本文整理汇总了C#中System.Guid.boxGuid方法的典型用法代码示例。如果您正苦于以下问题:C# Guid.boxGuid方法的具体用法?C# Guid.boxGuid怎么用?C# Guid.boxGuid使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Guid
的用法示例。
在下文中一共展示了Guid.boxGuid方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: useRentCard
internal bool useRentCard(int RentCard, Guid selectedSet, bool usingDoubleTheRent, int doubleTheRentCard, bool isWildRentCard, Guid targetedPlayer)
{
getServiceReady();
try
{
MonopolyDealServiceReference.BoolResponseBox response;
if (isWildRentCard)
{
response = monopolyDealService.playWildRentActionCardOnTurnMD(RentCard, targetedPlayer.boxGuid(), selectedSet.boxGuid(), usingDoubleTheRent, doubleTheRentCard,
thisClientGuid.boxGuid(), gameOnServiceGuid.boxGuid(), CurrentPlayFieldModel.thisPlayFieldModelInstanceGuid.boxGuid());
}
else
{
response = monopolyDealService.playStandardRentActionCardOnTurnMD(RentCard, selectedSet.boxGuid(), usingDoubleTheRent, doubleTheRentCard,
thisClientGuid.boxGuid(), gameOnServiceGuid.boxGuid(), CurrentPlayFieldModel.thisPlayFieldModelInstanceGuid.boxGuid());
}
addToLog(response.message);
return response.success;
}
catch (Exception ex)
{
addToLog(ex.ToString());
monopolyDealService.Close();
}
return false;
}
示例2: slyDeal
internal bool slyDeal(MonopolyDealServiceReference.ActionCard Card, Guid targetedPlayer, MonopolyDealServiceReference.PropertyCardSet targetedSet, MonopolyDealServiceReference.Card targetedCard)
{
getServiceReady();
try
{
MonopolyDealServiceReference.BoolResponseBox response;
response = monopolyDealService.playActionCardSlyDealMD(Card.cardID, targetedPlayer.boxGuid(), targetedCard.cardID, targetedSet.guid.boxGuid(),
thisClientGuid.boxGuid(), gameOnServiceGuid.boxGuid(), CurrentPlayFieldModel.thisPlayFieldModelInstanceGuid.boxGuid());
addToLog(response.message);
return response.success;
}
catch (Exception ex)
{
addToLog(ex.ToString());
monopolyDealService.Close();
}
return false;
}
示例3: debtCollector
internal bool debtCollector(int cardBeingUsedId, Guid targetPlayerGuid)
{
getServiceReady();
try
{
return monopolyDealService.playActionCardDebtCollectorMD(cardBeingUsedId, targetPlayerGuid.boxGuid(), thisClientGuid.boxGuid(), gameOnServiceGuid.boxGuid(), CurrentPlayFieldModel.thisPlayFieldModelInstanceGuid.boxGuid());
}
catch (Exception ex)
{
addToLog(ex.ToString());
monopolyDealService.Close();
}
return false;
}
示例4: moveProperty
internal bool moveProperty(int pickedPropertyToMove, Guid oldPropertySet, Guid newPropertySet, bool isCardUp, bool playToExistingSet)
{
getServiceReady();
try
{
MonopolyDealServiceReference.BoolResponseBox response = monopolyDealService.movePropertyCardMD(
pickedPropertyToMove, isCardUp, playToExistingSet, oldPropertySet.boxGuid(), newPropertySet.boxGuid(),
thisClientGuid.boxGuid(), gameOnServiceGuid.boxGuid(), CurrentPlayFieldModel.thisPlayFieldModelInstanceGuid.boxGuid());
addToLog(response.message);
return response.success;
}
catch (Exception ex)
{
addToLog(ex.ToString());
monopolyDealService.Close();
}
return false;
}
示例5: connectToExistingLobby
internal void connectToExistingLobby(Guid guid)
{
try
{
getServiceReady();
if (guid.CompareTo(new Guid()) != 0)
{
bool success = monopolyDealService.joinExistingGameLobby(guid.boxGuid(), thisClientGuid.boxGuid());
if (success)
{
gameLobbyGuid = guid;
gameOnServiceGuid = guid;
addToLog("Connected to game. Guid:" + gameLobbyGuid.ToString());
}
else
{
addToLog("Failed to connect to game.");
}
}
}
catch (Exception ex)
{
addToLog(ex.Message);
}
}