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C# OleDbCommand.Read方法代码示例

本文整理汇总了C#中System.Data.OleDb.OleDbCommand.Read方法的典型用法代码示例。如果您正苦于以下问题:C# OleDbCommand.Read方法的具体用法?C# OleDbCommand.Read怎么用?C# OleDbCommand.Read使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Data.OleDb.OleDbCommand的用法示例。


在下文中一共展示了OleDbCommand.Read方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetReportData

        public static List<AvgSpeedReportItem> GetReportData()
        {
            string query =
@"WITH RankedLink AS (
		SELECT ROW_NUMBER() OVER (ORDER BY Link, SegEndC) [Number], *
		FROM dbo.Olaine_LINK_EVAL),
	MiddleLink AS (
		SELECT AVG(Number) [MiddleLink]
		FROM RankedLink
		GROUP BY Link),
	AvgSpeed AS (
		SELECT AVG(v__0_) [speed], Link
		FROM dbo.Olaine_LINK_EVAL
		GROUP BY Link)

SELECT RankedLink.Link, 0 [Lane], (SegStX + SegEndX)/2 [center.x], (SegStY + SegEndY)/2 [center.y], AvgSpeed.speed
FROM RankedLink
	JOIN MiddleLink ON RankedLink.Number=MiddleLink.MiddleLink
	JOIN AvgSpeed ON RankedLink.Link=AvgSpeed.Link";

            var list = new List<AvgSpeedReportItem>();

            try
            {
                var sb = new OleDbConnectionStringBuilder(vissim.Instance.Evaluation.Wrap().GetConnectionString());
                if (sb.ContainsKey("Password"))
                {
                    using (var conn = new OleDbConnection(sb.ConnectionString))
                    {
                        conn.Open();
                        try
                        {
                            using (var reader = new OleDbCommand(query, conn).ExecuteReader())
                            {
                                while (reader.Read())
                                {
                                    list.Add(new AvgSpeedReportItem()
                                    {
                                        Link = reader.GetInt32(0),
                                        Lane = reader.GetInt32(1),
                                        Center = new Point(reader.GetDouble(2), reader.GetDouble(3)),
                                        AvgSpeed = reader.GetDouble(4)
                                    });
                                }
                            }
                        }
                        finally
                        {
                            conn.Close();
                        }
                    }
                }
            }
            catch { }

            return list;
        }
开发者ID:A-n-d-r-e-y,项目名称:VISLAB,代码行数:57,代码来源:Analyst.cs

示例2: ImportDataFromExcelEquity

        public void ImportDataFromExcelEquity()
        {

            string excelFilePath = "C:/Users/ahksysuser06/Desktop/EDISData/International_Equity_Daily_Closing_Price_20131211.xlsx";
            // make sure your sheet name is correct, here sheet name is sheet1, so you can change the sheet name if have    different 
            string excelQuery = "select SecId,Name,Symbol from [Sheet1$]";
            try
            {
                string excelConnectionString = @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=" + excelFilePath +
                ";Extended Properties='Excel 12.0;HDR=YES;IMEX=1;'";
                OleDbConnection oleConn = new OleDbConnection(excelConnectionString);
                oleConn.Open();
                OleDbDataReader oleReader = new OleDbCommand(excelQuery, oleConn).ExecuteReader();
                //while (oleReader.Read())
                //{
                //    Domain.Portfolio.AggregateRoots.Asset.Equity equity = new AustralianEquity(edisRepo)
                //    {
                //        Name = oleReader.GetString(1),
                //        Sector = oleReader.GetString(0),
                //        Ticker = oleReader.GetString(2),
                //        EquityType = EquityTypes.AustralianEquity,
                //    };

                //    edisRepo.InsertEquityData(equity);
                //}
                while (oleReader.Read())
                {
                    Domain.Portfolio.AggregateRoots.Asset.Equity equity = new InternationalEquity(edisRepo)
                    {
                        Name = oleReader.GetString(1),
                        Sector = oleReader.GetString(0),
                        Ticker = oleReader.GetString(2),
                        EquityType = EquityTypes.InternationalEquity,
                    };

                    edisRepo.InsertEquityData(equity);
                }
                oleReader.Close();
                oleConn.Close();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }
开发者ID:stevenzhenhaowang,项目名称:EDIS,代码行数:45,代码来源:ImportExcelData.cs

示例3: LoadIdealTendencyKind

 public List<string> LoadIdealTendencyKind(OleDbConnection connection, GameScenario scen)
 {
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From IdealTendencyKind", connection).ExecuteReader();
     while (reader.Read())
     {
         IdealTendencyKind t = new IdealTendencyKind();
         t.Scenario = scen;
         t.ID = (short)reader["ID"];
         t.Name = reader["Name"].ToString();
         t.Offset = (short)reader["Offset"];
         this.AllIdealTendencyKinds.Add(t);
     }
     connection.Close();
     return new List<string>();
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:16,代码来源:CommonData.cs

示例4: LoadFromDatabase

        public bool LoadFromDatabase(string connectionString)
        {
            int num;
            Animation animation;
            OleDbConnection connection = new OleDbConnection(connectionString);
            connection.Open();
            OleDbDataReader reader = new OleDbCommand("Select * From TerrainDetail", connection).ExecuteReader();
            while (reader.Read())
            {
                TerrainDetail terrainDetail = new TerrainDetail();
                terrainDetail.ID = (short)reader["ID"];
                terrainDetail.Name = reader["Name"].ToString();
                terrainDetail.GraphicLayer = (int)reader["GraphicLayer"];
                terrainDetail.ViewThrough = (bool)reader["ViewThrough"];
                terrainDetail.RoutewayBuildFundCost = (int)reader["RoutewayBuildFundCost"];
                terrainDetail.RoutewayActiveFundCost = (int)reader["RoutewayActiveFundCost"];
                terrainDetail.RoutewayBuildWorkCost = (int)reader["RoutewayBuildWorkCost"];
                terrainDetail.RoutewayConsumptionRate = (float)reader["RoutewayConsumptionRate"];
                terrainDetail.FoodDeposit = (int)reader["FoodDeposit"];
                terrainDetail.FoodRegainDays = (int)reader["FoodRegainDays"];
                terrainDetail.FoodSpringRate = (float)reader["FoodSpringRate"];
                terrainDetail.FoodSummerRate = (float)reader["FoodSummerRate"];
                terrainDetail.FoodAutumnRate = (float)reader["FoodAutumnRate"];
                terrainDetail.FoodWinterRate = (float)reader["FoodWinterRate"];
                terrainDetail.FireDamageRate = (float)reader["FireDamageRate"];
                this.AllTerrainDetails.AddTerrainDetail(terrainDetail);
            }
            connection.Close();
            connection.Open();
            reader = new OleDbCommand("Select * From Color", connection).ExecuteReader();
            while (reader.Read())
            {
                Color item = new Color();
                item.PackedValue = uint.Parse(reader["Code"].ToString());
                this.AllColors.Add(item);
            }
            connection.Close();
            connection.Open();
            reader = new OleDbCommand("Select * From IdealTendencyKind", connection).ExecuteReader();
            while (reader.Read())
            {
                IdealTendencyKind t = new IdealTendencyKind();
                t.ID = (short)reader["ID"];
                t.Name = reader["Name"].ToString();
                t.Offset = (short)reader["Offset"];
                this.AllIdealTendencyKinds.Add(t);
            }
            connection.Close();
            connection.Open();
            reader = new OleDbCommand("Select * From CharacterKind", connection).ExecuteReader();
            while (reader.Read())
            {
                CharacterKind kind2 = new CharacterKind();
                kind2.ID = (short)reader["ID"];
                kind2.Name = reader["Name"].ToString();
                kind2.IntelligenceRate = (float)reader["IntelligenceRate"];
                kind2.ChallengeChance = (short)reader["ChallengeChance"];
                kind2.ControversyChance = (short)reader["ControversyChance"];
                this.AllCharacterKinds.Add(kind2);
            }
            connection.Close();
            connection.Open();
            reader = new OleDbCommand("Select * From ArchitectureKind", connection).ExecuteReader();
            while (reader.Read())
            {
                ArchitectureKind architectureKind = new ArchitectureKind();
                architectureKind.ID = (short)reader["ID"];
                architectureKind.Name = reader["Name"].ToString();
                architectureKind.AgricultureBase = (short)reader["AgricultureBase"];
                architectureKind.AgricultureUnit = (short)reader["AgricultureUnit"];
                architectureKind.CommerceBase = (short)reader["CommerceBase"];
                architectureKind.CommerceUnit = (short)reader["CommerceUnit"];
                architectureKind.TechnologyBase = (short)reader["TechnologyBase"];
                architectureKind.TechnologyUnit = (short)reader["TechnologyUnit"];
                architectureKind.DominationBase = (short)reader["DominationBase"];
                architectureKind.DominationUnit = (short)reader["DominationUnit"];
                architectureKind.MoraleBase = (short)reader["MoraleBase"];
                architectureKind.MoraleUnit = (short)reader["MoraleUnit"];
                architectureKind.EnduranceBase = (short)reader["EnduranceBase"];
                architectureKind.EnduranceUnit = (short)reader["EnduranceUnit"];
                architectureKind.PopulationBase = (int)reader["PopulationBase"];
                architectureKind.PopulationUnit = (int)reader["PopulationUnit"];
                architectureKind.PopulationBoundary = (int)reader["PopulationBoundary"];
                architectureKind.ViewDistance = (short)reader["ViewDistance"];
                architectureKind.ViewDistanceIncrementDivisor = (short)reader["VDIncrementDivisor"];
                architectureKind.HasObliqueView = (bool)reader["HasObliqueView"];
                architectureKind.HasLongView = (bool)reader["HasLongView"];
                architectureKind.HasPopulation = (bool)reader["HasPopulation"];
                architectureKind.HasAgriculture = (bool)reader["HasAgriculture"];
                architectureKind.HasCommerce = (bool)reader["HasCommerce"];
                architectureKind.HasTechnology = (bool)reader["HasTechnology"];
                architectureKind.HasDomination = (bool)reader["HasDomination"];
                architectureKind.HasMorale = (bool)reader["HasMorale"];
                architectureKind.HasEndurance = (bool)reader["HasEndurance"];
                architectureKind.HasHarbor = (bool)reader["HasHarbor"];
                architectureKind.FacilityPositionUnit = (short)reader["FacilityPositionUnit"];
                architectureKind.FundMaxUnit = (int)reader["FundMaxUnit"];
                architectureKind.FoodMaxUnit = (int)reader["FoodMaxUnit"];
                try
                {
//.........这里部分代码省略.........
开发者ID:ptmaster,项目名称:ZhongHuaSanGuoZhi,代码行数:101,代码来源:CommonData.cs

示例5: LoadTroopAnimation

 public List<string> LoadTroopAnimation(OleDbConnection connection, GameScenario scen)
 {
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From TroopAnimation", connection).ExecuteReader();
     while (reader.Read())
     {
         Animation animation = new Animation();
         animation.Scenario = scen;
         animation.ID = (short)reader["ID"];
         animation.Name = reader["Name"].ToString();
         animation.FrameCount = (short)reader["FrameCount"];
         animation.StayCount = (short)reader["StayCount"];
         this.AllTroopAnimations.AddAnimation(animation);
     }
     connection.Close();
     return new List<string>();
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:17,代码来源:CommonData.cs

示例6: LoadPersonGeneratorTypes

        public List<string> LoadPersonGeneratorTypes(OleDbConnection connection, GameScenario scen)
        {
            connection.Open();
            OleDbDataReader reader = new OleDbCommand("Select * From PersonGeneratorType", connection).ExecuteReader();
            bool hasZero = false;
            while (reader.Read())
            {
                PersonGeneratorType type = new PersonGeneratorType();
                type.ID = (int)reader["ID"];
                if (type.ID == 0)
                {
                    hasZero = true;
                }
                type.Name = reader["TypeName"].ToString();
                type.generationChance = (int)reader["GenerationChance"];
                type.commandLo = (int)reader["CommandLo"];
                type.commandHi = (int)reader["CommandHi"];
                type.strengthLo = (int)reader["StrengthLo"];
                type.strengthHi = (int)reader["StrengthHi"];
                type.intelligenceLo = (int)reader["IntelligenceLo"];
                type.intelligenceHi = (int)reader["IntelligenceHi"];
                type.politicsLo = (int)reader["PoliticsLo"];
                type.politicsHi = (int)reader["PoliticsHi"];
                type.glamourLo = (int)reader["GlamourLo"];
                type.glamourHi = (int)reader["GlamourHi"];
                type.braveLo = (int)reader["BraveLo"];
                type.braveHi = (int)reader["BraveHi"];
                type.calmnessLo = (int)reader["CalmnessLo"];
                type.calmnessHi = (int)reader["CalmnessHi"];
                type.personalLoyaltyLo = (int)reader["PersonalLoyaltyLo"];
                type.personalLoyaltyHi = (int)reader["PersonalLoyaltyHi"];
                type.ambitionLo = (int)reader["AmbitionLo"];
                type.ambitionHi = (int)reader["AmbitionHi"];
                type.titleChance = (int)reader["TitleChance"];
                type.affectedByRateParameter = (bool)reader["AffectedByRateParameter"];
                this.AllPersonGeneratorTypes.Add(type);
            }
            connection.Close();

            // for backward compatibility
            if (!hasZero)
            {
                foreach (PersonGeneratorType type in this.AllPersonGeneratorTypes)
                {
                    type.ID--;
                }
            }

            return new List<string>();
        }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:50,代码来源:CommonData.cs

示例7: DLookup

 public object DLookup(string sqlQuery)
 {
     object data = null;
     bool connectedP = isConnectedDo;
     try
     {
         if (dbType == DatabaseType.MSSQL)
         {
             getQueryDbChanger(sqlQuery, SqlTypes.SELECT);
             SqlDataReader Dr = new SqlCommand(sqlQuery, MSSQLConn).ExecuteReader();
             if (Dr.Read())
             {
                 data = Dr[0];
             }
             Dr.Close();
         }
         else if (dbType == DatabaseType.MYSQL)
         {
             MySqlDataReader Dr = new MySqlCommand(sqlQuery, MySQLConn).ExecuteReader();
             if (Dr.Read())
             {
                 data = Dr[0];
             }
             Dr.Close();
         }
         else if (dbType == DatabaseType.MSACCESS2003 | dbType == DatabaseType.MSACCESS2007)
         {
             OleDbDataReader Dr = new OleDbCommand(sqlQuery, MSDBSQLConn).ExecuteReader();
             if (Dr.Read())
             {
                 data = Dr[0];
             }
             Dr.Close();
         }
     }
     catch (Exception eee)
     {
         OnError(eee);
         data = eee.Message;
     }
     finally
     {
         if (!connectedP)
             closeConnection();
     }
     return data;
 }
开发者ID:mrinc,项目名称:UsefulClasses,代码行数:47,代码来源:DatabaseConnection.cs

示例8: LoadInformationKind

 public List<string> LoadInformationKind(OleDbConnection connection, GameScenario scen)
 {
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From InformationKind", connection).ExecuteReader();
     while (reader.Read())
     {
         InformationKind kind9 = new InformationKind();
         kind9.Scenario = scen;
         kind9.ID = (short)reader["ID"];
         kind9.Level = (InformationLevel)((short)reader["iLevel"]);
         kind9.Oblique = (bool)reader["Oblique"];
         kind9.Radius = (short)reader["Radius"];
         kind9.CostFund = (int)reader["CostFund"];
         this.AllInformationKinds.Add(kind9);
     }
     connection.Close();
     return new List<string>();
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:18,代码来源:CommonData.cs

示例9: LoadOfficeKind

        public List<string> LoadOfficeKind(OleDbConnection connection, GameScenario scen)
        {
            connection.Open();
            OleDbDataReader reader = new OleDbCommand("Select * From guanjuezhonglei", connection).ExecuteReader();
            while (reader.Read())
            {
                guanjuezhongleilei guanjuedezhonglei = new guanjuezhongleilei();

                guanjuedezhonglei.Scenario = scen;
                guanjuedezhonglei.ID = (short)reader["ID"];
                guanjuedezhonglei.Name = reader["名称"].ToString();
                guanjuedezhonglei.shengwangshangxian = (int)reader["声望上限"];
                guanjuedezhonglei.xuyaogongxiandu = (int)reader["需要贡献度"];

                guanjuedezhonglei.xuyaochengchi = (short)reader["需要城池"];
                guanjuedezhonglei.ShowDialog = (bool)reader["ShowDialog"];

                this.suoyouguanjuezhonglei.Addguanjuedezhonglei(guanjuedezhonglei);
            }

            connection.Close();

            return new List<string>();
        }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:24,代码来源:CommonData.cs

示例10: LoadColor

        public List<string> LoadColor(OleDbConnection connection, GameScenario scen)
        {
            connection.Open();
            OleDbDataReader reader = new OleDbCommand("Select * From Color", connection).ExecuteReader();
            while (reader.Read())
            {
                Color item = new Color();
                item.PackedValue = uint.Parse(reader["Code"].ToString());
                this.AllColors.Add(item);
            }
            connection.Close();

            return new List<string>();
        }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:14,代码来源:CommonData.cs

示例11: LoadCombatMethodKind

 public List<string> LoadCombatMethodKind(OleDbConnection connection, GameScenario scen)
 {
     List<string> errorMsg = new List<string>();
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From CombatMethod", connection).ExecuteReader();
     while (reader.Read())
     {
         CombatMethod combatMethod = new CombatMethod();
         combatMethod.Scenario = scen;
         combatMethod.ID = (short)reader["ID"];
         combatMethod.Name = reader["Name"].ToString();
         combatMethod.Description = reader["Description"].ToString();
         combatMethod.Combativity = (short)reader["Combativity"];
         List<string> e = combatMethod.Influences.LoadFromString(this.AllInfluences, reader["Influences"].ToString());
         combatMethod.AttackDefault = this.AllAttackDefaultKinds.GetGameObject((short)reader["AttackDefault"]) as AttackDefaultKind;
         combatMethod.AttackTarget = this.AllAttackTargetKinds.GetGameObject((short)reader["AttackTarget"]) as AttackTargetKind;
         combatMethod.ArchitectureTarget = (bool)reader["ArchitectureTarget"];
         e.AddRange(combatMethod.CastConditions.LoadFromString(this.AllConditions, reader["CastConditions"].ToString()));
         if (e.Count > 0)
         {
             errorMsg.Add("战法ID" + combatMethod.ID);
             errorMsg.AddRange(e);
         }
         combatMethod.ViewingHostile = (bool)reader["ViewingHostile"];
         combatMethod.AnimationKind = (TileAnimationKind)((short)reader["AnimationKind"]);
         this.AllCombatMethods.AddCombatMethod(combatMethod);
     }
     connection.Close();
     return errorMsg;
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:30,代码来源:CommonData.cs

示例12: LoadCastTargetKind

 public List<string> LoadCastTargetKind(OleDbConnection connection, GameScenario scen)
 {
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From CastTargetKind", connection).ExecuteReader();
     while (reader.Read())
     {
         CastTargetKind kind13 = new CastTargetKind();
         kind13.Scenario = scen;
         kind13.ID = (short)reader["ID"];
         kind13.Name = reader["Name"].ToString();
         this.AllCastTargetKinds.Add(kind13);
     }
     connection.Close();
     return new List<string>();
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:15,代码来源:CommonData.cs

示例13: LoadCharacterKind

 public List<string> LoadCharacterKind(OleDbConnection connection, GameScenario scen)
 {
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From CharacterKind", connection).ExecuteReader();
     while (reader.Read())
     {
         CharacterKind kind2 = new CharacterKind();
         kind2.Scenario = scen;
         kind2.ID = (short)reader["ID"];
         kind2.Name = reader["Name"].ToString();
         kind2.IntelligenceRate = (float)reader["IntelligenceRate"];
         kind2.ChallengeChance = (short)reader["ChallengeChance"];
         kind2.ControversyChance = (short)reader["ControversyChance"];
         kind2.GenerationChance[0] = (int)reader["General"];
         kind2.GenerationChance[1] = (int)reader["Brave"];
         kind2.GenerationChance[2] = (int)reader["Advisor"];
         kind2.GenerationChance[3] = (int)reader["Politician"];
         kind2.GenerationChance[4] = (int)reader["IntelGeneral"];
         kind2.GenerationChance[5] = (int)reader["Emperor"];
         kind2.GenerationChance[6] = (int)reader["AllRounder"];
         kind2.GenerationChance[7] = (int)reader["Normal"];
         kind2.GenerationChance[8] = (int)reader["Cheap"];
         try
         {
             kind2.GenerationChance[9] = (int)reader["Normal2"];
         }
         catch
         {
             kind2.GenerationChance[9] = kind2.GenerationChance[7];
         }
         this.AllCharacterKinds.Add(kind2);
     }
     connection.Close();
     return new List<string>();
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:35,代码来源:CommonData.cs

示例14: LoadBiographyAdjectives

        public List<string> LoadBiographyAdjectives(OleDbConnection connection, GameScenario scen)
        {
            connection.Open();
            OleDbDataReader reader = new OleDbCommand("Select * From BiographyAdjectives", connection).ExecuteReader();
            while (reader.Read())
            {
                int t;
                BiographyAdjectives b = new BiographyAdjectives();
                b.Scenario = scen;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Strength"].ToString(), out t);
                b.Strength = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Command"].ToString(), out t);
                b.Command = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Intelligence"].ToString(), out t);
                b.Intelligence = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Politics"].ToString(), out t);
                b.Politics = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Glamour"].ToString(), out t);
                b.Glamour = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Braveness"].ToString(), out t);
                b.Braveness = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Calmness"].ToString(), out t);
                b.Calmness = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["PersonalLoyalty"].ToString(), out t);
                b.PersonalLoyalty = t;
                b.ID = (short)reader["ID"];
                int.TryParse(reader["Ambition"].ToString(), out t);
                b.Ambition = t;
                b.Male = (bool)reader["Male"];
                b.Female = (bool)reader["Female"];
                StaticMethods.LoadFromString(b.Text, reader["BioText"].ToString());
                StaticMethods.LoadFromString(b.SuffixText, reader["SuffixText"].ToString());
                this.AllBiographyAdjectives.Add(b);
            }
            connection.Close();

            return new List<string>();
        }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:46,代码来源:CommonData.cs

示例15: LoadAttackDefaultKind

 public List<string> LoadAttackDefaultKind(OleDbConnection connection, GameScenario scen)
 {
     connection.Open();
     OleDbDataReader reader = new OleDbCommand("Select * From AttackDefaultKind", connection).ExecuteReader();
     while (reader.Read())
     {
         AttackDefaultKind kind10 = new AttackDefaultKind();
         kind10.Scenario = scen;
         kind10.ID = (short)reader["ID"];
         kind10.Name = reader["Name"].ToString();
         this.AllAttackDefaultKinds.Add(kind10);
     }
     connection.Close();
     return new List<string>();
 }
开发者ID:hero1991,项目名称:ZhongHuaSanGuoZhi,代码行数:15,代码来源:CommonData.cs


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