本文整理汇总了C#中System.ComponentModel.Model.GetModelObjectSelector方法的典型用法代码示例。如果您正苦于以下问题:C# Model.GetModelObjectSelector方法的具体用法?C# Model.GetModelObjectSelector怎么用?C# Model.GetModelObjectSelector使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.ComponentModel.Model
的用法示例。
在下文中一共展示了Model.GetModelObjectSelector方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetProperties
public void GetProperties()
{
Model model = new Model();
ModelObjectEnumerator modelobjenum = model.GetModelObjectSelector().GetSelectedObjects();
if (modelobjenum.GetSize() == 1)
{
while (modelobjenum.MoveNext())
{
if (modelobjenum.Current is Tekla.Structures.Model.BaseWeld)
{
BaseWeld weld = (BaseWeld)modelobjenum.Current;
refText = weld.ReferenceText;
if (weld.AroundWeld) around = Bool.True; else around = Bool.False;
sizeAbove = weld.SizeAbove.ToString();
if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_NONE) weldTypeAbove = WeldType.WELD_TYPE_NONE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_FILLET) weldTypeAbove = WeldType.WELD_TYPE_FILLET;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_BEVEL_GROOVE_SINGLE_V_BUTT) weldTypeAbove = WeldType.WELD_TYPE_BEVEL_GROOVE_SINGLE_V_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_BEVEL_GROOVE_SINGLE_BEVEL_BUTT) weldTypeAbove = WeldType.WELD_TYPE_BEVEL_GROOVE_SINGLE_BEVEL_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_SQUARE_GROOVE_SQUARE_BUTT) weldTypeAbove = WeldType.WELD_TYPE_SQUARE_GROOVE_SQUARE_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_SINGLE_V_BUTT_WITH_BROAD_ROOT_FACE) weldTypeAbove = WeldType.WELD_TYPE_SINGLE_V_BUTT_WITH_BROAD_ROOT_FACE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_SINGLE_BEVEL_BUTT_WITH_BROAD_ROOT_FACE) weldTypeAbove = WeldType.WELD_TYPE_SINGLE_BEVEL_BUTT_WITH_BROAD_ROOT_FACE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_U_GROOVE_SINGLE_U_BUTT) weldTypeAbove = WeldType.WELD_TYPE_U_GROOVE_SINGLE_U_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_J_GROOVE_J_BUTT) weldTypeAbove = WeldType.WELD_TYPE_J_GROOVE_J_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_FLARE_V_GROOVE) weldTypeAbove = WeldType.WELD_TYPE_FLARE_V_GROOVE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_FLARE_BEVEL_GROOVE) weldTypeAbove = WeldType.WELD_TYPE_FLARE_BEVEL_GROOVE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_EDGE_FLANGE) weldTypeAbove = WeldType.WELD_TYPE_EDGE_FLANGE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_CORNER_FLANGE) weldTypeAbove = WeldType.WELD_TYPE_CORNER_FLANGE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_PLUG) weldTypeAbove = WeldType.WELD_TYPE_PLUG;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_BEVEL_BACKING) weldTypeAbove = WeldType.WELD_TYPE_BEVEL_BACKING;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_SPOT) weldTypeAbove = WeldType.WELD_TYPE_SPOT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_SEAM) weldTypeAbove = WeldType.WELD_TYPE_SEAM;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_SLOT) weldTypeAbove = WeldType.WELD_TYPE_SLOT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_PARTIAL_PENETRATION_SINGLE_BEVEL_BUTT_PLUS_FILLET) weldTypeAbove = WeldType.WELD_TYPE_PARTIAL_PENETRATION_SINGLE_BEVEL_BUTT_PLUS_FILLET;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_PARTIAL_PENETRATION_SQUARE_GROOVE_PLUS_FILLET) weldTypeAbove = WeldType.WELD_TYPE_PARTIAL_PENETRATION_SQUARE_GROOVE_PLUS_FILLET;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_MELT_THROUGH) weldTypeAbove = WeldType.WELD_TYPE_MELT_THROUGH;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_V_BUTT) weldTypeAbove = WeldType.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_V_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_BEVEL_BUTT) weldTypeAbove = WeldType.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_BEVEL_BUTT;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_EDGE) weldTypeAbove = WeldType.WELD_TYPE_EDGE;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_ISO_SURFACING) weldTypeAbove = WeldType.WELD_TYPE_ISO_SURFACING;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_FOLD) weldTypeAbove = WeldType.WELD_TYPE_FOLD;
else if (weld.TypeAbove == BaseWeld.WeldTypeEnum.WELD_TYPE_INCLINED) weldTypeAbove = WeldType.WELD_TYPE_INCLINED;
else Console.WriteLine(weld.TypeAbove);
if (weld.ContourAbove == BaseWeld.WeldContourEnum.WELD_CONTOUR_NONE) contourTypeAbove = ContourType.None;
else if (weld.ContourAbove == BaseWeld.WeldContourEnum.WELD_CONTOUR_FLUSH) contourTypeAbove = ContourType.Flush;
sizeBelow = weld.SizeBelow.ToString();
if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_NONE) weldTypeBelow = WeldType.WELD_TYPE_NONE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_FILLET) weldTypeBelow = WeldType.WELD_TYPE_FILLET;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_BEVEL_GROOVE_SINGLE_V_BUTT) weldTypeBelow = WeldType.WELD_TYPE_BEVEL_GROOVE_SINGLE_V_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_BEVEL_GROOVE_SINGLE_BEVEL_BUTT) weldTypeBelow = WeldType.WELD_TYPE_BEVEL_GROOVE_SINGLE_BEVEL_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_SQUARE_GROOVE_SQUARE_BUTT) weldTypeBelow = WeldType.WELD_TYPE_SQUARE_GROOVE_SQUARE_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_SINGLE_V_BUTT_WITH_BROAD_ROOT_FACE) weldTypeBelow = WeldType.WELD_TYPE_SINGLE_V_BUTT_WITH_BROAD_ROOT_FACE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_SINGLE_BEVEL_BUTT_WITH_BROAD_ROOT_FACE) weldTypeBelow = WeldType.WELD_TYPE_SINGLE_BEVEL_BUTT_WITH_BROAD_ROOT_FACE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_U_GROOVE_SINGLE_U_BUTT) weldTypeBelow = WeldType.WELD_TYPE_U_GROOVE_SINGLE_U_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_J_GROOVE_J_BUTT) weldTypeBelow = WeldType.WELD_TYPE_J_GROOVE_J_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_FLARE_V_GROOVE) weldTypeBelow = WeldType.WELD_TYPE_FLARE_V_GROOVE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_FLARE_BEVEL_GROOVE) weldTypeBelow = WeldType.WELD_TYPE_FLARE_BEVEL_GROOVE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_EDGE_FLANGE) weldTypeBelow = WeldType.WELD_TYPE_EDGE_FLANGE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_CORNER_FLANGE) weldTypeBelow = WeldType.WELD_TYPE_CORNER_FLANGE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_PLUG) weldTypeBelow = WeldType.WELD_TYPE_PLUG;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_BEVEL_BACKING) weldTypeBelow = WeldType.WELD_TYPE_BEVEL_BACKING;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_SPOT) weldTypeBelow = WeldType.WELD_TYPE_SPOT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_SEAM) weldTypeBelow = WeldType.WELD_TYPE_SEAM;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_SLOT) weldTypeBelow = WeldType.WELD_TYPE_SLOT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_PARTIAL_PENETRATION_SINGLE_BEVEL_BUTT_PLUS_FILLET) weldTypeBelow = WeldType.WELD_TYPE_PARTIAL_PENETRATION_SINGLE_BEVEL_BUTT_PLUS_FILLET;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_PARTIAL_PENETRATION_SQUARE_GROOVE_PLUS_FILLET) weldTypeBelow = WeldType.WELD_TYPE_PARTIAL_PENETRATION_SQUARE_GROOVE_PLUS_FILLET;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_MELT_THROUGH) weldTypeBelow = WeldType.WELD_TYPE_MELT_THROUGH;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_V_BUTT) weldTypeBelow = WeldType.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_V_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_BEVEL_BUTT) weldTypeBelow = WeldType.STEEP_FLANKED_BEVEL_GROOVE_SINGLE_BEVEL_BUTT;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_EDGE) weldTypeBelow = WeldType.WELD_TYPE_EDGE;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_ISO_SURFACING) weldTypeBelow = WeldType.WELD_TYPE_ISO_SURFACING;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_FOLD) weldTypeBelow = WeldType.WELD_TYPE_FOLD;
else if (weld.TypeBelow == BaseWeld.WeldTypeEnum.WELD_TYPE_INCLINED) weldTypeBelow = WeldType.WELD_TYPE_INCLINED;
else Console.WriteLine(weld.TypeBelow);
if (weld.ContourBelow == BaseWeld.WeldContourEnum.WELD_CONTOUR_NONE) contourTypeBelow = ContourType.None;
else if (weld.ContourBelow == BaseWeld.WeldContourEnum.WELD_CONTOUR_FLUSH) contourTypeBelow = ContourType.Flush;
}
}
}
else
{
sizeAbove = "";
weldTypeAbove = new WeldType();
contourTypeAbove = new ContourType();
sizeBelow = "";
weldTypeBelow = new WeldType();
contourTypeBelow = new ContourType();
refText = "";
around = new Bool();
}
}