本文整理汇总了C#中Sce.Atf.Dom.ChildInfo.GetTag方法的典型用法代码示例。如果您正苦于以下问题:C# ChildInfo.GetTag方法的具体用法?C# ChildInfo.GetTag怎么用?C# ChildInfo.GetTag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sce.Atf.Dom.ChildInfo
的用法示例。
在下文中一共展示了ChildInfo.GetTag方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Remove
public void Remove(DomNode parent, DomNode child, ChildInfo chInfo)
{
NativeObjectAdapter childObject = child.As<NativeObjectAdapter>();
NativeObjectAdapter parentObject = parent.As<NativeObjectAdapter>();
object listIdObj = chInfo.GetTag(NativeAnnotations.NativeElement);
if (childObject == null || parentObject == null || listIdObj == null)
return;
uint listId = (uint)listIdObj;
uint typeId = (uint)chInfo.DefiningType.GetTag(NativeAnnotations.NativeType);
ulong parentId = parentObject.InstanceId;
ulong childId = childObject.InstanceId;
GameEngine.ObjectRemoveChild(typeId, listId, parentId, childId);
if (ManageNativeObjectLifeTime)
{
GameEngine.DestroyObject(childObject);
}
}
示例2: Insert
public void Insert(DomNode parent, DomNode child, ChildInfo chInfo, int index)
{
NativeObjectAdapter childObject = child.As<NativeObjectAdapter>();
NativeObjectAdapter parentObject = parent.As<NativeObjectAdapter>();
object listIdObj = chInfo.GetTag(NativeAnnotations.NativeElement);
if (childObject == null || parentObject == null || listIdObj == null)
return;
if (chInfo.IsList && index >= (parent.GetChildList(chInfo).Count - 1))
index = -1;
if (ManageNativeObjectLifeTime)
{
GameEngine.CreateObject(childObject);
childObject.UpdateNativeOjbect();
}
System.Diagnostics.Debug.Assert(childObject.InstanceId != 0);
uint listId = (uint)listIdObj;
uint typeId = (uint)chInfo.DefiningType.GetTag(NativeAnnotations.NativeType);
ulong parentId = parentObject.InstanceId;
ulong childId = childObject.InstanceId;
if (index >= 0)
{
GameEngine.ObjectInsertChild(typeId, listId, parentId, childId, index);
}
else
{
GameEngine.ObjectAddChild(typeId, listId, parentId, childId);
}
foreach (var node in child.Children)
{
Insert(child, node, node.ChildInfo, -1); // use -1 for index to indicate an append operation.
}
}