本文整理汇总了C#中System.Edge.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Edge.ToString方法的具体用法?C# Edge.ToString怎么用?C# Edge.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Edge
的用法示例。
在下文中一共展示了Edge.ToString方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Pipe
/// <summary>
/// Erstellt ein neues Informationsobjekt für ein 3D-Modell, das eine Kante darstellt.
/// [base="pipe1", Angles3.Zero, new Vector3 (10,10,10)]
/// </summary>
public Pipe(IScreen screen, IGrid grid, Knot knot, Edge edge, Node node1, Node node2)
: base(screen: screen)
{
UniqueKey = edge.ToString ();
// Weise Knoten und Kante zu
Knot = knot;
Edge = edge;
Grid = grid;
// Berechne die beiden Positionen, zwischen denen die Kante gezeichnet wird
PositionFrom = node1;
PositionTo = node2;
// Kanten sind verschiebbar und auswählbar
IsMovable = true;
IsSelectable = true;
// Berechne die Drehung
Rotation += RotationMap [Edge.Direction];
// Aktualisiere die Kategorie
Coloring.OnColorChanged += UpdateCategory;
IsSingleColored = true;
incomplete = true;
}
示例2: btnAddEge_Click
private void btnAddEge_Click(object sender, EventArgs e)
{
int initVertex = Convert.ToInt32(numInitVertex.Value);
int finVertex = Convert.ToInt32(numFinalVertex.Value);
string regularExpression = tbRegularExpression.Text;
if(regularExpression == "")
regularExpression = Convert.ToString(vertices.Find(vertex => vertex.Name == initVertex).EdgesNumber, 2);
vertices.Find(vertex => vertex.Name == initVertex).IncreaseNumberOfEdges();
vertices.Find(vertex => vertex.Name == finVertex).IncreaseNumberOfEdges();
Edge newEdge = new Edge(initVertex, finVertex, regularExpression);
tbEdges.AppendText(newEdge.ToString() + "\r\n");
edges.Add(newEdge);
tbVertices.Clear();
tbRegularExpression.Clear();
foreach(Vertex vertex in vertices)
{
tbVertices.AppendText(vertex.ToString() + "\r\n");
}
}
示例3: Junction
/// <summary>
/// Erstellt ein neues Informationsobjekt für ein 3D-Modell, das einen Kantenübergang darstellt.
/// [base="node1", Angles3.Zero, new Vector3 (1,1,1)]
/// </summary>
public Junction(IScreen screen, IGrid grid, Edge from, Edge to, Node node, int index)
: base(screen)
{
UniqueKey = from.ToString () + to.ToString ();
EdgeFrom = from;
EdgeTo = to;
Node = node;
Grid = grid;
Index = index;
Position = node;
incomplete = true;
Coloring = new GradientColor (Color.Transparent, Color.Transparent);
Coloring.OnColorChanged += UpdateCategory;
}
示例4: RoundEdge
//.........这里部分代码省略.........
frontTopCut = new Align(frontTopCut, Face.Right | Face.Front, newRound, Face.Right | Face.Front, -extraDimension, extraDimension, 0);
newRound -= frontTopCut;
newRound = new Align(newRound, Face.Right | Face.Front, GetEdgeOffset(Face.Right | Face.Front), extraDimension, -extraDimension, 0);
}
break;
case Edge.RightTop:
{
double ySize = size.y + 2 * extraDimension;
newRound = new Box(radiusBoxSize, ySize, radiusBoxSize);
CsgObject frontTopCut = new Cylinder(radius, ySize + extraDimension * 2, Alignment.y);
frontTopCut = new Align(frontTopCut, Face.Right | Face.Top, newRound, Face.Right | Face.Top, -extraDimension, 0, -extraDimension);
newRound -= frontTopCut;
newRound = new Align(newRound, Face.Right | Face.Top, GetEdgeOffset(Face.Right | Face.Top), extraDimension, 0, extraDimension);
}
break;
case Edge.RightBottom:
{
double ySize = size.y + 2 * extraDimension;
newRound = new Box(radiusBoxSize, ySize, radiusBoxSize);
CsgObject frontBottomCut = new Cylinder(radius, ySize + extraDimension * 2, Alignment.y);
frontBottomCut = new Align(frontBottomCut, Face.Right | Face.Bottom, newRound, Face.Right | Face.Bottom, -extraDimension, 0, extraDimension);
newRound -= frontBottomCut;
newRound = new Align(newRound, Face.Right | Face.Bottom, GetEdgeOffset(Face.Right | Face.Bottom), extraDimension, 0, -extraDimension);
}
break;
case Edge.RightBack:
{
double zSize = size.z + 2 * extraDimension;
newRound = new Box(radiusBoxSize, radiusBoxSize, zSize);
CsgObject BackTopCut = new Cylinder(radius, zSize + extraDimension * 2, Alignment.z);
BackTopCut = new Align(BackTopCut, Face.Right | Face.Back, newRound, Face.Right | Face.Back, -extraDimension, -extraDimension, 0);
newRound -= BackTopCut;
newRound = new Align(newRound, Face.Right | Face.Back, GetEdgeOffset(Face.Right | Face.Back), extraDimension, extraDimension, 0);
}
break;
case Edge.FrontTop:
{
double xSize = size.x + 2 * extraDimension;
newRound = new Box(xSize, radiusBoxSize, radiusBoxSize);
CsgObject frontTopCut = new Cylinder(radius, xSize + extraDimension * 2, Alignment.x);
frontTopCut = new Align(frontTopCut, Face.Front | Face.Top, newRound, Face.Front | Face.Top, 0, extraDimension, -extraDimension);
newRound -= frontTopCut;
newRound = new Align(newRound, Face.Front | Face.Top, GetEdgeOffset(Face.Front | Face.Top), 0, -extraDimension, extraDimension);
}
break;
case Edge.FrontBottom:
{
double xSize = size.x + 2 * extraDimension;
newRound = new Box(xSize, radiusBoxSize, radiusBoxSize);
CsgObject frontTopCut = new Cylinder(radius, xSize + extraDimension * 2, Alignment.x);
frontTopCut = new Align(frontTopCut, Face.Front | Face.Bottom, newRound, Face.Front | Face.Bottom, 0, extraDimension, extraDimension);
newRound -= frontTopCut;
newRound = new Align(newRound, Face.Front | Face.Bottom, GetEdgeOffset(Face.Front | Face.Bottom), 0, -extraDimension, -extraDimension);
}
break;
case Edge.BackBottom:
{
double xSize = size.x + 2 * extraDimension;
newRound = new Box(xSize, radiusBoxSize, radiusBoxSize);
CsgObject backBottomCut = new Cylinder(radius, xSize + extraDimension * 2, Alignment.x);
backBottomCut = new Align(backBottomCut, Face.Back | Face.Bottom, newRound, Face.Back | Face.Bottom, 0, -extraDimension, extraDimension);
newRound -= backBottomCut;
newRound = new Align(newRound, Face.Back | Face.Bottom, GetEdgeOffset(Face.Back | Face.Bottom), 0, extraDimension, -extraDimension);
}
break;
case Edge.BackTop:
{
double xSize = size.x + 2 * extraDimension;
newRound = new Box(xSize, radiusBoxSize, radiusBoxSize);
CsgObject backTopCut = new Cylinder(radius, xSize + extraDimension * 2, Alignment.x);
backTopCut = new Align(backTopCut, Face.Back | Face.Top, newRound, Face.Back | Face.Top, 0, -extraDimension, -extraDimension);
newRound -= backTopCut;
newRound = new Align(newRound, Face.Back | Face.Top, GetEdgeOffset(Face.Back | Face.Top), 0, extraDimension, extraDimension);
}
break;
default:
throw new NotImplementedException("Don't know how to round " + edgeToRound.ToString());
}
if (root is Box)
{
root = newRound;
}
else
{
root += newRound;
}
roundedEdges.Add(edgeToRound, radius);
CheckCornersAndRoundIfNeeded(extraDimension);
}
示例5: GetBorderEdge
private static int GetBorderEdge(jQueryObject element, Edge edge)
{
if (Script.IsNullOrUndefined(element)) return 0;
string value = element.GetCSS(string.Format("border-{0}-width", edge.ToString().ToLocaleLowerCase()));
if (string.IsNullOrEmpty(value)) return 0;
if (!value.EndsWith(Px)) return 0;
return Int32.Parse(value);
}
示例6: SyncEdge
private void SyncEdge(Edge edge)
{
// Setup initial conditions.
if (inner == null) return;
int value = GetValue(edge);
// Run the value through the modifier delegate.
if (!Script.IsNullOrUndefined(onBeforeSync))
{
value = onBeforeSync(edge, value);
}
// Apply the CSS.
inner.CSS(edge.ToString().ToLowerCase(), value + Css.Px);
}
示例7: TestToString
public void TestToString()
{
Edge edge = new Edge(testNode1, testNode2);
string expected = string.Format("[Source: {0}, Target: {1}]", this.testNode1, this.testNode2);
string actual = edge.ToString();
Assert.AreEqual(expected, actual);
}