本文整理汇总了C#中Phoenix.Messages.ClientMessage类的典型用法代码示例。如果您正苦于以下问题:C# ClientMessage类的具体用法?C# ClientMessage怎么用?C# ClientMessage使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
ClientMessage类属于Phoenix.Messages命名空间,在下文中一共展示了ClientMessage类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: parse
public void parse(GameClient Session, ClientMessage Event)
{
try
{
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.CheckRights(Session, true) && @class.MoodlightData != null)
{
RoomItem class2 = null;
foreach (RoomItem class3 in @class.Hashtable_1.Values)
{
if (class3.GetBaseItem().InteractionType.ToLower() == "dimmer")
{
class2 = class3;
break;
}
}
if (class2 != null)
{
if (@class.MoodlightData.Enabled)
{
@class.MoodlightData.method_1();
}
else
{
@class.MoodlightData.method_0();
}
class2.ExtraData = @class.MoodlightData.method_7();
class2.UpdateState();
}
}
}
catch
{
}
}
示例2: parse
public void parse(GameClient Session, ClientMessage Event)
{
ServerMessage Message = new ServerMessage(308);
Message.AppendInt32(Session.GetHabbo().Volume);
Message.AppendBoolean(false);
Session.SendMessage(Message);
}
示例3: parse
public void parse(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && [email protected])
{
RoomUser class2 = @class.method_48(num);
if (class2 == null || class2.PetData == null)
{
DataRow dataRow = null;
using (DatabaseClient class3 = PhoenixEnvironment.GetDatabase().GetClient())
{
class3.AddParamWithValue("petid", num);
dataRow = class3.ReadDataRow("SELECT Id, user_id, room_id, name, type, race, color, expirience, energy, nutrition, respect, createstamp, x, y, z FROM user_pets WHERE Id = @petid LIMIT 1");
}
if (dataRow != null)
{
Session.SendMessage(PhoenixEnvironment.GetGame().GetCatalog().GeneratePetFromRow(dataRow).SerializeInfo());
}
}
else
{
Session.SendMessage(class2.PetData.SerializeInfo());
}
}
}
示例4: parse
public void parse(GameClient Session, ClientMessage Event)
{
string text = Event.PopFixedString();
ServerMessage Message = new ServerMessage(7u);
Message.AppendStringWithBreak(text.ToLower());
if (Session.GetHabbo().GetSubscriptionManager().HasSubscription("habbo_vip"))
{
double num = (double)Session.GetHabbo().GetSubscriptionManager().GetSubscription("habbo_vip").ExpireTime;
double num2 = num - PhoenixEnvironment.GetUnixTimestamp();
int num3 = (int)Math.Ceiling(num2 / 86400.0);
int num4 = num3 / 31;
if (num4 >= 1)
{
num4--;
}
Message.AppendInt32(num3 - num4 * 31);
Message.AppendBoolean(true);
Message.AppendInt32(num4);
Message.AppendBoolean(true);
Message.AppendBoolean(true);
Message.AppendBoolean(Session.GetHabbo().Vip);
Message.AppendInt32(0);
Message.AppendInt32(0);
}
else
{
if (Session.GetHabbo().GetSubscriptionManager().HasSubscription(text))
{
double num = (double)Session.GetHabbo().GetSubscriptionManager().GetSubscription(text).ExpireTime;
double num2 = num - PhoenixEnvironment.GetUnixTimestamp();
int num3 = (int)Math.Ceiling(num2 / 86400.0);
int num4 = num3 / 31;
if (num4 >= 1)
{
num4--;
}
Message.AppendInt32(num3 - num4 * 31);
Message.AppendBoolean(true);
Message.AppendInt32(num4);
if (Session.GetHabbo().Rank >= 2u)
{
Message.AppendInt32(1);
Message.AppendInt32(1);
Message.AppendInt32(2);
}
else
{
Message.AppendInt32(1);
}
}
else
{
for (int i = 0; i < 3; i++)
{
Message.AppendInt32(0);
}
}
}
Session.SendMessage(Message);
}
示例5: parse
public void parse(GameClient Session, ClientMessage Event)
{
int num = Event.PopWiredInt32();
ServerMessage Message = new ServerMessage(300);
Message.AppendInt32(num);
if (num > 0)
{
for (int i = 0; i < num; i++)
{
int num2 = Event.PopWiredInt32();
if (num2 > 0)
{
/*Soundtrack @class = GoldTree.GetGame().GetItemManager().method_4(num2);
Message.AppendInt32(@class.Id);
Message.AppendStringWithBreak(@class.Name);
Message.AppendStringWithBreak(@class.Track);
Message.AppendInt32(@class.Length);
Message.AppendStringWithBreak(@class.Author);*/
Message.AppendInt32(SongManager.GetSong(num2).Id);
Message.AppendStringWithBreak(SongManager.GetSong(num2).Name);
Message.AppendStringWithBreak(SongManager.GetSong(num2).Track);
Message.AppendInt32(SongManager.GetSong(num2).Length);
Message.AppendStringWithBreak(SongManager.GetSong(num2).Author);
}
}
}
Session.SendMessage(Message);
}
示例6: parse
public void parse(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
string text = PhoenixEnvironment.FilterInjectionChars(Event.PopFixedString());
if (Session.GetHabbo().GetMessenger() != null)
{
if (num == 0 && Session.GetHabbo().HasRole("cmd_sa"))
{
ServerMessage Message = new ServerMessage(134);
Message.AppendUInt(0);
Message.AppendString(Session.GetHabbo().Username + ": " + text);
PhoenixEnvironment.GetGame().GetClientManager().SendStaffChat(Session, Message);
}
else
{
if (num == 0)
{
ServerMessage Message2 = new ServerMessage(261);
Message2.AppendInt32(4);
Message2.AppendUInt(0);
Session.SendMessage(Message2);
}
else
{
Session.GetHabbo().GetMessenger().method_18(num, text);
}
}
}
}
示例7: parse
public void parse(GameClient Session, ClientMessage Event)
{
DataTable dataTable_ = Session.GetHabbo().GroupMemberships;
if (dataTable_ != null)
{
ServerMessage Message = new ServerMessage(915u);
Message.AppendInt32(dataTable_.Rows.Count);
foreach (DataRow dataRow in dataTable_.Rows)
{
Group @class = GroupManager.GetGroup((int)dataRow["groupid"]);
Message.AppendInt32(@class.Id);
Message.AppendStringWithBreak(@class.Name);
Message.AppendStringWithBreak(@class.Badge);
if (Session.GetHabbo().GroupID == @class.Id) // is favorite group?
{
Message.AppendBoolean(true);
}
else
{
Message.AppendBoolean(false);
}
}
Session.SendMessage(Message);
}
}
示例8: parse
public void parse(GameClient Session, ClientMessage Event)
{
ServerMessage Message = new ServerMessage(611);
Message.AppendBoolean(true);
Message.AppendInt32(2);
Session.SendMessage(Message);
}
示例9: parse
public void parse(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo() == null)
{
Session.Login(Event.PopFixedString());
if (Session.GetHabbo() != null && Session.GetHabbo().MutedUsers != null && Session.GetHabbo().MutedUsers.Count > 0)
{
using (DatabaseClient adapter = PhoenixEnvironment.GetDatabase().GetClient())
{
try
{
ServerMessage Message = new ServerMessage(420);
Message.AppendInt32(Session.GetHabbo().MutedUsers.Count);
foreach (uint Id in Session.GetHabbo().MutedUsers)
{
string string_ = adapter.ReadString("SELECT username FROM users WHERE Id = " + Id + " LIMIT 1;");
Message.AppendStringWithBreak(string_);
}
Session.SendMessage(Message);
}
catch
{
Console.ForegroundColor = ConsoleColor.Red;
Logging.WriteLine("Login error: User is ignoring a user that no longer exists");
Console.ForegroundColor = ConsoleColor.Gray;
}
}
}
}
}
示例10: parse
public void parse(GameClient Session, ClientMessage Event)
{
ServerMessage Message = new ServerMessage(443);
Message.AppendInt32(Session.GetHabbo().AchievementScore);
Message.AppendStringWithBreak("");
Session.SendMessage(Message);
}
示例11: parse
public void parse(GameClient Session, ClientMessage Event)
{
uint Id = Event.PopWiredUInt();
Event.PopFixedString();
Event.PopWiredInt32();
RoomData Data = PhoenixEnvironment.GetGame().GetRoomManager().GenerateRoomData(Id);
if (Data != null)
{
if (Data.Type == "private")
{
ServerMessage Message = new ServerMessage(286);
Message.AppendBoolean(Data.IsPublicRoom);
Message.AppendUInt(Id);
Session.SendMessage(Message);
}
else
{
ServerMessage Message2 = new ServerMessage(453);
Message2.AppendUInt(Data.Id);
Message2.AppendStringWithBreak(Data.CCTs);
Message2.AppendUInt(Data.Id);
Session.SendMessage(Message2);
}
}
}
示例12: parse
public void parse(GameClient Session, ClientMessage Event)
{
Room room = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
RoomUser roomUserByHabbo = room.GetRoomUserByHabbo(Session.GetHabbo().Id);
roomUserByHabbo.Unidle();
int i = Event.PopWiredInt32();
if (i < 0 || i > 4 || (!Session.GetHabbo().GetSubscriptionManager().HasSubscription("habbo_club") && i > 1))
{
i = 0;
}
if (i > 0 && roomUserByHabbo.CarryItemID > 0)
{
roomUserByHabbo.CarryItem(0);
}
roomUserByHabbo.DanceId = i;
ServerMessage Message = new ServerMessage(480);
Message.AppendInt32(roomUserByHabbo.VirtualId);
Message.AppendInt32(i);
room.SendMessage(Message, null);
if (Session.GetHabbo().CurrentQuestId == 6)
{
PhoenixEnvironment.GetGame().GetQuestManager().ProgressUserQuest(6, Session);
}
}
示例13: parse
public void parse(GameClient Session, ClientMessage Event)
{
Room class14_ = Session.GetHabbo().CurrentRoom;
if (class14_ != null)
{
Event.PopWiredUInt();
string string_ = Event.PopFixedString();
RoomUser @class = class14_.GetRoomUserByHabbo(string_);
if (@class != null)
{
uint uint_ = @class.GetClient().GetHabbo().Id;
if (Session.GetHabbo().MutedUsers.Contains(uint_))
{
Session.GetHabbo().MutedUsers.Remove(uint_);
using (DatabaseClient class2 = PhoenixEnvironment.GetDatabase().GetClient())
{
class2.ExecuteQuery(string.Concat(new object[]
{
"DELETE FROM user_ignores WHERE user_id = ",
Session.GetHabbo().Id,
" AND ignore_id = ",
uint_,
" LIMIT 1;"
}));
}
ServerMessage Message = new ServerMessage(419u);
Message.AppendInt32(3);
Session.SendMessage(Message);
}
}
}
}
示例14: parse
public void parse(GameClient Session, ClientMessage Event)
{
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && (@class.AllowPet || @class.CheckRights(Session, true)))
{
uint uint_ = Event.PopWiredUInt();
Pet class2 = Session.GetHabbo().GetInventoryComponent().GetPet(uint_);
if (class2 != null && !class2.PlacedInRoom)
{
int num = Event.PopWiredInt32();
int num2 = Event.PopWiredInt32();
if (@class.CanWalk(num, num2, 0.0, true, false))
{
if (@class.Int32_2 >= GlobalClass.MaxPetsPerRoom)
{
Session.SendNotif(TextManager.GetText("error_maxpets") + GlobalClass.MaxPetsPerRoom);
}
else
{
class2.PlacedInRoom = true;
class2.RoomId = @class.RoomId;
List<RandomSpeech> list = new List<RandomSpeech>();
List<BotResponse> list2 = new List<BotResponse>();
@class.method_4(new RoomBot(class2.PetId, class2.RoomId, AIType.Pet, "freeroam", class2.Name, "", class2.Look, num, num2, 0, 0, 0, 0, 0, 0, ref list, ref list2, 0), class2);
if (@class.CheckRights(Session, true))
{
Session.GetHabbo().GetInventoryComponent().MovePetToRoom(class2.PetId, @class.RoomId);
}
}
}
}
}
}
示例15: parse
public void parse(GameClient Session, ClientMessage Event)
{
Room @class = PhoenixEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.CheckRights(Session, true))
{
ServerMessage Message = new ServerMessage(465u);
Message.AppendUInt(@class.RoomId);
Message.AppendStringWithBreak(@class.Name);
Message.AppendStringWithBreak(@class.Description);
Message.AppendInt32(@class.State);
Message.AppendInt32(@class.Category);
Message.AppendInt32(@class.UsersMax);
Message.AppendInt32(100);
Message.AppendInt32(@class.Tags.Count);
foreach (string current in @class.Tags)
{
Message.AppendStringWithBreak(current);
}
Message.AppendInt32(@class.UsersWithRights.Count);
foreach (uint current2 in @class.UsersWithRights)
{
Message.AppendUInt(current2);
Message.AppendStringWithBreak(PhoenixEnvironment.GetGame().GetClientManager().GetNameById(current2));
}
Message.AppendInt32(@class.UsersWithRights.Count);
Message.AppendBoolean(@class.AllowPet);
Message.AppendBoolean(@class.AllowPetsEating);
Message.AppendBoolean(@class.AllowWalkthrough);
Message.AppendBoolean(@class.Hidewall);
Message.AppendInt32(@class.Wallthick);
Message.AppendInt32(@class.Floorthick);
Session.SendMessage(Message);
}
}