本文整理汇总了C#中System.ByteBuffer.WriteUInt32方法的典型用法代码示例。如果您正苦于以下问题:C# ByteBuffer.WriteUInt32方法的具体用法?C# ByteBuffer.WriteUInt32怎么用?C# ByteBuffer.WriteUInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.ByteBuffer
的用法示例。
在下文中一共展示了ByteBuffer.WriteUInt32方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PatchResourceDataEntry
void PatchResourceDataEntry(ByteBuffer resources)
{
var old_rsrc = GetImageResourceSection();
var rva = resources.ReadUInt32();
resources.position -= 4;
resources.WriteUInt32(rva - old_rsrc.VirtualAddress + rsrc.VirtualAddress);
}
示例2: PatchRawExceptionHandlers
void PatchRawExceptionHandlers(ByteBuffer buffer, MetadataBuilder metadata, int count, bool fat_entry)
{
const int fat_entry_size = 16;
const int small_entry_size = 6;
for (int i = 0; i < count; i++)
{
ExceptionHandlerType handler_type;
if (fat_entry)
{
var type = ReadUInt32();
handler_type = (ExceptionHandlerType)(type & 0x7);
buffer.WriteUInt32(type);
}
else
{
var type = ReadUInt16();
handler_type = (ExceptionHandlerType)(type & 0x7);
buffer.WriteUInt16(type);
}
buffer.WriteBytes(ReadBytes(fat_entry ? fat_entry_size : small_entry_size));
switch (handler_type)
{
case ExceptionHandlerType.Catch:
var exception = reader.LookupToken(ReadToken());
buffer.WriteUInt32(metadata.LookupToken(exception).ToUInt32());
break;
default:
buffer.WriteUInt32(ReadUInt32());
break;
}
}
}
示例3: PatchRawFatMethod
void PatchRawFatMethod(ByteBuffer buffer, MethodSymbols symbols, CodeWriter writer, out MetadataToken local_var_token)
{
var flags = ReadUInt16();
buffer.WriteUInt16(flags);
buffer.WriteUInt16(ReadUInt16());
symbols.code_size = ReadInt32();
buffer.WriteInt32(symbols.code_size);
local_var_token = ReadToken();
if (local_var_token.RID > 0)
{
var variables = symbols.variables = ReadVariables(local_var_token);
buffer.WriteUInt32(variables != null
? writer.GetStandAloneSignature(symbols.variables).ToUInt32()
: 0);
}
else
buffer.WriteUInt32(0);
PatchRawCode(buffer, symbols.code_size, writer);
if ((flags & 0x8) != 0)
PatchRawSection(buffer, writer.metadata);
}
示例4: PatchRawCode
void PatchRawCode(ByteBuffer buffer, int code_size, CodeWriter writer)
{
var metadata = writer.metadata;
buffer.WriteBytes(ReadBytes(code_size));
var end = buffer.position;
buffer.position -= code_size;
while (buffer.position < end)
{
OpCode opcode;
var il_opcode = buffer.ReadByte();
if (il_opcode != 0xfe)
{
opcode = OpCodes.OneByteOpCode[il_opcode];
}
else
{
var il_opcode2 = buffer.ReadByte();
opcode = OpCodes.TwoBytesOpCode[il_opcode2];
}
switch (opcode.OperandType)
{
case OperandType.ShortInlineI:
case OperandType.ShortInlineBrTarget:
case OperandType.ShortInlineVar:
case OperandType.ShortInlineArg:
buffer.position += 1;
break;
case OperandType.InlineVar:
case OperandType.InlineArg:
buffer.position += 2;
break;
case OperandType.InlineBrTarget:
case OperandType.ShortInlineR:
case OperandType.InlineI:
buffer.position += 4;
break;
case OperandType.InlineI8:
case OperandType.InlineR:
buffer.position += 8;
break;
case OperandType.InlineSwitch:
var length = buffer.ReadInt32();
buffer.position += length * 4;
break;
case OperandType.InlineString:
var @string = GetString(new MetadataToken(buffer.ReadUInt32()));
buffer.position -= 4;
buffer.WriteUInt32(
new MetadataToken(
TokenType.String,
metadata.user_string_heap.GetStringIndex(@string)).ToUInt32());
break;
case OperandType.InlineSig:
var call_site = GetCallSite(new MetadataToken(buffer.ReadUInt32()));
buffer.position -= 4;
buffer.WriteUInt32(writer.GetStandAloneSignature(call_site).ToUInt32());
break;
case OperandType.InlineTok:
case OperandType.InlineType:
case OperandType.InlineMethod:
case OperandType.InlineField:
var provider = reader.LookupToken(new MetadataToken(buffer.ReadUInt32()));
buffer.position -= 4;
buffer.WriteUInt32(metadata.LookupToken(provider).ToUInt32());
break;
}
}
}