本文整理汇总了C#中Poker.Hand类的典型用法代码示例。如果您正苦于以下问题:C# Hand类的具体用法?C# Hand怎么用?C# Hand使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Hand类属于Poker命名空间,在下文中一共展示了Hand类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Catagorize
public override HandRanking Catagorize(Hand hand)
{
Dictionary<Value, int> seen = new Dictionary<Value, int>();
foreach (Card c in hand.Cards)
{
if (seen.ContainsKey(c.Value))
{
seen[c.Value]++;
}
else
{
seen[c.Value] = 1;
}
}
if (seen.Count == 2)
{
if(seen.ContainsValue(3) && seen.ContainsValue(2))
{
return HandRanking.FullHouse;
}
}
return Next.Catagorize(hand);
}
示例2: CompareHands_EqualFullHouses
public void CompareHands_EqualFullHouses()
{
IList<ICard> firstHandCards = new List<ICard>
{
new Card(CardFace.Six, CardSuit.Diamonds),
new Card(CardFace.Two, CardSuit.Spades),
new Card(CardFace.Two, CardSuit.Diamonds),
new Card(CardFace.Two, CardSuit.Hearts),
new Card(CardFace.Six, CardSuit.Hearts),
};
IList<ICard> secondHandCards = new List<ICard>
{
new Card(CardFace.Six, CardSuit.Diamonds),
new Card(CardFace.Two, CardSuit.Spades),
new Card(CardFace.Two, CardSuit.Diamonds),
new Card(CardFace.Two, CardSuit.Hearts),
new Card(CardFace.Six, CardSuit.Hearts),
};
Hand firstHand = new Hand(firstHandCards);
Hand secondHand = new Hand(secondHandCards);
PokerHandsChecker checker = new PokerHandsChecker();
int expected = 0;
int actual = checker.CompareHands(firstHand, secondHand);
Assert.AreEqual(expected, actual);
}
示例3: Main
static void Main()
{
Console.BackgroundColor = ConsoleColor.White;
Console.ForegroundColor = ConsoleColor.Black;
ICard card = new Card(CardFace.Ace, CardSuit.Clubs);
Console.WriteLine(card);
IHand hand = new Hand(new List<ICard>()
{
new Card(CardFace.Ace, CardSuit.Clubs),
new Card(CardFace.Ace, CardSuit.Diamonds),
new Card(CardFace.King, CardSuit.Hearts),
new Card(CardFace.King, CardSuit.Spades),
new Card(CardFace.Seven, CardSuit.Diamonds),
});
IHand hand2 = new Hand(new List<ICard>()
{
new Card(CardFace.Two, CardSuit.Clubs),
new Card(CardFace.Two, CardSuit.Diamonds),
new Card(CardFace.Three, CardSuit.Hearts),
new Card(CardFace.Three, CardSuit.Spades),
new Card(CardFace.Two, CardSuit.Hearts),
});
Console.WriteLine(hand);
IPokerHandsChecker checker = new PokerHandsChecker();
Console.WriteLine("Is valid hand: " + checker.IsValidHand(hand));
Console.WriteLine("Is one pair: " + checker.IsOnePair(hand));
Console.WriteLine("Is two pairs: " + checker.IsTwoPair(hand));
Console.WriteLine(Environment.NewLine + "Compare hands. 1 for first hand. -1 for second hand. 0 for same hands");
Console.WriteLine("Hand: {0}, Hand2: {1} Compare: {2}", hand, hand2, checker.CompareHands(hand, hand2));
}
示例4: Main
internal static void Main()
{
ICard card = new Card(CardFace.Ace, CardSuit.Clubs);
Console.WriteLine(card);
IHand hand = new Hand(new List<ICard>()
{
new Card(CardFace.Ace, CardSuit.Clubs),
new Card(CardFace.Ace, CardSuit.Diamonds),
new Card(CardFace.King, CardSuit.Hearts),
new Card(CardFace.King, CardSuit.Spades),
new Card(CardFace.Seven, CardSuit.Diamonds),
});
Console.WriteLine(hand);
IPokerHandsChecker checker = new PokerHandsChecker();
Console.WriteLine(checker.IsValidHand(hand));
Console.WriteLine(checker.IsOnePair(hand));
Console.WriteLine(checker.IsTwoPairs(hand));
int a = 5;
int b = 6;
Console.WriteLine(b.CompareTo(a));
}
示例5: PokerHandsChecker_IsThreeOfAKind_ContainsLessThanThreeCardsWithSameFace_ShouldBe_False
public void PokerHandsChecker_IsThreeOfAKind_ContainsLessThanThreeCardsWithSameFace_ShouldBe_False()
{
var currentHand = new Hand(cards);
currentHand.Cards.RemoveAt(0);
Assert.IsFalse(checker.IsThreeOfAKind(currentHand));
}
示例6: TestAllPossibleFourOfAKindHands
public void TestAllPossibleFourOfAKindHands()
{
IList<ICard> fourOfAKindCollection = new List<ICard>();
byte countOfAllValues = 13;
byte countOfAllKinds = 4;
Hand playerHand;
List<bool> results = new List<bool>();
int faceOfAdditionalCard;
for (int i = 0; i < countOfAllValues; i++)
{
faceOfAdditionalCard = i;
for (int j = 1; j <= countOfAllKinds; j++)
{
fourOfAKindCollection.Add(new Card((CardFace)i + 2, (CardSuit)j));
}
if (faceOfAdditionalCard + 3 > 14)
{
faceOfAdditionalCard = 2;
}
fourOfAKindCollection.Add(new Card((CardFace)faceOfAdditionalCard + 3, CardSuit.Hearts));
playerHand = new Hand(fourOfAKindCollection);
results.Add(this.checker.IsFourOfAKind(playerHand));
fourOfAKindCollection.Clear();
}
byte countOfAllTrueResults = (byte)results.Count(res => res == true);
Assert.AreEqual(results.Count, countOfAllTrueResults);
}
示例7: TestCompareHandsFirstHand
public void TestCompareHandsFirstHand()
{
Card cardOne = new Card(CardFace.Ace, CardSuit.Diamonds);
Card cardTwo = new Card(CardFace.Ace, CardSuit.Hearts);
Card cardThree = new Card(CardFace.Five, CardSuit.Spades);
Card cardFour = new Card(CardFace.Ace, CardSuit.Clubs);
Card cardFive = new Card(CardFace.Ace, CardSuit.Spades);
IList<ICard> cardsOne = new List<ICard>();
cardsOne.Add(cardOne);
cardsOne.Add(cardTwo);
cardsOne.Add(cardThree);
cardsOne.Add(cardFour);
cardsOne.Add(cardFive);
Hand handOne = new Hand(cardsOne);
Card cardSix = new Card(CardFace.Two, CardSuit.Diamonds);
Card cardSeven = new Card(CardFace.Jack, CardSuit.Hearts);
Card cardEight = new Card(CardFace.Five, CardSuit.Spades);
Card cardNine = new Card(CardFace.Ace, CardSuit.Clubs);
Card cardTen = new Card(CardFace.Ten, CardSuit.Clubs);
IList<ICard> cardsTwo = new List<ICard>();
cardsTwo.Add(cardSix);
cardsTwo.Add(cardSeven);
cardsTwo.Add(cardEight);
cardsTwo.Add(cardNine);
cardsTwo.Add(cardTen);
Hand handTwo = new Hand(cardsTwo);
PokerHandsChecker poker = new PokerHandsChecker();
int result = poker.CompareHands(handOne, handTwo);
Assert.AreEqual(1, result, "CompareHands() method in class PokerHandsChecker is not working correctly.");
}
示例8: TestEmptyHand
public void TestEmptyHand()
{
Hand hand = new Hand(new List<ICard>());
string handToString = hand.ToString();
Assert.AreEqual(string.Empty, handToString,
"ToString() method in class Hand is not working correctly.");
}
示例9: CheckPlay
public static PokerPlay CheckPlay(Hand hand)
{
if (5 > hand.Cards.Count())
throw new NotEnoughCardsException();
var play = PokerPlay.None;
var countCardValues = GeneratePlayDictionary();
foreach (var card in hand.Cards)
{
countCardValues[card.Value]++;
}
foreach (var source in countCardValues.Where(x => x.Value == 0).Select(x => x.Key).ToArray())
{
countCardValues.Remove(source);
}
if (IsStraightFlush(hand, countCardValues)) play = PokerPlay.StraightFlush;
else if (IsFourOfAKind(countCardValues)) play = PokerPlay.FourOfAKind;
else if (IsFullHouse(countCardValues)) play = PokerPlay.FullHouse;
else if (IsFlush(hand)) play = PokerPlay.Flush;
else if (IsStraight(countCardValues)) play = PokerPlay.Straight;
else if (IsThreeOfAKind(countCardValues)) play = PokerPlay.ThreeOfAKind;
else if (IsTwoPairs(countCardValues)) play = PokerPlay.TwoPair;
else if (IsPair(countCardValues)) play = PokerPlay.Pair;
return play;
}
示例10: CompareHands_OneOnTwoPairsFirstWithHigherKicker
public void CompareHands_OneOnTwoPairsFirstWithHigherKicker()
{
IList<ICard> cardsFirstHand = new List<ICard>();
cardsFirstHand.Add(new Card(CardFace.Ace, CardSuit.Diamonds));
cardsFirstHand.Add(new Card(CardFace.Four, CardSuit.Spades)); // kicker 1 (higher)
cardsFirstHand.Add(new Card(CardFace.King, CardSuit.Spades));
cardsFirstHand.Add(new Card(CardFace.Ace, CardSuit.Clubs));
cardsFirstHand.Add(new Card(CardFace.King, CardSuit.Hearts));
IHand firstHand = new Hand(cardsFirstHand);
IList<ICard> cardsSecondHand = new List<ICard>();
cardsSecondHand.Add(new Card(CardFace.Ace, CardSuit.Hearts));
cardsSecondHand.Add(new Card(CardFace.King, CardSuit.Diamonds));
cardsSecondHand.Add(new Card(CardFace.King, CardSuit.Clubs));
cardsSecondHand.Add(new Card(CardFace.Ace, CardSuit.Spades));
cardsSecondHand.Add(new Card(CardFace.Three, CardSuit.Hearts)); // kicker 2
IHand secondHand = new Hand(cardsSecondHand);
PokerHandsChecker checker = new PokerHandsChecker();
int result = checker.CompareHands(firstHand, secondHand);
Assert.AreEqual(1, result);
}
示例11: PokerHandCheckerCompareHandsStrongerToWeakerTest
public void PokerHandCheckerCompareHandsStrongerToWeakerTest()
{
IList<ICard> firstCardsSet = new List<ICard>()
{
new Card(CardFace.Four, CardSuit.Clubs),
new Card(CardFace.Three, CardSuit.Clubs),
new Card(CardFace.Two, CardSuit.Clubs),
new Card(CardFace.Six, CardSuit.Clubs),
new Card(CardFace.Five, CardSuit.Clubs)
};
IList<ICard> secondCardsSet = new List<ICard>()
{
new Card(CardFace.Ten, CardSuit.Clubs),
new Card(CardFace.King, CardSuit.Spades),
new Card(CardFace.Jack, CardSuit.Hearts),
new Card(CardFace.Queen, CardSuit.Diamonds),
new Card(CardFace.Ace, CardSuit.Hearts)
};
IHand firstHand = new Hand(firstCardsSet);
IHand secondHand = new Hand(secondCardsSet);
int result = handsChecker.CompareHands(firstHand, secondHand);
int expected = 1;
Assert.AreEqual(expected, result, "Stronger hand is incorrectly compared to weaker one.");
}
示例12: CompareHands_MinusOneOnSteelWheelAndHigherStraight
public void CompareHands_MinusOneOnSteelWheelAndHigherStraight()
{
IList<ICard> cardsFirstHand = new List<ICard>();
cardsFirstHand.Add(new Card(CardFace.Five, CardSuit.Clubs));
cardsFirstHand.Add(new Card(CardFace.Ace, CardSuit.Spades));
cardsFirstHand.Add(new Card(CardFace.Two, CardSuit.Diamonds));
cardsFirstHand.Add(new Card(CardFace.Four, CardSuit.Spades));
cardsFirstHand.Add(new Card(CardFace.Three, CardSuit.Hearts));
IHand firstHand = new Hand(cardsFirstHand);
IList<ICard> cardsSecondHand = new List<ICard>();
cardsSecondHand.Add(new Card(CardFace.Seven, CardSuit.Diamonds));
cardsSecondHand.Add(new Card(CardFace.Five, CardSuit.Spades));
cardsSecondHand.Add(new Card(CardFace.Four, CardSuit.Diamonds));
cardsSecondHand.Add(new Card(CardFace.Three, CardSuit.Clubs));
cardsSecondHand.Add(new Card(CardFace.Six, CardSuit.Hearts));
IHand secondHand = new Hand(cardsSecondHand);
PokerHandsChecker checker = new PokerHandsChecker();
int result = checker.CompareHands(firstHand, secondHand);
Assert.AreEqual(-1, result);
}
示例13: CompareHands_MinusOneOnSimilarThrees
public void CompareHands_MinusOneOnSimilarThrees()
{
IList<ICard> cardsFirstHand = new List<ICard>();
cardsFirstHand.Add(new Card(CardFace.Eight, CardSuit.Clubs)); // kicker 1
cardsFirstHand.Add(new Card(CardFace.Four, CardSuit.Spades));
cardsFirstHand.Add(new Card(CardFace.Four, CardSuit.Diamonds));
cardsFirstHand.Add(new Card(CardFace.Four, CardSuit.Clubs));
cardsFirstHand.Add(new Card(CardFace.Seven, CardSuit.Diamonds)); // kicker 2
IHand firstHand = new Hand(cardsFirstHand);
IList<ICard> cardsSecondHand = new List<ICard>();
cardsSecondHand.Add(new Card(CardFace.Four, CardSuit.Diamonds));
cardsSecondHand.Add(new Card(CardFace.Four, CardSuit.Spades));
cardsSecondHand.Add(new Card(CardFace.Nine, CardSuit.Diamonds)); // kicker 1
cardsSecondHand.Add(new Card(CardFace.Two, CardSuit.Clubs));
cardsSecondHand.Add(new Card(CardFace.Four, CardSuit.Clubs)); // kicker 2
IHand secondHand = new Hand(cardsSecondHand);
PokerHandsChecker checker = new PokerHandsChecker();
int result = checker.CompareHands(firstHand, secondHand);
Assert.AreEqual(-1, result);
}
示例14: TestIsFlushFiveDifferentFaceEaqualSuitsNotSerial
public void TestIsFlushFiveDifferentFaceEaqualSuitsNotSerial()
{
IList<ICard> cards = new List<ICard>();
Card card1 = new Card(CardFace.Ace, CardSuit.Spades);
cards.Add(card1);
Card card2 = new Card(CardFace.Ten, CardSuit.Spades);
cards.Add(card2);
Card card3 = new Card(CardFace.Queen, CardSuit.Spades);
cards.Add(card3);
Card card4 = new Card(CardFace.Jack, CardSuit.Spades);
cards.Add(card4);
Card card5 = new Card(CardFace.Seven, CardSuit.Spades);
cards.Add(card5);
Hand hand = new Hand(cards);
PokerHandsChecker checker = new PokerHandsChecker();
bool actual = checker.IsFlush(hand);
bool expected = true;
Assert.AreEqual(expected, actual);
}
示例15: Main
static void Main()
{
ICard card = new Card(CardFace.Ace, CardSuit.Clubs);
Console.WriteLine(card);
IHand hand = new Hand(new List<ICard>() {
new Card(CardFace.Ace, CardSuit.Clubs),
new Card(CardFace.Ace, CardSuit.Diamonds),
new Card(CardFace.King, CardSuit.Hearts),
new Card(CardFace.King, CardSuit.Spades),
new Card(CardFace.Seven, CardSuit.Diamonds),
});
Console.WriteLine(hand);
IPokerHandsChecker checker = new PokerHandsChecker();
Console.WriteLine(checker.IsValidHand(hand));
Console.WriteLine(checker.IsOnePair(hand));
Console.WriteLine(checker.IsTwoPair(hand));
var card1 = new Card(CardFace.Jack, CardSuit.Clubs);
var card2 = new Card(CardFace.Nine, CardSuit.Diamonds);
var card3 = new Card(CardFace.Four, CardSuit.Spades);
var card4 = new Card(CardFace.Two, CardSuit.Hearts);
var card5 = new Card(CardFace.Queen, CardSuit.Hearts);
var hand2 = new Hand(new List<ICard> { card1, card2, card3, card4, card5 });
Console.WriteLine(hand2);
}