本文整理汇总了C#中Snowlight.Communication.ClientMessage类的典型用法代码示例。如果您正苦于以下问题:C# ClientMessage类的具体用法?C# ClientMessage怎么用?C# ClientMessage使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ClientMessage类属于Snowlight.Communication命名空间,在下文中一共展示了ClientMessage类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AlertRoom
private static void AlertRoom(Session Session, ClientMessage Message)
{
if (!Session.HasRight("moderation_tool"))
{
return;
}
RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
if (Instance == null)
{
Session.SendData(NotificationMessageComposer.Compose("Could not send room alert."));
return;
}
int Unknown1 = Message.PopWiredInt32();
int AlertMode = Message.PopWiredInt32();
string AlertMessage = Message.PopString();
bool IsCaution = AlertMode != 3;
Instance.SendModerationAlert(AlertMessage, IsCaution);
using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
{
ModerationLogs.LogModerationAction(MySqlClient, Session, "Sent room " + (IsCaution ? "caution" : "message"),
"Room " + Instance.Info.Name + " (ID " + Instance.RoomId + "): '" + AlertMessage + "'");
}
}
示例2: BanUser
private static void BanUser(Session Session, ClientMessage Message)
{
if (!Session.HasRight("moderation_tool"))
{
return;
}
uint UserId = Message.PopWiredUInt32();
string MessageText = Message.PopString();
double Length = (Message.PopWiredInt32() * 3600);
Session TargetSession = SessionManager.GetSessionByCharacterId(UserId);
if (TargetSession == null || TargetSession.HasRight("moderation_tool"))
{
Session.SendData(NotificationMessageComposer.Compose("This user is not online or you do not have permission to ban them.\nPlease use housekeeping to ban users that are offline."));
return;
}
SessionManager.StopSession(TargetSession.Id);
using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
{
ModerationBanManager.BanUser(MySqlClient, UserId, MessageText, Session.CharacterId, Length);
ModerationLogs.LogModerationAction(MySqlClient, Session, "Banned user",
"User '" + TargetSession.CharacterInfo.Username + "' (ID " + TargetSession.CharacterId + ") for " +
Length + " hours: '" + MessageText + "'");
}
}
示例3: DeleteSticky
private static void DeleteSticky(Session Session, ClientMessage Message)
{
RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
if (Instance == null || !Instance.CheckUserRights(Session, true))
{
return;
}
Item Item = Instance.GetItem(Message.PopWiredUInt32());
if (Item == null || Item.Definition.Behavior != ItemBehavior.StickyNote)
{
return;
}
if (Instance.TakeItem(Item.Id))
{
Instance.RegenerateRelativeHeightmap();
using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
{
Item.RemovePermanently(MySqlClient);
}
}
}
示例4: SubmitAnswer
private static void SubmitAnswer(Session Session, ClientMessage Message)
{
RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
if (Instance == null)
{
return;
}
RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);
if (Actor == null)
{
return;
}
int AnswerId = Message.PopWiredInt32();
lock (mInfobusQuestions)
{
if (mInfobusQuestions.ContainsKey(Instance.RoomId))
{
mInfobusQuestions[Instance.RoomId].SubmitAnswer(Actor.Id, AnswerId);
}
}
}
示例5: ApplyEffect
private static void ApplyEffect(Session Session, ClientMessage Message)
{
int EffectSpriteId = Message.PopWiredInt32();
if (EffectSpriteId < 0)
{
EffectSpriteId = 0;
}
RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
if (Instance == null)
{
return;
}
RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);
if (Actor == null || (EffectSpriteId != 0 && !Session.AvatarEffectCache.HasEffect(EffectSpriteId, true)))
{
return;
}
Actor.ApplyEffect(EffectSpriteId);
Session.CurrentEffect = EffectSpriteId;
}
示例6: OnSessionLatencyTest
private static void OnSessionLatencyTest(Session Session, ClientMessage Message)
{
// Sesion timer sends a number to the server and expects it right back.
// Maybe something to do with latency testing... or a keepalive?
// Seems like a waste of bandwith since we're using pinging
Session.SendData(LatencyTestResponseComposer.Compose(Message.PopWiredInt32()));
}
示例7: InitCrypto
private static void InitCrypto(Session Session, ClientMessage Message)
{
if (Session.Authenticated)
{
return;
}
Session.SendData(SessionParamsComposer.Compose());
}
示例8: SsoLogin
private static void SsoLogin(Session Session, ClientMessage Message)
{
if (Session.Authenticated)
{
return;
}
string Ticket = UserInputFilter.FilterString(Message.PopString());
Session.TryAuthenticate(Ticket, Session.RemoteAddress.ToString());
}
示例9: OnUserAgent
private static void OnUserAgent(Session Session, ClientMessage Message)
{
string UserAgent = Message.PopString();
if (UserAgent.Length > 2000)
{
UserAgent = UserAgent.Substring(0, 2000);
}
Session.UserAgent = UserAgent;
}
示例10: TradeComplete
private static void TradeComplete(Session Session, ClientMessage Message)
{
RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
if (Instance == null)
{
return;
}
Trade Trade = Instance.TradeManager.GetTradeForUser(Session.CharacterId);
if (Trade == null)
{
return;
}
Session TargetSession = SessionManager.GetSessionByCharacterId(Trade.UserOne == Session.CharacterId ?
Trade.UserTwo : Trade.UserOne);
if (TargetSession == null || !Trade.AcceptTrade(Trade.UserOne == Session.CharacterId))
{
return;
}
if (Trade.TradeStage == TradeStage.Finalized)
{
Session User1 = (TargetSession.CharacterId == Trade.UserOne ? TargetSession : Session);
Session User2 = (TargetSession.CharacterId == Trade.UserTwo ? TargetSession : Session);
Trade.DeliverItems(User1, User2);
Session.SendData(TradeFinalizedComposer.Compose());
TargetSession.SendData(TradeFinalizedComposer.Compose());
Instance.TradeManager.StopTradeForUser(Session.CharacterId);
Instance.TradeManager.StopTradeForUser(TargetSession.CharacterId);
RoomActor Actor1 = Instance.GetActorByReferenceId(Session.CharacterId);
RoomActor Actor2 = Instance.GetActorByReferenceId(TargetSession.CharacterId);
if (Actor1 != null)
{
Actor1.RemoveStatus("trd");
Actor1.UpdateNeeded = true;
}
if (Actor2 != null)
{
Actor2.RemoveStatus("trd");
Actor2.UpdateNeeded = true;
}
}
}
示例11: ActivateEffect
private static void ActivateEffect(Session Session, ClientMessage Message)
{
AvatarEffect Effect = Session.AvatarEffectCache.GetEffect(Message.PopWiredInt32(), false, true);
// If we do not have an effect that needs activating OR if we already have an effect
// of this sort which IS activated, stop.
if (Effect == null || Session.AvatarEffectCache.HasEffect(Effect.SpriteId, true))
{
return;
}
Effect.Activate();
Session.SendData(UserEffectActivatedComposer.Compose(Effect));
}
示例12: GetIgnoredUsers
private static void GetIgnoredUsers(Session Session, ClientMessage Message)
{
ReadOnlyCollection<uint> IgnoredUsers = Session.IgnoreCache.List;
List<string> Names = new List<string>();
foreach (uint IgnoredUser in IgnoredUsers)
{
string Name = CharacterResolverCache.GetNameFromUid(IgnoredUser);
if (Name != "Unknown User" && !Names.Contains(Name))
{
Names.Add(Name);
}
}
Session.SendData(IgnoredUserListComposer.Compose(Names));
}
示例13: OnClientConfig
private static void OnClientConfig(Session Session, ClientMessage Message)
{
int Volume = Message.PopWiredInt32();
bool Something = Message.PopWiredBoolean();
if (Volume < 0)
{
Volume = 0;
}
if (Volume > 100)
{
Volume = 100;
}
Session.CharacterInfo.ConfigVolume = Volume;
}
示例14: GetMoodlightInfo
private static void GetMoodlightInfo(Session Session, ClientMessage Message)
{
RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);
if (Instance == null || !Instance.CheckUserRights(Session, true))
{
return;
}
Item Item = Instance.MoodlightItem;
if (Item == null)
{
return;
}
Session.SendData(MoodlightDataComposer.Compose(MoodlightData.GenerateFromFlags(Item.Flags)));
}
示例15: HandleData
public static void HandleData(Session Session, ClientMessage Message)
{
if (Session == null || Session.Stopped || Message == null)
{
return;
}
if (!mCallbacks.ContainsKey(Message.Id))
{
Output.WriteLine("Unhandled packet: " + Message.Id + " (" + Constants.DefaultEncoding.GetString(Base64Encoding.EncodeUint32(Message.Id, 2)) + "), no suitable handler found.", OutputLevel.Warning);
return;
}
if (!Session.Authenticated && !mCallbacksWithoutAuthentication.Contains(Message.Id))
{
return;
}
mCallbacks[Message.Id].Invoke(Session, Message);
}