本文整理汇总了C#中Server.Rectangle2D.Contains方法的典型用法代码示例。如果您正苦于以下问题:C# Rectangle2D.Contains方法的具体用法?C# Rectangle2D.Contains怎么用?C# Rectangle2D.Contains使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Rectangle2D
的用法示例。
在下文中一共展示了Rectangle2D.Contains方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CheckSoulForge
public static bool CheckSoulForge(Mobile from, int range, bool message)
{
PlayerMobile m = from as PlayerMobile;
ImbuingContext context = Imbuing.GetContext(m);
context.Imbue_SFBonus = 0;
Map map = from.Map;
if (map == null)
return false;
bool isQueenForge = false;
bool isForge = false;
bool isMiniForge = false;
IPooledEnumerable eable = map.GetItemsInRange(from.Location, range);
foreach (Item item in eable)
{
if (!isQueenForge)
isQueenForge = (item.ItemID >= 0x4263 && item.ItemID <= 0x4272); // Queens SoulForge (+5% bonus & easier unravels)
if (!isForge)
isForge = (item.ItemID >= 0x4277 && item.ItemID <= 0x4286); // Standard SoulForge
if (!isMiniForge)
isMiniForge = (item.ItemID >= 17607 && item.ItemID <= 17610); // Gargoyle Mini SoulForge
}
eable.Free();
Rectangle2D rec = new Rectangle2D(792, 3472, 9, 9);
if (isForge && from.Region != null && from.Region.IsPartOf("Royal City") && rec.Contains(from.Location))
context.Imbue_SFBonus = 5;
if (from is PlayerMobile && isQueenForge)
{
int level = ((PlayerMobile)from).Level;
if (level < PlayerMobile.Noble)
{
if (message)
from.SendMessage("You must be of Noble loyalty to the Queen in order to use this forge.");
return false;
}
else
context.Imbue_SFBonus = 10;
}
if (!isQueenForge && !isForge && !isMiniForge)
{
if (message)
from.SendLocalizedMessage(1079787); // You must be near a soulforge to imbue an item.
return false;
}
return true;
}
示例2: IsValidLocation
public static bool IsValidLocation(Point3D p)
{
/*foreach (Rectangle2D rec in m_MagGrowBounds)
{
if (rec.Contains(p))
return true;
}*/
foreach (Rectangle2D rec in m_NoGrowZones)
{
if (rec.Contains(p))
return false;
}
foreach (Rectangle2D rec in MaginciaLottoSystem.MagHousingZones)
{
Rectangle2D newRec = new Rectangle2D(rec.X - 2, rec.Y - 2, rec.Width + 4, rec.Height + 7);
if (newRec.Contains(p))
return false;
}
return true;
}