.MoveNext())
            {
                IGraph graph1 = (IGraph) enumerator1.Current;
                graph1.GraphTransform.Matrix = base.GraphTransform.Matrix.Clone();
                graph1.IsMarkerChild = IsMarkerChild;
                graph1.Draw(g, time);
            }
            this.pretime = time;
            g.EndContainer(container1);
        }
开发者ID:EdgarEDT,项目名称:myitoppsp,代码行数:27,代码来源:Marker.cs

示例3: DrawRegionRepresentation

        public override void DrawRegionRepresentation(Graphics gc, Render.RenderParameter r, Render.IDrawVisitor drawMethods, PointD mousePosition)
        {
            if (m_Param.Path.PointCount > 0)
            {
                GraphicsPath fill = new GraphicsPath();
                RectangleF rect = m_Param.Path.GetBounds();
                PointD refPt = (PointD)rect.Location + ((PointD)rect.Size.ToPointF()) / 2;
                // this will draw beyond the shape's location
                for (double i = -rect.Height; i < rect.Height; i++)
                {
                    PointD pt1 = refPt + PointD.Orthogonal(m_Param.V) * i * drawMethods.Spacing(m_Param.C);
                    PointD pt2 = pt1 + m_Param.V * rect.Width * rect.Height;
                    PointD pt3 = pt1 - m_Param.V * rect.Width * rect.Height;

                    fill.StartFigure();
                    fill.AddLine((Point)pt2, (Point)pt3);

                }

                GraphicsContainer c = gc.BeginContainer();
                gc.SetClip((Tools.Model.VectorPath)m_Param.Path);
                gc.DrawPath(r.RegionGuides, fill);
                gc.EndContainer(c);

            }
        }
开发者ID:rhfung,项目名称:KinematicTemplates,代码行数:26,代码来源:FakeHatchingFilter.cs

示例4: Draw

        public override void Draw(Graphics g)
        {
            base.Draw(g);

            System.Drawing.Drawing2D.GraphicsContainer gc1 = g.BeginContainer(); {

                g.TranslateTransform((int)this.X,(int)this.Y);

                // Color
                int alpha = (int)( (1.0 - (double)this.Age/(double)_maxAge) * 255 );
                if(alpha > 255) alpha = 255;
                Color c = Color.FromArgb(alpha,Color.White);

                // Focus Circle
                g.DrawEllipse(new Pen(c),
                              (int)(-this.Radius),
                              (int)(-this.Radius),
                              (int)(this.Radius*2),
                              (int)(this.Radius*2) );

                // Draw message
                g.DrawString(this.Contents.ToString(), Config.DisplayTextFont, new SolidBrush(c), new PointF(-Config.DisplayTextFont.Size/2,this.Radius-Config.DisplayTextFont.Size*2));

            } g.EndContainer(gc1);
        }
开发者ID:dankrusi,项目名称:life-simulation-challenge,代码行数:25,代码来源:Message.cs

示例5: Draw

 public override void Draw(Graphics graphics)
 {
     GraphicsContainer container = graphics.BeginContainer();
     Rectangle bounds = base.Bounds;
     using (Region region = new Region(new Rectangle(bounds.X, bounds.Y, bounds.Width + 1, bounds.Height + 1)))
     {
         graphics.Clip = region;
         StringFormat format = new StringFormat {
             Alignment = StringAlignment.Center,
             LineAlignment = StringAlignment.Center,
             Trimming = StringTrimming.Character,
             FormatFlags = StringFormatFlags.NoWrap
         };
         int maxVisibleItems = base.MaxVisibleItems;
         int scrollPosition = base.ScrollPosition;
         for (int i = scrollPosition; (i < base.Items.Count) && (i < (scrollPosition + maxVisibleItems)); i++)
         {
             System.Workflow.ComponentModel.Design.ItemInfo itemInfo = base.Items[i];
             Rectangle itemBounds = base.GetItemBounds(itemInfo);
             int pageFoldSize = itemBounds.Width / 5;
             GraphicsPath[] pathArray = ActivityDesignerPaint.GetPagePaths(itemBounds, pageFoldSize, DesignerContentAlignment.TopRight);
             using (GraphicsPath path = pathArray[0])
             {
                 using (GraphicsPath path2 = pathArray[1])
                 {
                     Brush white = Brushes.White;
                     if (base.SelectedItem == itemInfo)
                     {
                         white = PageStrip.SelectionBrush;
                     }
                     else if (base.HighlitedItem == itemInfo)
                     {
                         white = PageStrip.HighliteBrush;
                     }
                     graphics.FillPath(white, path);
                     graphics.DrawPath(Pens.DarkBlue, path);
                     graphics.FillPath(Brushes.White, path2);
                     graphics.DrawPath(Pens.DarkBlue, path2);
                     if (itemInfo.Image == null)
                     {
                         itemBounds.Y += pageFoldSize;
                         itemBounds.Height -= pageFoldSize;
                         graphics.DrawString((i + 1).ToString(CultureInfo.CurrentCulture), Control.DefaultFont, SystemBrushes.ControlText, itemBounds, format);
                     }
                     else
                     {
                         itemBounds.Y += pageFoldSize;
                         itemBounds.Height -= pageFoldSize;
                         itemBounds.X += (itemBounds.Width - itemBounds.Height) / 2;
                         itemBounds.Width = itemBounds.Height;
                         itemBounds.Inflate(-2, -2);
                         ActivityDesignerPaint.DrawImage(graphics, itemInfo.Image, itemBounds, DesignerContentAlignment.Center);
                     }
                 }
             }
         }
     }
     graphics.EndContainer(container);
 }
开发者ID:pritesh-mandowara-sp,项目名称:DecompliedDotNetLibraries,代码行数:59,代码来源:PageStrip.cs

示例6: DrawTile

        public void DrawTile(Graphics graph)
        {
            var pointsByColors = this.GetAllBordersPoints();

            var containerState = graph.BeginContainer();
            graph.RotateTransform(90 * (int)this.Rotation);

            this.DrawPoints(graph, pointsByColors);
            this.DrawText(graph);

            graph.EndContainer(containerState);
        }
开发者ID:gnagypal,项目名称:tangle,代码行数:12,代码来源:PaintedTile.cs

示例7: Paint

        public override void Paint(Graphics g, TerrainMap tm)
        {
            if (tm.IsOnboard(Coords) && tm.Los[Coords])
            {
                var container = g.BeginContainer();

                tm.TranslateGraphicsToHex(g, Coords);
                g.DrawImage(_bmp, tm.BoardHexes[Coords].Board.HexgridPath.GetBounds());
                if (tm.ShowHexgrid) g.DrawPath(Pens.Black, tm.HexgridPath);

                g.EndContainer(container);
            }
        }
开发者ID:VaultDwe11er,项目名称:Warhammer-Campaign,代码行数:13,代码来源:Watchtower.cs

示例8: Paint

        /// <summary>
        /// Paints the entity using the given graphics object
        /// </summary>
        /// <param name="g"></param>
        public override void Paint(Graphics g)
        {
            if(!Visible)
                return;

            if(mIcon != null)
            {
                GraphicsContainer cto = g.BeginContainer();
                g.SetClip(Shape.Rectangle);
                g.DrawImage(mIcon, Rectangle);
                g.EndContainer(cto);
            }
        }
开发者ID:JackWangCUMT,项目名称:mathnet-yttrium,代码行数:17,代码来源:IconMaterial.cs

示例9: OnRender

 public override void OnRender(Graphics g)
 {
    //g.DrawRectangle(Pen, new System.Drawing.Rectangle(LocalPosition.X, LocalPosition.Y, Size.Width, Size.Height));
    {
       g.TranslateTransform(ToolTipPosition.X, ToolTipPosition.Y);
       var c = g.BeginContainer();
       {                 
          g.RotateTransform(Bearing - Overlay.Control.Bearing);            
          g.ScaleTransform(Scale, Scale);
          
          g.FillPolygon(Fill, Arrow);               
       }                                                                
       g.EndContainer(c);
       g.TranslateTransform(-ToolTipPosition.X, -ToolTipPosition.Y);
    }
 }
开发者ID:chharam,项目名称:Capstone_IPM_RV,代码行数:16,代码来源:GMarkerArrow.cs

示例10: DrawReverseString

        public static void DrawReverseString( Graphics g, string drawText, Font drawFont, Rectangle drawRect, Brush drawBrush, StringFormat drawFormat )
        {
            GraphicsContainer container = g.BeginContainer();

              // The text will be rotated around the origin (0,0) and so needs moving
              // back into position by using a transform
              g.TranslateTransform(drawRect.Left * 2 + drawRect.Width,
            drawRect.Top * 2 + drawRect.Height);

              // Rotate the text by 180 degress to reverse the direction
              g.RotateTransform(180);

              // Draw the string as normal and let then transforms do the work
              g.DrawString(drawText, drawFont, drawBrush, drawRect, drawFormat);

              g.EndContainer(container);
        }
开发者ID:tiankongldp,项目名称:MyTestApplication,代码行数:17,代码来源:TextUtil.cs

示例11: BeginContainerVoid

        private void BeginContainerVoid(Graphics g)
        {
            // Begin graphics container.
            GraphicsContainer containerState = g.BeginContainer();

            // Translate world transformation.
            g.TranslateTransform(100.0F, 100.0F);

            // Fill translated rectangle in container with red.
            g.FillRectangle(new SolidBrush(Color.Red), 0, 0, 200, 200);

            // End graphics container.
            g.EndContainer(containerState);

            // Fill untransformed rectangle with green.
            g.FillRectangle(new SolidBrush(Color.Green), 0, 0, 200, 200);
        }
开发者ID:mono,项目名称:sysdrawing-coregraphics,代码行数:17,代码来源:DrawingView.cs

示例12: FillShadow

        protected virtual void FillShadow(Graphics g, RectangleF r)
        {
            Color sc = Color.FromArgb(100,
                this.ShadowColor.R,
                this.ShadowColor.G,
                this.ShadowColor.B
                );
            SolidBrush brush = new SolidBrush(sc);

            SmoothingMode m = g.SmoothingMode;
            g.SmoothingMode = SmoothingMode.AntiAlias;

            GraphicsContainer cont = g.BeginContainer();
                g.TranslateTransform(this.ShadowWidth,this.ShadowWidth);
                g.FillRectangle(brush,r.X,r.Y,r.Width,r.Height);
            g.EndContainer(cont);
            g.SmoothingMode = m;
        }
开发者ID:BackupTheBerlios,项目名称:mbunit-svn,代码行数:18,代码来源:RectangleShape.cs

示例13: Draw

            public override void Draw(Graphics graphics)
            {
                GraphicsContainer graphicsState = graphics.BeginContainer();

                Rectangle bounds = Bounds;
                using (Region clipRegion = new Region(new Rectangle(bounds.X, bounds.Y, bounds.Width + 1, bounds.Height + 1)))
                {
                    graphics.Clip = clipRegion;

                    StringFormat format = new StringFormat();
                    format.Alignment = StringAlignment.Center;
                    format.LineAlignment = StringAlignment.Center;
                    format.Trimming = StringTrimming.Character;
                    format.FormatFlags = StringFormatFlags.NoWrap;

                    int visibleItems = MaxVisibleItems;
                    int scrollPosition = ScrollPosition;
                    for (int itemIndex = scrollPosition; itemIndex < Items.Count && itemIndex < (scrollPosition + visibleItems); itemIndex++)
                    {
                        ItemInfo itemInfo = Items[itemIndex];
                        Rectangle itemRectangle = GetItemBounds(itemInfo);

                        int margin = itemRectangle.Width / 5;
                        GraphicsPath[] graphicsPath = ActivityDesignerPaint.GetPagePaths(itemRectangle, margin, DesignerContentAlignment.TopRight);
                        using (GraphicsPath pagePath = graphicsPath[0])
                        using (GraphicsPath pageFoldPath = graphicsPath[1])
                        {
                            Brush pageBrush = Brushes.White;
                            if (SelectedItem == itemInfo)
                                pageBrush = PageStrip.SelectionBrush;
                            else if (HighlitedItem == itemInfo)
                                pageBrush = PageStrip.HighliteBrush;

                            graphics.FillPath(pageBrush, pagePath);
                            graphics.DrawPath(Pens.DarkBlue, pagePath);
                            graphics.FillPath(Brushes.White, pageFoldPath);
                            graphics.DrawPath(Pens.DarkBlue, pageFoldPath);

                            if (itemInfo.Image == null)
                            {
                                itemRectangle.Y += margin;
                                itemRectangle.Height -= margin;
                                int index = itemIndex + 1;
                                graphics.DrawString(index.ToString(CultureInfo.CurrentCulture), Control.DefaultFont, SystemBrushes.ControlText, (RectangleF)itemRectangle, format);
                            }
                            else
                            {
                                itemRectangle.Y += margin; itemRectangle.Height -= margin;
                                itemRectangle.X += (itemRectangle.Width - itemRectangle.Height) / 2;
                                itemRectangle.Width = itemRectangle.Height;
                                itemRectangle.Inflate(-2, -2);
                                ActivityDesignerPaint.DrawImage(graphics, itemInfo.Image, itemRectangle, DesignerContentAlignment.Center);
                            }
                        }
                    }
                }

                graphics.EndContainer(graphicsState);
            }
开发者ID:iskiselev,项目名称:JSIL.NetFramework,代码行数:59,代码来源:DesignerWidgets.cs

示例14: DrawDropShadow

 internal static void DrawDropShadow(Graphics graphics, Rectangle shadowSourceRectangle, Color baseColor, int shadowDepth, LightSourcePosition lightSourcePosition, float lightSourceIntensity, bool roundEdges)
 {
     if (graphics == null)
     {
         throw new ArgumentNullException("graphics");
     }
     if ((shadowSourceRectangle.IsEmpty || (shadowSourceRectangle.Width < 0)) || (shadowSourceRectangle.Height < 0))
     {
         throw new ArgumentException(SR.GetString("Error_InvalidShadowRectangle"), "shadowRectangle");
     }
     if ((shadowDepth < 1) || (shadowDepth > 12))
     {
         throw new ArgumentException(SR.GetString("Error_InvalidShadowDepth"), "shadowDepth");
     }
     if ((lightSourceIntensity <= 0f) || (lightSourceIntensity > 1f))
     {
         throw new ArgumentException(SR.GetString("Error_InvalidLightSource"), "lightSourceIntensity");
     }
     Rectangle rectangle = shadowSourceRectangle;
     Size empty = Size.Empty;
     if ((lightSourcePosition & LightSourcePosition.Center) > 0)
     {
         rectangle.Inflate(shadowDepth, shadowDepth);
     }
     if ((lightSourcePosition & LightSourcePosition.Left) > 0)
     {
         empty.Width += shadowDepth + 1;
     }
     else if ((lightSourcePosition & LightSourcePosition.Right) > 0)
     {
         empty.Width -= shadowDepth + 1;
     }
     if ((lightSourcePosition & LightSourcePosition.Top) > 0)
     {
         empty.Height += shadowDepth + 1;
     }
     else if ((lightSourcePosition & LightSourcePosition.Bottom) > 0)
     {
         empty.Height -= shadowDepth + 1;
     }
     rectangle.Offset(empty.Width, empty.Height);
     GraphicsContainer container = graphics.BeginContainer();
     GraphicsPath path = new GraphicsPath();
     if (roundEdges)
     {
         path.AddPath(GetRoundedRectanglePath(shadowSourceRectangle, 8), true);
     }
     else
     {
         path.AddRectangle(shadowSourceRectangle);
     }
     try
     {
         using (Region region = new Region(path))
         {
             graphics.SmoothingMode = SmoothingMode.AntiAlias;
             graphics.ExcludeClip(region);
             Color color = Color.FromArgb(Convert.ToInt32((float) (40f * lightSourceIntensity)), baseColor);
             int num = Math.Max(40 / shadowDepth, 2);
             for (int i = 0; i < shadowDepth; i++)
             {
                 rectangle.Inflate(-1, -1);
                 using (Brush brush = new SolidBrush(color))
                 {
                     using (GraphicsPath path2 = new GraphicsPath())
                     {
                         if (roundEdges)
                         {
                             path2.AddPath(GetRoundedRectanglePath(rectangle, 8), true);
                         }
                         else
                         {
                             path2.AddRectangle(rectangle);
                         }
                         graphics.FillPath(brush, path2);
                     }
                 }
                 color = Color.FromArgb(color.A + num, color.R, color.G, color.B);
             }
         }
     }
     finally
     {
         graphics.EndContainer(container);
     }
 }
开发者ID:pritesh-mandowara-sp,项目名称:DecompliedDotNetLibraries,代码行数:86,代码来源:ActivityDesignerPaint.cs

示例15: Draw2

        /// <summary>
        /// ��·
        /// </summary>
        /// <param name="g"></param>
        /// <param name="time"></param>
        private void Draw2(Graphics g, int time)
        {
            if (base.DrawVisible) {
                Matrix matrix1 = base.Transform.Matrix.Clone();

                GraphicsContainer container1 = g.BeginContainer();

                g.SmoothingMode = base.OwnerDocument.SmoothingMode;

                Matrix matrix2 = base.GraphTransform.Matrix.Clone();
                base.GraphTransform.Matrix.Multiply(matrix1, MatrixOrder.Prepend);

                ClipAndMask.ClipPath.Clip(g, time, this);
                bool flag1 = base.Visible;
                if (!base.Visible) {
                    g.SetClip(Rectangle.Empty);
                }
                float single1 = this.StrokeOpacity;
                if (this.svgAnimAttributes.ContainsKey("fill-opacity")) {
                    single1 = Math.Min(single1, (float)this.svgAnimAttributes["fill-opacity"]);
                }
                ISvgBrush brush1 = this.GraphBrush;
                using (GraphicsPath path1 = (GraphicsPath)this.GPath.Clone()) {
                    path1.Transform(base.GraphTransform.Matrix);
                    if (!base.ShowBound) {

                        float width1 = Width * GraphTransform.Matrix.Elements[0];
                        Stroke stroke = Stroke.GetStroke(this);
                        Color color1 = Color.FromArgb(75, 75, 75);
                        if (stroke.StrokeColor.ToArgb()!=Color.Black.ToArgb()) color1 = stroke.StrokeColor;
                        using (Pen p = new Pen(Color.FromArgb((int)(single1 * 255), color1))) {
                            p.Width = width1;
                            g.DrawPath(p, path1);
                        }
                        if (LineType == "3") {
                            using (Pen p = new Pen(Color.Yellow)) {
                                if (width1 > 30)
                                    p.Width = 2;
                                else
                                    p.Width = 1;
                                //p.DashPattern = new float[] { 10, 10 };
                                g.DrawPath(p, path1);
                            }
                        } else {
                            //using (Pen p = new Pen(Color.Yellow)) {
                            //    if (width1 > 30)
                            //        p.Width = 2;
                            //    else
                            //        p.Width = 1;
                            //    g.DrawPath(p, path1);
                            //}
                        }
                        if (LineType == "4") {

                            using (Pen p =  new Pen(Color.FromArgb((int)(single1*255),color1))) {
                                p.Width = width1;
                                float f22 = width1 / 4f;
                                ImageAttributes imageAttributes = new ImageAttributes();
                                ColorMatrix cmatrix1 = new ColorMatrix();
                                cmatrix1.Matrix00 = 1f;
                                cmatrix1.Matrix11 = 1f;
                                cmatrix1.Matrix22 = 1f;
                                cmatrix1.Matrix33 = single1;//͸����
                                cmatrix1.Matrix44 = 1f;
                                //����͸����
                                imageAttributes.SetColorMatrix(cmatrix1, ColorMatrixFlag.Default, ColorAdjustType.Default);
                                if (BackgroundImage == null) BackgroundImageFile = "road.png";
                                TextureBrush tbush = new TextureBrush(BackgroundImage,new Rectangle(0,0,BackgroundImage.Width,BackgroundImage.Height),imageAttributes);
                                tbush.WrapMode = WrapMode.Tile;
                                for (int i = 0; i < path1.PointCount - 1;i++ ) {
                                    float k = (path1.PathPoints[i+1].Y - path1.PathPoints[i].Y) / (path1.PathPoints[i+1].X - path1.PathPoints[i].X);

                                    float y1 = path1.PathPoints[i].Y - path1.PathPoints[i+1].Y;
                                    float y2 = path1.PathPoints[i].X - path1.PathPoints[i+1].X;
                                    float k2 = (float)Math.Abs(k);
                                    float angle = (float)Math.Atan(k2) * 180 / (float)Math.PI;
                                    if (k < 0) {  angle = 360-angle; }

                                    PointF[] pts = new PointF[] { new PointF(path1.PathPoints[i].X, path1.PathPoints[i].Y - 26) };
                                    Matrix matrix11 = new Matrix();
                                    matrix11.RotateAt(angle, path1.PathPoints[i]);
                                    matrix11.Translate(path1.PathPoints[i].X, path1.PathPoints[i].Y);
                                    matrix11.Scale(width1 / 50, width1 / 50);
                                    //tbush.ScaleTransform(width1 / 50, width1 / 50, MatrixOrder.Append);
                                    //tbush.RotateTransform(angle, MatrixOrder.Append);
                                    //tbush.TranslateTransform(path1.PathPoints[i].X, path1.PathPoints[i].Y , MatrixOrder.Append);
                                    tbush.Transform = matrix11;

                                    p.Brush = tbush.Clone() as TextureBrush;
                                    p.Alignment = PenAlignment.Center;

                                    g.DrawLine(p, path1.PathPoints[i], path1.PathPoints[i + 1]);
                                    tbush.ResetTransform();
                                }
                            }
//.........这里部分代码省略.........
开发者ID:EdgarEDT,项目名称:myitoppsp,代码行数:101,代码来源:Polyline.cs


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