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C# MyGuiControlLabel.GetTextSize方法代码示例

本文整理汇总了C#中Sandbox.Graphics.GUI.MyGuiControlLabel.GetTextSize方法的典型用法代码示例。如果您正苦于以下问题:C# MyGuiControlLabel.GetTextSize方法的具体用法?C# MyGuiControlLabel.GetTextSize怎么用?C# MyGuiControlLabel.GetTextSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sandbox.Graphics.GUI.MyGuiControlLabel的用法示例。


在下文中一共展示了MyGuiControlLabel.GetTextSize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CreateChatPageControls

        private void CreateChatPageControls(MyGuiControlTabPage chatPage)
        {
            chatPage.Name = "PageComms";
            chatPage.TextEnum = MySpaceTexts.TerminalTab_Chat;

            float left = -0.4625f;
            float right = -left;
            
            float top = -0.34f;

            int rowCount = 11;

            float width = 0.35f;
            //defined based on row count
            float height = 0;

            float margin = 0.02f;

            var playerLabel = new MyGuiControlLabel()
            {
                Position = new Vector2(left, top),
                Name = "PlayerLabel",
                OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
                Text = MyTexts.GetString(MyCommonTexts.ScreenCaptionPlayers)
            };
            chatPage.Controls.Add(playerLabel);

            top += playerLabel.GetTextSize().Y + 0.01f;

            var playerList = new MyGuiControlListbox()
            {
                Position = new Vector2(left, top),
                Size = new Vector2(width, 0f),
                Name = "PlayerListbox",
                OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
                VisibleRowsCount = rowCount
            };
            chatPage.Controls.Add(playerList);

            height = playerList.ItemSize.Y * rowCount;
            top += height + margin;
            rowCount = 4;

            var factionLabel = new MyGuiControlLabel()
            {
                Position = new Vector2(left, top),
                Name = "PlayerLabel",
                OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
                Text = MyTexts.GetString(MyCommonTexts.Factions)
            };
            chatPage.Controls.Add(factionLabel);

            top += playerLabel.GetTextSize().Y + 0.01f;

            var factionsList = new MyGuiControlListbox()
            {
                Position = new Vector2(left, top),
                Size = new Vector2(width, 0f),
                Name = "FactionListbox",
                OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
                VisibleRowsCount = rowCount
            };
            chatPage.Controls.Add(factionsList);

            top = -0.34f;
            width = 0.6f;
            height = 0.515f;
            margin = 0.038f;

            var chatboxPanel = new MyGuiControlPanel()
            {
                OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP,
                Position = new Vector2(right, top),
                Size = new Vector2(width, height),
                BackgroundTexture = MyGuiConstants.TEXTURE_RECTANGLE_NEUTRAL,
            };

            chatPage.Controls.Add(chatboxPanel);

            var chatHistory = new MyGuiControlMultilineText(
                position: new Vector2(right, top + 0.005f),
                size: new Vector2(width - 0.01f, height - 0.01f),
                backgroundColor: null,
                font: MyFontEnum.Blue,
                textScale: 0.95f,
                textAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
                contents: null);
            chatHistory.Name = "ChatHistory";
            chatHistory.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_TOP;
            chatHistory.TextBoxAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP;
            chatPage.Controls.Add(chatHistory);

            top += height + margin;
            height = 0.05f;
            var chatbox = new MyGuiControlTextbox()
            {
                Position = new Vector2(right, top),
                Size = new Vector2(width, height),
                Name = "Chatbox",
                OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER
//.........这里部分代码省略.........
开发者ID:Chrus,项目名称:SpaceEngineers,代码行数:101,代码来源:MyGuiScreenTerminal.cs


注:本文中的Sandbox.Graphics.GUI.MyGuiControlLabel.GetTextSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。