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C# RuntimeTypeHandle.IsWinRTInterface方法代码示例

本文整理汇总了C#中System.RuntimeTypeHandle.IsWinRTInterface方法的典型用法代码示例。如果您正苦于以下问题:C# RuntimeTypeHandle.IsWinRTInterface方法的具体用法?C# RuntimeTypeHandle.IsWinRTInterface怎么用?C# RuntimeTypeHandle.IsWinRTInterface使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.RuntimeTypeHandle的用法示例。


在下文中一共展示了RuntimeTypeHandle.IsWinRTInterface方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ComInterfaceToComObjectInternal_NoCache

        /// <summary>
        /// Returns the existing RCW or create a new RCW from the COM interface pointer
        /// NOTE: This does not do any unboxing at all. 
        /// </summary>
        /// <param name="expectedContext">
        /// The current context of this thread. If it is passed and is not Default, we'll check whether the
        /// returned RCW from cache matches this expected context. If it is not a match (from a different 
        /// context, and is not free threaded), we'll go ahead ignoring the cached entry, and create a new
        /// RCW instead - which will always end up in the current context
        /// We'll skip the check if current == ContextCookie.Default. 
        /// </param>
        private static object ComInterfaceToComObjectInternal_NoCache(
            IntPtr pComItf,
            IntPtr pComIdentityIUnknown,
            RuntimeTypeHandle interfaceType,
            RuntimeTypeHandle classTypeInSignature,
            ContextCookie expectedContext,
            CreateComObjectFlags flags,
            out string className
            )
        {
            className = null;

            //
            // Lookup RCW in global RCW cache based on the identity IUnknown
            //
            __ComObject comObject = ComObjectCache.Lookup(pComIdentityIUnknown);

            if (comObject != null)
            {
                bool useThisComObject = true;

                if (!expectedContext.IsDefault)
                {
                    //
                    // Make sure the returned RCW matches the context we specify (if any)
                    //
                    if (!comObject.IsFreeThreaded &&
                        !comObject.ContextCookie.Equals(expectedContext))
                    {
                        //
                        // This is a mismatch.
                        // We only care about context for WinRT factory RCWs (which is the only place we are
                        // passing in the context right now). 
                        // When we get back a WinRT factory RCW created in a different context. This means the
                        // factory is a singleton, and the returned IActivationFactory could be either one of 
                        // the following:
                        // 1) A raw pointer, and it acts like a free threaded object
                        // 2) A proxy that is used across different contexts. It might maintain a list of contexts
                        // that it is marshaled to, and will fail to be called if it is not marshaled to this 
                        // context yet.
                        //
                        // In this case, it is unsafe to use this RCW in this context and we should proceed
                        // to create a duplicated one instead. It might make sense to have a context-sensitive
                        // RCW cache but I don't think this case will be common enough to justify it
                        //
                        // @TODO: Check for DCOM proxy as well
                        useThisComObject = false;
                    }
                }

                if (useThisComObject)
                {
                    //
                    // We found one - AddRef and return
                    //
                    comObject.AddRef();
                    return comObject;
                }
            }

            string winrtClassName = null;

            bool isSealed = false;

            if (!classTypeInSignature.IsNull())
            {
                isSealed = classTypeInSignature.IsSealed();
            }

            //
            // Only look at runtime class name if the class type in signature is not sealed
            // NOTE: In the case of System.Uri, we are not pass the class type, only the interface
            //
            if (!isSealed &&
                (flags & CreateComObjectFlags.SkipTypeResolutionAndUnboxing) == 0)
            {
                IntPtr pInspectable;

                bool needRelease = false;

                if (interfaceType.IsWinRTInterface())
                {
                    //
                    // Use the interface pointer as IInspectable as we know it is indeed a WinRT interface that
                    // derives from IInspectable
                    //
                    pInspectable = pComItf;
                }
                else if ((flags & CreateComObjectFlags.IsWinRTObject) != 0)
//.........这里部分代码省略.........
开发者ID:mjp41,项目名称:corert,代码行数:101,代码来源:McgComHelpers.cs


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