本文整理汇总了C#中System.Collections.Specialized.NameValueCollection.GetInt方法的典型用法代码示例。如果您正苦于以下问题:C# NameValueCollection.GetInt方法的具体用法?C# NameValueCollection.GetInt怎么用?C# NameValueCollection.GetInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Collections.Specialized.NameValueCollection
的用法示例。
在下文中一共展示了NameValueCollection.GetInt方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateShipHandler
private void CreateShipHandler(NameValueCollection req)
{
int dockid = lastcreatedock = req.GetInt("api_kdock_id");
BuildingDocks[dockid].IsLSC = req.GetInt("api_large_flag") != 0;
BuildingDocks[dockid].Secretary = Staff.Current.Homeport.Secretary;
BuildingDocks[dockid].HighSpeed = req.GetInt("api_highspeed");
Logger.Loggers.MaterialLogger.ForceLog = true;
}
示例2: NStartHandler
private void NStartHandler(NameValueCollection req)
{
int shipid = req.GetInt("api_ship_id");
inndock[req.GetInt("api_ndock_id") - 1] = shipid;
if (req.GetInt("api_highspeed") != 0)
{
Staff.Current.Homeport.Ships[shipid].SetRepaired();
Staff.Current.Homeport.Material.InstantRepair--;
}
Logger.Loggers.MaterialLogger.ForceLog = true;
}
示例3: CheckQuestPage
private void CheckQuestPage(NameValueCollection req, getmember_questlist api)
{
int checkfrom, checkto;
int type = req.GetInt("api_tab_id");
CycleCount();
if (api.api_list == null)
{
if (api.api_disp_page == 1) AvilableQuests.Clear();
OnAllPropertyChanged();
return;
}
checkfrom = api.api_list.First().api_no;
checkto = api.api_list.Last().api_no;
if (api.api_disp_page == 1) checkfrom = int.MinValue;
else if (lastcheckedpage == api.api_disp_page - 1) checkfrom = lastcheckedto + 1;
if (api.api_disp_page == api.api_page_count) checkto = int.MaxValue;
else if (lastcheckedpage == api.api_disp_page + 1) checkto = lastcheckedfrom - 1;
IEnumerable<Quest> checkremovelist = null;
switch (type)
{
case 0:
checkremovelist = AvilableQuests;
break;
case 1:
checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Daily);
break;
case 2:
checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Weekly);
break;
case 3:
checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Monthly);
break;
case 4:
checkremovelist = AvilableQuests.Where(x => x.Period == QuestPeriod.Once);
break;
}
if (checkremovelist != null)
foreach (var item in checkremovelist.Where(x => x.Id >= checkfrom && x.Id <= checkto).ToList())
AvilableQuests.Remove(item);
AvilableQuests.UpdateWithoutRemove(api.api_list, x => x.api_no);
AvilableCount = api.api_count;
InProgressCount = api.api_exec_count;
lastcheckedpage = api.api_disp_page;
lastcheckedfrom = checkfrom;
lastcheckedto = checkto;
lastcheckedtime = DateTimeOffset.UtcNow.ToOffset(QuestUpdateTime);
UpdateInProgress();
OnAllPropertyChanged();
}
示例4: Initialize
/// <summary>
/// Initializes the provider.
/// </summary>
/// <param name="name">The friendly name of the provider.</param>
/// <param name="config">A collection of the name/value pairs representing the provider-specific attributes specified in the configuration for this provider.</param>
/// <exception cref="T:System.ArgumentNullException">
/// The name of the provider is null.
/// </exception>
/// <exception cref="T:System.ArgumentException">
/// The name of the provider has a length of zero.
/// </exception>
/// <exception cref="T:System.InvalidOperationException">
/// An attempt is made to call <see cref="M:System.Configuration.Provider.ProviderBase.Initialize(System.String,System.Collections.Specialized.NameValueCollection)"/> on a provider after the provider has already been initialized.
/// </exception>
public override void Initialize(string name, NameValueCollection config) {
base.Initialize(name, config);
string defaultAppName = System.Web.Hosting.HostingEnvironment.ApplicationVirtualPath;
this.ApplicationName = config.GetString("applicationName", defaultAppName);
// fecth provider settings
_enablePasswordReset = config.GetBool("enablePasswordReset", true);
_enablePasswordRetrieval = config.GetBool("enablePasswordRetrieval", false);
_maxInvalidPasswordAttempts = config.GetInt("maxInvalidPasswordAttempts", 5);
_minRequiredNonAlphanumericCharacters = config.GetInt("minRequiredNonAlphanumericCharacters", 0);
_minRequiredPasswordLength = config.GetInt("minRequiredPasswordLength", 4);
_passwordAttemptWindow = config.GetInt("passwordAttemptWindow", 10);
_passwordFormat = config.GetEnum<MembershipPasswordFormat>("passwordFormat");
_passwordStrengthRegularExpression = config.GetString("passwordStrengthRegularExpression", @"[\w| !§$%&/()=\-?\*]*");
_requiresQuestionAndAnswer = config.GetBool("requiresQuestionAndAnswer", false);
_requiresUniqueEmail = config.GetBool("requiresUniqueEmail", true);
this.CaseSensitive = config.GetBool("caseSensitive", false);
this.Comparer = this.CaseSensitive
? StringComparer.CurrentCulture : StringComparer.CurrentCultureIgnoreCase;
this.Comparison = this.CaseSensitive
? StringComparison.CurrentCulture : StringComparison.CurrentCultureIgnoreCase;
this.UseUniversalTime = config.GetBool("useUniversalTime", false);
}
示例5: NSpeedChangeHandler
private void NSpeedChangeHandler(NameValueCollection req)
{
RepairDocks[req.GetInt("api_ndock_id")].Ship.SetRepaired();
Staff.Current.Homeport.Material.InstantRepair--;
}
示例6: KSpeedChangeHandler
private void KSpeedChangeHandler(NameValueCollection req)
{
var dock = BuildingDocks[req.GetInt("api_kdock_id")];
dock.State = DockState.BuildComplete;
dock.CompleteTime = DateTime.UtcNow;
Staff.Current.Homeport.Material.InstantBuild -= dock.IsLSC ? 10 : 1;
}
示例7: PowerUpHandler
private void PowerUpHandler(NameValueCollection req, kaisou_powerup api)
{
foreach (int id in req.GetInts("api_id_items"))
{
Staff.Current.Homeport.RemoveShip(Staff.Current.Homeport.Ships[id]);
}
Staff.Current.Homeport.Ships[req.GetInt("api_id")].Update(api.api_ship);
Staff.Current.Homeport.Fleets.UpdateWithoutRemove(api.api_deck, x => x.api_id);
}
示例8: CreateItemHandler
private void CreateItemHandler(NameValueCollection req, kousyou_createitem api)
{
var dev = new DevelopmentInfo { IsSuccess = api.api_create_flag != 0 };
if (dev.IsSuccess)
{
Staff.Current.Homeport.Equipments.Add(new Equipment(api.api_slot_item));
Staff.Current.Homeport.UpdateCounts();
dev.Equip = Staff.Current.MasterData.EquipInfo[api.api_slot_item.api_slotitem_id];
}
else
{
dev.Equip = Staff.Current.MasterData.EquipInfo[int.Parse(api.api_fdata.Split(',')[1])];
}
Development.Insert(0, dev);
Staff.Current.Homeport.Material.UpdateMaterial(api.api_material);
Logger.Loggers.CreateItemLogger.Log(new Logger.CreateItemLog
{
DateTime = DateTime.UtcNow,
SecretaryId = Staff.Current.Homeport.Secretary.ShipInfo.Id,
SecretaryLevel = Staff.Current.Homeport.Secretary.Level,
IsSuccess = dev.IsSuccess,
AdmiralLevel = Staff.Current.Admiral.Level,
EquipId = dev.Equip.Id,
Item1 = req.GetInt("api_item1"),
Item2 = req.GetInt("api_item2"),
Item3 = req.GetInt("api_item3"),
Item4 = req.GetInt("api_item4")
});
Logger.Loggers.MaterialLogger.ForceLog = true;
Reporter.PoiDBReporter.ReportAsync(new JObject
{
["items"] = new JArray
{
req.GetInt("api_item1"),
req.GetInt("api_item2"),
req.GetInt("api_item3"),
req.GetInt("api_item4")
},
["teitokuLv"] = Staff.Current.Admiral.Level,
["itemId"] = dev.Equip.Id,
["secretary"] = Staff.Current.Homeport.Secretary.ShipInfo.Id,
["successful"] = dev.IsSuccess
}, "create_item");
}
示例9: DestroyShipHandler
private void DestroyShipHandler(NameValueCollection req, kousyou_destroyship api)
{
Staff.Current.Homeport.RemoveShip(Staff.Current.Homeport.Ships[req.GetInt("api_ship_id")]);
Staff.Current.Homeport.Material.UpdateMaterial(api.api_material);
}
示例10: SelectRank
private void SelectRank(NameValueCollection req)
{
int mapid = req.GetInt("api_maparea_id") * 10 + req.GetInt("api_map_no");
Staff.Current.MasterData.MapInfos[mapid].Difficulty = (EventMapDifficulty)req.GetInt("api_rank");
Reporter.PoiDBReporter.ReportAsync(new JObject
{
["teitokuLv"] = Staff.Current.Admiral.Level,
["teitokuId"] = Staff.Current.Admiral.MemberID,
["mapareaId"] = mapid,
["rank"] = req.GetInt("api_rank")
}, "select_rank");
}
示例11: ExchangeHandler
private void ExchangeHandler(NameValueCollection req)
{
var ship = Ships[req.GetInt("api_id")];
int src = req.GetInt("api_src_idx");
int dst = req.GetInt("api_dst_idx");
var item1 = ship.Slots[src].Item;
var item2 = ship.Slots[dst].Item;
ship.Slots[src].Item = item2;
ship.Slots[dst].Item = item1;
ship.UpdateStatus();
}
示例12: PresetHandler
private void PresetHandler(NameValueCollection req, getmember_deck api)
{
int deck = req.GetInt("api_deck_id");
var fleet = Fleets[deck];
fleet.Ships.ForEach(x => x.InFleet = null);
fleet.Update(api);
}
示例13: ChangeHandler
private void ChangeHandler(NameValueCollection api)
{
int idx = api.GetInt("api_ship_idx");
int fleetid = api.GetInt("api_id");
int shipid = api.GetInt("api_ship_id");
var fleet = Fleets[fleetid];
DispatcherHelper.UIDispatcher.Invoke(() =>
{
if (idx == -1)//旗艦以外全解除
{
for (int i = fleet.Ships.Count - 1; i > 0; i--)
{
fleet.Ships[i].InFleet = null;
fleet.Ships.RemoveAt(i);
}
}
else
{
if (shipid == -1)//はずす
{
fleet.Ships[idx].InFleet = null;
fleet.Ships.RemoveAt(idx);
}
else
{
var ship = Ships[shipid];
var destf = ship.InFleet;
if (idx < fleet.Ships.Count) fleet.Ships[idx].InFleet = destf;
if (destf != null)
{
if (idx < fleet.Ships.Count)
destf.Ships[destf.Ships.IndexOf(ship)] = fleet.Ships[idx];
else destf.Ships.Remove(ship);
destf.UpdateStatus();
if (destf != fleet && destf.Ships?.FirstOrDefault()?.ShipInfo.ShipType.Id == 19)
destf.CheckHomeportRepairingTime(true);
}
if (idx >= fleet.Ships.Count) fleet.Ships.Add(ship);
else fleet.Ships[idx] = ship;
ship.InFleet = fleet;
}
if (fleet.Ships?.FirstOrDefault()?.ShipInfo.ShipType.Id == 19)
fleet.CheckHomeportRepairingTime(true);
}
fleet.UpdateStatus();
});
}