本文整理汇总了C#中Spatial4n.Core.Context.SpatialContext.MakeRectangle方法的典型用法代码示例。如果您正苦于以下问题:C# SpatialContext.MakeRectangle方法的具体用法?C# SpatialContext.MakeRectangle怎么用?C# SpatialContext.MakeRectangle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Spatial4n.Core.Context.SpatialContext
的用法示例。
在下文中一共展示了SpatialContext.MakeRectangle方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CalcBoxByDistFromPt
public override Rectangle CalcBoxByDistFromPt(Point from, double distDEG, SpatialContext ctx, Rectangle reuse)
{
double minX = from.GetX() - distDEG;
double maxX = from.GetX() + distDEG;
double minY = from.GetY() - distDEG;
double maxY = from.GetY() + distDEG;
if (reuse == null)
{
return ctx.MakeRectangle(minX, maxX, minY, maxY);
}
else
{
reuse.Reset(minX, maxX, minY, maxY);
return reuse;
}
}
示例2: MultiShape
/// <summary>
/// WARNING: geoms is copied by reference.
/// </summary>
/// <param name="geoms"></param>
/// <param name="ctx"></param>
public MultiShape(IEnumerable<Shape> geoms, SpatialContext ctx)
{
if (!geoms.Any())
throw new ArgumentException("must be given at least 1 shape", "geoms");
this.geoms = geoms;
//compute and cache bbox
double minX = Double.PositiveInfinity;
double minY = Double.PositiveInfinity;
double maxX = Double.NegativeInfinity;
double maxY = Double.NegativeInfinity;
foreach (var geom in geoms)
{
Rectangle r = geom.GetBoundingBox();
minX = Math.Min(minX, r.GetMinX());
minY = Math.Min(minY, r.GetMinY());
maxX = Math.Max(maxX, r.GetMaxX());
maxY = Math.Max(maxY, r.GetMaxY());
}
this.bbox = ctx.MakeRectangle(minX, maxX, minY, maxY);
}
示例3: TestGeoCircle
public void TestGeoCircle(SpatialContext ctx)
{
base.ctx = ctx;
Assert.Equal("Circle(Pt(x=10.0,y=20.0), d=30.0° 3335.85km)", ctx.MakeCircle(10, 20, 30).ToString());
double v = 200 * (random.NextDouble() > 0.5 ? -1 : 1);
Assert.Throws<InvalidShapeException>(() => ctx.MakeCircle(v,0,5));
Assert.Throws<InvalidShapeException>(() => ctx.MakeCircle(0, v, 5));
Assert.Throws<InvalidShapeException>(() => ctx.MakeCircle(random.Next(-180, 180), random.Next(-90, 90), v));
//--Start with some static tests that once failed:
//Bug: numeric edge at pole, fails to init
ctx.MakeCircle(110, -12, 90 + 12);
//Bug: horizXAxis not in enclosing rectangle, assertion
ctx.MakeCircle(-44, 16, 106);
ctx.MakeCircle(-36, -76, 14);
ctx.MakeCircle(107, 82, 172);
// TODO need to update this test to be valid
//{
// //Bug in which distance was being confused as being in the same coordinate system as x,y.
// double distDeltaToPole = 0.001;//1m
// double distDeltaToPoleDEG = ctx.getDistCalc().distanceToDegrees(distDeltaToPole);
// double dist = 1;//1km
// double distDEG = ctx.getDistCalc().distanceToDegrees(dist);
// Circle c = ctx.makeCircle(0, 90 - distDeltaToPoleDEG - distDEG, dist);
// Rectangle cBBox = c.getBoundingBox();
// Rectangle r = ctx.makeRect(cBBox.getMaxX() * 0.99, cBBox.getMaxX() + 1, c.getCenter().getY(), c.getCenter().getY());
// assertEquals(INTERSECTS, c.getBoundingBox().relate(r, ctx));
// assertEquals("dist != xy space", INTERSECTS, c.relate(r, ctx));//once failed here
//}
assertEquals("edge rounding issue 2", SpatialRelation.INTERSECTS, ctx.MakeCircle(84, -40, 136).Relate(ctx.MakeRectangle(-150, -80, 34, 84)));
assertEquals("edge rounding issue", SpatialRelation.CONTAINS, ctx.MakeCircle(0, 66, 156).Relate(ctx.MakePoint(0, -90)));
assertEquals("nudge back circle", SpatialRelation.CONTAINS, ctx.MakeCircle(-150, -90, 122).Relate(ctx.MakeRectangle(0, -132, 32, 32)));
assertEquals("wrong estimate", SpatialRelation.DISJOINT, ctx.MakeCircle(-166, 59, kmToDeg(5226.2)).Relate(ctx.MakeRectangle(36, 66, 23, 23)));
assertEquals("bad CONTAINS (dateline)", SpatialRelation.INTERSECTS, ctx.MakeCircle(56, -50, kmToDeg(12231.5)).Relate(ctx.MakeRectangle(108, 26, 39, 48)));
assertEquals("bad CONTAINS (backwrap2)", SpatialRelation.INTERSECTS,
ctx.MakeCircle(112, -3, 91).Relate(ctx.MakeRectangle(-163, 29, -38, 10)));
assertEquals("bad CONTAINS (r x-wrap)", SpatialRelation.INTERSECTS,
ctx.MakeCircle(-139, 47, 80).Relate(ctx.MakeRectangle(-180, 180, -3, 12)));
assertEquals("bad CONTAINS (pwrap)", SpatialRelation.INTERSECTS,
ctx.MakeCircle(-139, 47, 80).Relate(ctx.MakeRectangle(-180, 179, -3, 12)));
assertEquals("no-dist 1", SpatialRelation.WITHIN,
ctx.MakeCircle(135, 21, 0).Relate(ctx.MakeRectangle(-103, -154, -47, 52)));
assertEquals("bbox <= >= -90 bug", SpatialRelation.CONTAINS,
ctx.MakeCircle(-64, -84, 124).Relate(ctx.MakeRectangle(-96, 96, -10, -10)));
//The horizontal axis line of a geo circle doesn't necessarily pass through c's ctr.
assertEquals("c's horiz axis doesn't pass through ctr", SpatialRelation.INTERSECTS,
ctx.MakeCircle(71, -44, 40).Relate(ctx.MakeRectangle(15, 27, -62, -34)));
assertEquals("pole boundary", SpatialRelation.INTERSECTS,
ctx.MakeCircle(-100, -12, 102).Relate(ctx.MakeRectangle(143, 175, 4, 32)));
assertEquals("full circle assert", SpatialRelation.CONTAINS,
ctx.MakeCircle(-64, 32, 180).Relate(ctx.MakeRectangle(47, 47, -14, 90)));
//--Now proceed with systematic testing:
assertEquals(ctx.GetWorldBounds(), ctx.MakeCircle(0, 0, 180).GetBoundingBox());
//assertEquals(ctx.makeCircle(0,0,distToOpposeSide/2 - 500).getBoundingBox());
double[] theXs = new double[] { -180, -45, 90 };
foreach (double x in theXs)
{
double[] theYs = new double[] { -90, -45, 0, 45, 90 };
foreach (double y in theYs)
{
TestCircle(x, y, 0);
TestCircle(x, y, kmToDeg(500));
TestCircle(x, y, 90);
TestCircle(x, y, 180);
}
}
TestCircleIntersect();
}
示例4: TestGeoRectangle
public void TestGeoRectangle(SpatialContext ctx)
{
base.ctx = ctx;
double v = 200 * (random.NextDouble() > 0.5 ? -1 : 1);
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(v,0,0,0));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,v,0,0));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,0,v,0));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,0,0,v));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0, 0, 10, -10));
//test some relateXRange
// opposite +/- 180
Assert.Equal(SpatialRelation.INTERSECTS, ctx.MakeRectangle(170, 180, 0, 0).RelateXRange(-180, -170));
Assert.Equal(SpatialRelation.INTERSECTS, ctx.MakeRectangle(-90, -45, 0, 0).RelateXRange(-45, -135));
Assert.Equal(SpatialRelation.CONTAINS, ctx.GetWorldBounds().RelateXRange(-90, -135));
//point on edge at dateline using opposite +/- 180
Assert.Equal(SpatialRelation.CONTAINS, ctx.MakeRectangle(170, 180, 0, 0).Relate(ctx.MakePoint(-180, 0)));
//test 180 becomes -180 for non-zero width rectangle
Assert.Equal(ctx.MakeRectangle(-180, -170, 0, 0), ctx.MakeRectangle(180, -170, 0, 0));
Assert.Equal(ctx.MakeRectangle(170, 180, 0, 0), ctx.MakeRectangle(170, -180, 0, 0));
double[] lons = new double[] { 0, 45, 160, 180, -45, -175, -180 }; //minX
foreach (double lon in lons)
{
double[] lonWs = new double[] { 0, 20, 180, 200, 355, 360 }; //width
foreach (double lonW in lonWs)
{
if (lonW == 360 && lon != -180)
continue;
TestRectangle(lon, lonW, 0, 0);
TestRectangle(lon, lonW, -10, 10);
TestRectangle(lon, lonW, 80, 10); //polar cap
TestRectangle(lon, lonW, -90, 180); //full lat range
}
}
TestShapes2D.testCircleReset(ctx);
//Test geo rectangle intersections
testRectIntersect();
}
示例5: CalcBoxByDistFromPtDEG
public static Rectangle CalcBoxByDistFromPtDEG(double lat, double lon, double distDEG, SpatialContext ctx, Rectangle reuse)
{
//See http://janmatuschek.de/LatitudeLongitudeBoundingCoordinates Section 3.1, 3.2 and 3.3
double minX;
double maxX;
double minY;
double maxY;
if (distDEG == 0)
{
minX = lon;
maxX = lon;
minY = lat;
maxY = lat;
}
else if (distDEG >= 180)
{
//distance is >= opposite side of the globe
minX = -180;
maxX = 180;
minY = -90;
maxY = 90;
}
else
{
//--calc latitude bounds
maxY = lat + distDEG;
minY = lat - distDEG;
if (maxY >= 90 || minY <= -90)
{
//touches either pole
//we have special logic for longitude
minX = -180;
maxX = 180; //world wrap: 360 deg
if (maxY <= 90 && minY >= -90)
{
//doesn't pass either pole: 180 deg
minX = NormLonDEG(lon - 90);
maxX = NormLonDEG(lon + 90);
}
if (maxY > 90)
maxY = 90;
if (minY < -90)
minY = -90;
}
else
{
//--calc longitude bounds
double lon_delta_deg = CalcBoxByDistFromPt_deltaLonDEG(lat, lon, distDEG);
minX = NormLonDEG(lon - lon_delta_deg);
maxX = NormLonDEG(lon + lon_delta_deg);
}
}
if (reuse == null)
{
return ctx.MakeRectangle(minX, maxX, minY, maxY);
}
else
{
reuse.Reset(minX, maxX, minY, maxY);
return reuse;
}
}
示例6: TestSimpleCircle
public void TestSimpleCircle(SpatialContext ctx)
{
base.ctx = ctx;
double[] theXs = new double[] { -10, 0, 10 };
foreach (double x in theXs)
{
double[] theYs = new double[] { -20, 0, 20 };
foreach (double y in theYs)
{
TestCircle(x, y, 0);
TestCircle(x, y, 5);
}
}
testCircleReset(ctx);
//INTERSECTION:
//Start with some static tests that have shown to cause failures at some point:
Assert.Equal( /*"getX not getY",*/
SpatialRelation.INTERSECTS,
ctx.MakeCircle(107, -81, 147).Relate(ctx.MakeRectangle(92, 121, -89, 74)));
TestCircleIntersect();
}
示例7: TestSimpleRectangle
public void TestSimpleRectangle(SpatialContext ctx)
{
base.ctx = ctx;
double v = 2001 * (random.NextDouble() > 0.5 ? -1 : 1);
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(v,0,0,0));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,v,0,0));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,0,v,0));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,0,0,v));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(0,0,10,-10));
Assert.Throws<InvalidShapeException>(() => ctx.MakeRectangle(10, -10, 0, 0));
double[] minXs = new double[] { -1000, -360, -180, -20, 0, 20, 180, 1000 };
foreach (double minX in minXs)
{
double[] widths = new double[] { 0, 10, 180, 360, 400 };
foreach (double width in widths)
{
TestRectangle(minX, width, 0, 0);
TestRectangle(minX, width, -10, 10);
TestRectangle(minX, width, 5, 10);
}
}
Rectangle r = ctx.MakeRectangle(0, 0, 0, 0);
r.Reset(1, 2, 3, 4);
Assert.Equal(ctx.MakeRectangle(1, 2, 3, 4), r);
testRectIntersect();
}
示例8: DecodeBoundary
/** Returns min-max lat, min-max lon. */
public static Rectangle DecodeBoundary(String geohash, SpatialContext ctx)
{
double minY = -90, maxY = 90, minX = -180, maxX = 180;
bool isEven = true;
for (int i = 0; i < geohash.Length; i++)
{
char c = geohash[i];
if (c >= 'A' && c <= 'Z')
c = Convert.ToChar(c - Convert.ToChar('A' - 'a'));
int cd = BASE_32_IDX[c - BASE_32[0]]; //TODO check successful?
foreach (var mask in BITS)
{
if (isEven)
{
if ((cd & mask) != 0)
{
minX = (minX + maxX) / 2D;
}
else
{
maxX = (minX + maxX) / 2D;
}
}
else
{
if ((cd & mask) != 0)
{
minY = (minY + maxY) / 2D;
}
else
{
maxY = (minY + maxY) / 2D;
}
}
isEven = !isEven;
}
}
return ctx.MakeRectangle(minX, maxX, minY, maxY);
}